SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-01-16, 07:34 PM   #1681
GenMarkof007
Swabbie
 
Join Date: Feb 2015
Posts: 11
Downloads: 82
Uploads: 0
Default Any release date for this great WW1 mod?

Hi,

I must say I love reading the WIP thread for your mod: Wolves of the Kaiser 1914-1918 - WW1 era. Was wondering if you had any dates for a beta release or testing version? Also, I'm pretty new to modding, but if you ever need some help on visual files, I could try and see if I can help.

Cheers
GenMarkof007
GenMarkof007 is offline   Reply With Quote
Old 02-03-16, 07:52 PM   #1682
B3boy
Nub
 
Join Date: Aug 2015
Location: Bermuda
Posts: 4
Downloads: 182
Uploads: 0
Default Excited

Im really hyped for this mod glad to see you haven't stalled out yet, keep up the good work!
B3boy is offline   Reply With Quote
Old 02-03-16, 10:48 PM   #1683
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 27,856
Downloads: 22
Uploads: 0


Default Welcome aboard!

B3boy!
__________________

"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe"
Aktungbby is offline   Reply With Quote
Old 02-06-16, 11:11 AM   #1684
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 181,179
Downloads: 63
Uploads: 13


Default

Welcome to SubSim B3boy
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is online   Reply With Quote
Old 02-15-16, 10:44 AM   #1685
avers
Seasoned Skipper
 
Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
Uploads: 0
Default

Hey, the mod looks really good, cant wait for it.



PSSSST, this was mainly b/c I couldn't dl anything because o haven't posted in a while.
avers is offline   Reply With Quote
Old 02-15-16, 12:22 PM   #1686
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,584
Downloads: 297
Uploads: 0


Default

Thanks everyone...get ready for an update to merchant ships soon..the ships of WOTK are far more detailed inside and out than the MFM ships from my old SH3 mod...the changes to damage modeling are not pie in the sky...they are becoming a reality ... More news soon.
iambecomelife is offline   Reply With Quote
Old 02-15-16, 02:06 PM   #1687
Kapitain Oliver Leinkraunt
中国水兵
 
Join Date: Apr 2015
Location: Trieste/Siena Italy
Posts: 285
Downloads: 164
Uploads: 0
Default

Quote:
Originally Posted by iambecomelife View Post
Thanks everyone...get ready for an update to merchant ships soon..the ships of WOTK are far more detailed inside and out than the MFM ships from my old SH3 mod...the changes to damage modeling are not pie in the sky...they are becoming a reality ... More news soon.
I can't wait !!!!!
__________________
ALFA TAU!!!

Rapidi Ed Invisibili-the campaign (an italian mod for SH4)
Kapitain Oliver Leinkraunt is offline   Reply With Quote
Old 02-15-16, 03:42 PM   #1688
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 181,179
Downloads: 63
Uploads: 13


Default

Looking forward to seeing the outcomes
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is online   Reply With Quote
Old 02-17-16, 08:26 PM   #1689
FastnBulbous
Nub
 
Join Date: Feb 2016
Posts: 2
Downloads: 42
Uploads: 0
Default

This looks fantastic. Really looking foward to it. Looks like I picked the right time to get back in sub sims.
FastnBulbous is offline   Reply With Quote
Old 02-18-16, 07:38 AM   #1690
Kapitain Oliver Leinkraunt
中国水兵
 
Join Date: Apr 2015
Location: Trieste/Siena Italy
Posts: 285
Downloads: 164
Uploads: 0
Default

are there some news?
__________________
ALFA TAU!!!

Rapidi Ed Invisibili-the campaign (an italian mod for SH4)
Kapitain Oliver Leinkraunt is offline   Reply With Quote
Old 02-18-16, 06:23 PM   #1691
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,584
Downloads: 297
Uploads: 0


Default

You bet there's news!!!!!

Ships will no longer be empty shells, with no real cargo ... XD

Lots of different cargoes were carried, so imagine the possibilities.

Will be adding different funnels, hull colors, names, companies, and
cargo to add variety.

Giant flags were used to identify neutral ships...American, Dutch,
Swedish, Danish, Spanish, etc will have them...when a country
joins the war, merchants switch to all grey or dazzle paint design.










Last edited by iambecomelife; 02-18-16 at 06:45 PM.
iambecomelife is offline   Reply With Quote
Old 02-18-16, 06:23 PM   #1692
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,584
Downloads: 297
Uploads: 0


Default

Circling the newcomer, like a shark...XD

Hatch covers are off for testing purposes.

The great news is I'm getting virtually no texture flicker in free camera...even
though the 3d model has internal components.

Final version of ships will have cargo hatches you can blow off with
gunfire, and cargo (iron ore, coal, wood, etc) will be visible...and will
produce different sinking rates.

The model is still not nearly done...needs the bow wave, railings, crewmember
figures, etc etc etc. So give me a break...lol

Note the position of the cranes was changed...AFAIK the cranes on many ship
models in the SH3/4/5 games are incorrect...at sea, cargo ship cranes on
WWI or WWII ships were lashed down fully vertical or as close to horizontal as possible..
This kept them from moving around in bad weather & causing damage.

























Last edited by iambecomelife; 02-18-16 at 06:41 PM.
iambecomelife is offline   Reply With Quote
Old 02-18-16, 06:54 PM   #1693
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,584
Downloads: 297
Uploads: 0


Default

Be alert....in the final version of the game, British Q-Ships WILL DISGUISE THEMSELVES as neutrals...If you see a ship with neutral markings there's no way to tell if it's a trap...this actually happened....see the pictures below...Real Q Ships had whole workshops filled with paint & wood to make fake masts, false funnels, dummy deckhouses, and more. To the guys who PM'ed offering to help, thanks so much! I will be responding soon.





iambecomelife is offline   Reply With Quote
Old 02-20-16, 09:42 AM   #1694
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,584
Downloads: 297
Uploads: 0


Default

To Jeff/Privateer and Adm Gerlach - thanks so much! I have responded to your messages. Amd Gerlach, I tried to reply but you have exceeded your message allotment...let me know when you clear some space and I'll send you my reply ASAP.

Thanks again! And I will be updating again this weekend...as always, the merchant shipping is only one of the WOTK projects to be worked on.
iambecomelife is offline   Reply With Quote
Old 02-25-16, 01:11 PM   #1695
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

This is superb work !

I like the idea of different cargoes and sinking rates !

Keep it up !

K
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:32 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.