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Old 07-01-17, 01:12 AM   #1
ExpressTicket
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gear Hull Numbers?

In the .txt files for each class is a setting "HullNumbers=FALSE". This setting is false (off) by default as shown. I changed this to TRUE expecting to see the hull numbers show up on the sails of each boat dependent on the hull number generated.

The sails still remain naked to me for the older boats like the Skipjack, Permit, and Sturgeon which had their hull numbers on their sails. In fact I believe even the Los Angeles class had them earlier on.

At any rate, I was wondering if there is something I am missing, such as specifying a hull number on this setting, or if it is simply a setting which does nothing (or does something different than I was thinking).

Thank you in advance.

Fair winds and following seas shipmates.
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Old 07-01-17, 05:56 AM   #2
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It's possible it's a deprecated feature, left unimplemented. It'd be nice if that were to change, of course.
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Old 07-01-17, 07:04 AM   #3
Julhelm
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Subs never had hull numbers while deployed so this feature is disabled on subs. It is on for the warships which have their period correct numbers for early 1980s.
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Old 07-01-17, 07:17 AM   #4
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Quote:
Originally Posted by Julhelm View Post
Subs never had hull numbers while deployed so this feature is disabled on subs. It is on for the warships which have their period correct numbers for early 1980s.
Does this implicitly mean there's a finite amount of vessels in the campaigns, and that once you sink one you won't see another one with the same number?

It could also mean that in mods which affect the campaign length (such as mine), things could get weird in the long run, if the Soviets actually start running out of ships and subs.
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Old 07-01-17, 07:25 AM   #5
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It was supposed to be like that, but this feature never made it into the campaign. I think we'll add back in a few missing features like that. After all, we had the vessel permadeath in Atlantic Fleet.

The Soviets didn't have persistent hull numbers like the USN has, so their ships tended to change numbers fairly frequently depending on which fleet or division they were assigned to at the time. So in game they draw from a pool of hull numbers for that particular class.
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Old 07-01-17, 09:23 AM   #6
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Thank you, Julhelm. It will certainly be nice to see some "missing features" implemented down the road. Cold Waters is fantastic, and seems to have even more potential than your previous projects.

I look forward to seeing what is in store for Cold Waters.
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Old 07-01-17, 10:19 AM   #7
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Quote:
Originally Posted by Julhelm View Post
Subs never had hull numbers while deployed so this feature is disabled on subs.
Precisely. We don't like being identified as we leave port.
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