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Old 02-17-21, 08:00 AM   #241
ivanov.ruslan
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Uninstall all mods in JSGME, except the main one 21.2, then install add-on 21.7 and other mods
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Old 02-17-21, 11:47 AM   #242
Anvar1061
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Quote:
Originally Posted by Anvart View Post
Hello.
I hope your addons are cumulative?
Yes. Installation:
-------------------------------------------
SilentHunter3
GWR SH3 v21.2
Addon GWR SH3 v21.8
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Old 02-17-21, 02:45 PM   #243
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Addon_GWR_SH3_v21.8
DGUI without swastika
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Old 02-17-21, 02:49 PM   #244
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Old 02-17-21, 06:34 PM   #245
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Default commander

after a fresh installation I installed the Gwr21.2 mods to start the game without other mods so that it creates its backup then I started with "commander" and I realized that commanding does not delete the opening intro despite this one either check by checking in the "ini" file I wonder if it works normally because I don't think someone can confirm it? So does roll back work? Does "commander" work normally?
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Old 02-17-21, 11:48 PM   #246
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Not normal. I have two installations with the same settings. One has an introductory video, and the other doesn't. Look at the Movievs folder
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Old 02-18-21, 06:55 AM   #247
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Quote:
Originally Posted by Anvar1061 View Post
Not normal. I have two installations with the same settings. One has an introductory video, and the other doesn't. Look at the Movievs folder
yes indeed these are the files "Intro.wmv.Sh3Cmdr" and "logo.wmv.Sh3Cmdr" they must be deleted .... well usually I delete all but I wanted to check something ...
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Old 02-18-21, 06:32 PM   #248
schlechter pfennig
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Default My 2 cents

Saw this yesterday and decided to give it a whirl. Here are my observations so far:

1) Difficult to understand installation instructions. I'm puzzled at the nested MOD folders. After a bit of playing about I (think, anyway) have it properly installed.

2) The initial load screen takes longer than any other mod, about twice as long. However, that's not really anything to gripe about; 30 seconds versus a minute is chump change. The subsequent career load, on the other hand...is crazy fast compared to the other supermods I'm familiar with.

3) Gramophone track only plays one song.

4&5) Both issues with the Navigation Map. The water colors (oceans, seas, etc.) are way off (see below). As well, the "helper tools" are offset from the actual plot point (again, see below).

If I run across anything as I play, good or bad, I'll post here. So far, this looks very promising!



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Old 02-18-21, 11:51 PM   #249
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To select the navigation tools you need before you start to use them to choose the "assistant".
Sharpen your pencil.

Befehlshaber der U-Boote did not issue color map.
https://www.kartengruppe.it/index.ph.../222-chartscan
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Old 02-19-21, 10:34 AM   #250
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Quote:
Originally Posted by Anvar1061 View Post
Radar warning


Hello, Andrew.

Maybe I'm wrong, RWR detects electromagnetic radiation but is not a direction finder?

Good luck.

P.S.
... and I see too much signal amplitude.
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Old 02-19-21, 11:22 AM   #251
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Alex
— Да ты не зюзюкай, а пальцем покажи(С)
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Old 02-19-21, 03:26 PM   #252
schlechter pfennig
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Default 2 more cents

  1. Is there a way to turn off the constant stopwatch ticking?
  2. I went to send a patrol report, and instead it triggered the "Abandon Ship" self destruct.
  3. When using the UZO, when it is locked the azimuth snaps to relative zero degrees no matter the actual heading of the target, and when it is unlocked the view then snaps to actual relative zero. Neither periscope does this. Also, the UZO itself, when viewed from the bridge, also moves to relative zero.

    To better explain: when using the UZO and it is aimed at a target at 45 degrees startboard (45 degrees relative), the bearing ring shows 45 degrees. As soon as the UZO is locked to that target, the bearing ring snaps to zero degrees, although it remans locked to the target. The UZO, as seen in external view, is also pointed at 45 degrees. As soon as the UZO is unlocked, it is suddenly aimed at zero degrees, both optically in visual display and physically in external view.

Last edited by schlechter pfennig; 02-19-21 at 04:28 PM.
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Old 02-20-21, 12:30 AM   #253
Anvar1061
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UZO has been fixed in the Addon. You need to install it after GWR v21
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Old 02-20-21, 02:54 AM   #254
Anvart
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wolf_howl15

Quote:
Originally Posted by Anvar1061 View Post
— Да ты не "зюзюкай", а пальцем покажи(С)
See your pictures...
What language do you write in?
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Old 02-20-21, 04:54 AM   #255
Anvar1061
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How can I change the signal amplitude that is too large?
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