SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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08-25-12, 05:39 PM | #1 |
Eternal Patrol
Join Date: Mar 2002
Location: Long Island, New York...home of the 5 gallon economy bucket of "Cruiser's Crunchy Egg Salad"!!!
Posts: 141
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Since this is gonna be a MMO game, is it possible to have one variation of the game be sub vs. DD? Make destroyers playable units and add a feature to the game similiar to what we had back in the SH2/DC co-op days? Maybe develop a added feature to the game as a MMO team "subs" vs. team "DD's"?
I may be missing something since I don't understand completely everything about SHO and how it works, and I may be embarrassing myself right now bringing those days up again...ack...who knows! Regardless.....is what I mentioned possible or desirable? "CC" |
08-27-12, 07:01 AM | #2 |
Frogman
Join Date: Sep 2011
Location: Bridge of U-123
Posts: 300
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Its very possible, but from what ive heard they arnt going to be doing that. At least not for a while. They want to basically clone the SH3 MP and add a bunch to it. Thats at least what ive seen.
ubi seems to be dropping the ball a lot latley, it started with splinter cell double agent IMO. Now with black list, its not even the same voice actor for the most stupid reason ever. |
08-30-12, 03:51 PM | #3 |
Commander
Join Date: Jun 2004
Location: Switzerland
Posts: 469
Downloads: 2
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SHO goes in the direction of my vision witch is:
log into an ever running multiplayer game where the scenario is the world. With for example 100 nations (teams). You pick one and stay in there. You can interact with the world with different simulators depending on what you want to do: - conduct politics (like civ) - conduct economy (industry) - be infantry somewhere (inf sim) - drive a tank somewhere (tank sim) - drive aircraft somewhere (flight sim) - drive a submarine somewhere (SH/SC/DW...) - ecc ecc This could become real in 10? 20 years ? who knows.
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08-30-12, 04:59 PM | #4 | |
Sea Lord
Join Date: Sep 1998
Posts: 1,846
Downloads: 156
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Quote:
- Get involved politically and make the world better (for real) - Get involved economically (with a job) - Join the real infantry - Join the army and drive a real tank (29 Palms is lovely this time of year) - Join the airforce and fly a real plane (So is Tucson) - Join the Navy and drive a real submarine - Etc, etc. JCC |
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09-01-12, 03:55 AM | #5 | |
Grey Wolf
Join Date: Feb 2009
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Quote:
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09-03-12, 11:03 AM | #6 |
Commander
Join Date: Jun 2004
Location: Switzerland
Posts: 469
Downloads: 2
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That about joining the right (virtual) nation (or whatever) is not an obvious issue, like 1000 other aspects.
Maybe the whole is a real bad idea (virtualize the life), but doesnt it already go that way ? But it is a tempting idea to me to get to the puter, log in to the virtual thing and choose what i want to do... for example: - join Seawolf on patrol in the ??? Sea as a TMA officer or - join infantry squad XY in nation XXX with the mission XZ as a flamethrower [ON EDIT] Basically it's all about not killing the idea of going online with a sub simulator (even on a large scale) but to sustain it (I am talking about SH5 online here, but coming from Sub Command and Dangerous Waters). I don't like what has happened to Dangerous Waters, witch was/is in my opinion a path with very interesting potential, but on a dead point.
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If you are going through hell... keep going (Winston Churchill) Last edited by Nexus7; 09-03-12 at 11:16 AM. |
09-03-12, 10:55 AM | #7 | |
Commander
Join Date: Jun 2004
Location: Switzerland
Posts: 469
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Quote:
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