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Old 08-07-22, 10:02 AM   #23
kyle9154
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Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
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Quote:
Originally Posted by clowncarsplatoon View Post
Hey kyle9154 what are your system memory specs ?

I am always getting CTD after mission loads & U-boat logo when starting a new career mid-war (8/1942), and both merchant & warship packs are enabled via JSGME on a system with 16 GB memory (Ryzen 5 5600H, Nvidia GTX 1650 mobile).

Starting a new career early in war (1/1940) with merchant & warship packs enabled causes no CTD on system with 16 GB memory.

Starting a new carreer mid war (8/1942) with only merchant pack enabled causes no CTD on system with 16 GB memory.

Game loads fine with merchant & warship packs enabled on systems with 32 GB memory (both potato and powerful gaming laptop) early and mid war.
I have 16Gb of Ram as well so I don't know what could be causing it, maybe your processor/graphics card is a little on the light side. I have a i5 10600K 4.1Ghz processor and a GTX 1080 graphics card, let me test a 1942 august campaign real quick with VIIC but pretty sure I tested that year in a IXC already.

P.S. This mod is heavy on memory I won't lie which is why I split the warships and the merchants in case it was too much load on some lower end systems. Adding like 80 ships to a mod that already has a ton of ships doesn't help so I highly recommend using a mid/high end desktop and not a laptop when using this mod.

Update - so I loaded up an Aug 42' VIIC 1st Flotilla campaign and I got in after 7 minute load time which makes sense because without this the Onealex mod at that point in the war takes 5 minutes to load up and I said that this community units addon adds 2 mins if using both packs. Everything works fine on my end with my system specs, perhaps another mod is causing your issue or laptop specs are not sufficient enough.
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Last edited by kyle9154; 08-07-22 at 10:39 AM.
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