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Old 09-16-22, 01:28 PM   #1201
Rhodes
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Just my report of the lattes issues I detected.

Mainly, just CTD during battles.

After a convoy attack, May 1945, I had to repeat the mission 3 times. When was been attacked by destroyers and using the F12 camera, got one time CTD.

Possible, to many graphics and etc, the game crashed. Second and third time, was on map (F5), already escaped, heading south, Japan sea. Time compression 128x, almost the same place. Thought of a mine, but was on a over 1000ft area.


Besides that, almost no traffic on this months and patrol areas that was assign. But I did have a convoy, May, 1945, Sea of Japan (as above written) and the last patrol, east china sea/area 11; after many days, one 10000tons tanker and then a Type I submarine (cool).



War ended when returning, so no medals or noting.



Now, possible return to early 1942 or try the pre-war patrols and with vickers interiors now.
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Old 09-17-22, 01:34 PM   #1202
Pez volador
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Quote:
Originally Posted by Bubblehead1980 View Post
Based on earlier reports similar to yours I believe the issue is a random generated group (RGG) set in the harbor traffic file inside truk lagoon has a typo causing it to regenerate at too high of rate...figure if accidentally set to 100 percent chance 24 hours (sometimes things default or are left but is anchored, when player comes within range can encounter hundreds or event thousands of ships, game can't handle making that many render in 3D, so it causes a freeze and CTD. A lot depends on date/year.

I have been out of town so unable to take a look and correct this as of yet. Once home, I will look into this.
Thank you very much sir Your mod is incredible, long life to SH4
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Old 09-18-22, 11:37 PM   #1203
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BH , in a way I’m glad I’m not the only one experiencing CTD approaching Truk. First, what you and others has done for TMO is amazing. From your suggestion that Harbor traffic spawning might be the blame I looked at the Mod files : Champaign/Japan Harbor traffic. It is overwhelming to say the least. I’d like to help if you can point me in the right direction. If Truk is approximately 7*27’N x 151*48’E, is it the coordinates that denotes the entire area or are there individual locations within. Then I’m guessing the the spawn rate and some kind of multiplier comes into play. I’m seeing some rates are 100 while other spawn rates are 35. I’d like to help if I can .
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Old 09-20-22, 03:10 AM   #1204
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Spotted west of Casablanca. Wasp class riding a little high in the water. Must be low on fuel.



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Old 09-20-22, 07:32 PM   #1205
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BH,


When you did the Subron 50 missions, did you create any traffic in the Mediterranean? Finished my objectives and was ordered to patrol another sector of my choice or return to base.

Seeing as I'm not sure where my home port is, US East coast or Scotland, as I haven't been ordered to change base, I figured I would refuel at Gibraltar, and search the Med for awhile. If there is nothing there, then I'll head to the UK.


CW
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VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA
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Old 09-21-22, 01:59 AM   #1206
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Quote:
Originally Posted by Captain Wreckless View Post
Spotted west of Casablanca. Wasp class riding a little high in the water. Must be low on fuel.




SH 4 bug, typically happens with load of a saved game.

Was the carrier traveling along? This is a mystery vessel reported by other users that ive been unable to locate in the files. A carrier traveling alone. Need to delete it
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Old 09-21-22, 02:04 AM   #1207
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Originally Posted by Captain Wreckless View Post
BH,


When you did the Subron 50 missions, did you create any traffic in the Mediterranean? Finished my objectives and was ordered to patrol another sector of my choice or return to base.

Seeing as I'm not sure where my home port is, US East coast or Scotland, as I haven't been ordered to change base, I figured I would refuel at Gibraltar, and search the Med for awhile. If there is nothing there, then I'll head to the UK.


CW

Well the other landings of Torch are scripted which is in the med and some traffic along Spain/Southern France but nothing to speak of, did not spend much time on it since out of the US subs patrol areas.

Your homeport is at Rosneath, Scotland, look for the titled anchor. Player departs New London and homeport switches around 21 Oct 1942 if I recall.

Orders and README should have mentioned the change occurs per history.
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Old 09-22-22, 12:11 AM   #1208
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Originally Posted by Bubblehead1980 View Post
SH 4 bug, typically happens with load of a saved game.

Was the carrier traveling along? This is a mystery vessel reported by other users that ive been unable to locate in the files. A carrier traveling alone. Need to delete it

No, she had atleast 2 DD's and I think a CA or CL as escorts. There was also a Bogue Class CVE trailing about 1 mile behind.

Oh how I wished I had been playing SH3.

CW
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Old 09-22-22, 12:16 AM   #1209
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Quote:
Originally Posted by Bubblehead1980 View Post
Well the other landings of Torch are scripted which is in the med and some traffic along Spain/Southern France but nothing to speak of, did not spend much time on it since out of the US subs patrol areas.

Your homeport is at Rosneath, Scotland, look for the titled anchor. Player departs New London and homeport switches around 21 Oct 1942 if I recall.

Orders and README should have mentioned the change occurs per history.
Good to know. After making a stop at Gibraltar for fuel, I was thinking of patrolling the Med. No need now.

It's Nov, I just thought I would have gotten a message about switching home port to Scotland.

CW

PS. Didn't see much of the landings just some air attacks and a few US bombers shot down. My radar screen filled up with the invasion fleet.
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VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA
FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Ret)
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Old 09-22-22, 07:50 PM   #1210
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Originally Posted by Captain Wreckless View Post
Good to know. After making a stop at Gibraltar for fuel, I was thinking of patrolling the Med. No need now.

It's Nov, I just thought I would have gotten a message about switching home port to Scotland.

CW

PS. Didn't see much of the landings just some air attacks and a few US bombers shot down. My radar screen filled up with the invasion fleet.

If I recall correctly, during development I chose not to add a message since it was in the orders/readme. SUBRON 50 boats knew when they departed New London they would end patrol at Rosneath.

Did you find the titled anchor showing Rosneath as your home port?

Nice. Well depending on when/where etc may see the landing craft, may not. They are set to show up at roughly the historical time though. Good to know you had the landing force on radar and saw the air attacks.
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Old 09-22-22, 07:59 PM   #1211
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No, she had atleast 2 DD's and I think a CA or CL as escorts. There was also a Bogue Class CVE trailing about 1 mile behind.

Oh how I wished I had been playing SH3.

CW
Ah ok, you found the Ranger Task Group supporting the invasion. I used a Wasp class to fill in for Ranger CV-4 since not available for SH 4. The CVE was representing Suwanee CVE-27 with Cleveland CL-35 plus the DD's.

Yes, would be a juicy target for a U Boat. There are submerged torpedo firing AI u boats in area, so could possibly attack force. Only had it happen once in testing. Of course since the AI sees submerging AI vessels as surfaced, they spotted it but it was dawn and sub was close enough to fire, one torpedo hit a carrier.
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Old 09-22-22, 08:40 PM   #1212
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Quote:
Originally Posted by Rhodes View Post
Just my report of the lattes issues I detected.

Mainly, just CTD during battles.

After a convoy attack, May 1945, I had to repeat the mission 3 times. When was been attacked by destroyers and using the F12 camera, got one time CTD.

Possible, to many graphics and etc, the game crashed. Second and third time, was on map (F5), already escaped, heading south, Japan sea. Time compression 128x, almost the same place. Thought of a mine, but was on a over 1000ft area.


Besides that, almost no traffic on this months and patrol areas that was assign. But I did have a convoy, May, 1945, Sea of Japan (as above written) and the last patrol, east china sea/area 11; after many days, one 10000tons tanker and then a Type I submarine (cool).



War ended when returning, so no medals or noting.



Now, possible return to early 1942 or try the pre-war patrols and with vickers interiors now.

Thanks for the update and info on the CTD. I am looking into things as we speak.
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Old 09-22-22, 10:10 PM   #1213
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In the Bay of Biscay, early morning, heavy rain and radar picks up a small TF. Turned out to be 2 German ASW trawlers. I had a perfect broadside shot on both at close range and then, CTD.
There was no TC. Sure wish there was a way to found out what caused the CTD.

Also I was unable to lock on to either ship with periscope or the TBT. This usually occurs when target is neutral, which these weren't.

This is nuts! Since leaving Casablanca, I've had nothing but crap weather all the way to La Rochelle. Overcast, high winds and rain. I've had 3 targets picked up on radar and wasn't able to shoot at any of them. The 2 German I couldn't lock on for some reason and then I just came across a Vichy French ASW trawler at night that I couldn't see even at 1500 yards.



CW







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NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA
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Last edited by Captain Wreckless; 09-23-22 at 01:49 AM.
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Old 09-23-22, 02:18 AM   #1214
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Just had another CTD after 20 minutes of work setting up on a target.

Here is the dump file. Looks like it might be a sound file causing the CTD.


Similar to what Pez was getting.



Faulting application name: sh4.exe, version: 1.5.0.0, time stamp: 0x476a5ca9
Faulting module name: Sound.act, version: 0.0.0.0, time stamp: 0x476a5c54
Exception code: 0xc0000005
Fault offset: 0x0000888d
Faulting process id: 0x3300
Faulting application start time: 0x01d8cf140431e527
Faulting application path: D:\Games\Ubisoft\Silent Hunter Wolves of the Pacific\sh4.exe
Faulting module path: D:\Games\Ubisoft\Silent Hunter Wolves of the Pacific\Sound.act
Report Id: ee14ad58-0f86-458c-ac71-c6c460d907b9
Faulting package full name:
Faulting package-relative application ID:

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"Quando omni flunkus moritati"


United States Navy 1979-1982
"AD2" Aviation Machinists Mate 2nd Class
VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner)
NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA
FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Ret)

Last edited by Captain Wreckless; 09-23-22 at 03:16 AM.
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Old 09-23-22, 01:47 PM   #1215
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Quote:
Originally Posted by Captain Wreckless View Post
Just had another CTD after 20 minutes of work setting up on a target.

Here is the dump file. Looks like it might be a sound file causing the CTD.


Similar to what Pez was getting.



Faulting application name: sh4.exe, version: 1.5.0.0, time stamp: 0x476a5ca9
Faulting module name: Sound.act, version: 0.0.0.0, time stamp: 0x476a5c54
Exception code: 0xc0000005
Fault offset: 0x0000888d
Faulting process id: 0x3300
Faulting application start time: 0x01d8cf140431e527
Faulting application path: D:\Games\Ubisoft\Silent Hunter Wolves of the Pacific\sh4.exe
Faulting module path: D:\Games\Ubisoft\Silent Hunter Wolves of the Pacific\Sound.act
Report Id: ee14ad58-0f86-458c-ac71-c6c460d907b9
Faulting package full name:
Faulting package-relative application ID:

Can someone tell me what this means? lol I gather its saying a sound error caused the CTD?
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