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Old 10-09-21, 07:57 AM   #1
1Patriotofmany
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I'm having a hell of a time trying to get your TMOwTW working right though, I may have posted this already, my mind is a sieve today after work. I've tripled check everything, I get random crashes soon into the start of a campaign. Weird I have regular TMO working but can't get it's counterpart to work! I'll give that one more try. Dang computers. This is on a 7 machine, I can't even get SH4 vanilla to work on win10 let alone any mods even with all the posts on how to run it on 10.
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Old 10-09-21, 08:10 AM   #2
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Quote:
Originally Posted by 1Patriotofmany View Post
I'm having a hell of a time trying to get your TMOwTW working right though, I may have posted this already, my mind is a sieve today after work. I've tripled check everything, I get random crashes soon into the start of a campaign. Weird I have regular TMO working but can't get it's counterpart to work! I'll give that one more try. Dang computers. This is on a 7 machine, I can't even get SH4 vanilla to work on win10 let alone any mods even with all the posts on how to run it on 10.
Hi,


TMO wTW (TMO with Training Wheels) is not my mod. My mod is Trigger Maru Overhauled 2.5 UpdateBH Revised Final.

TMO wTW is an older mod and may not be compatible with V 1.5 of SH 4 and coudl be causing the CTD or if you have mods not compatible with TMOwTW enabled, likely the issue as well.





My mod can be found here at this link:

https://www.subsim.com/radioroom/dow...o=file&id=5965


Don't forget the Revised Readme at this link:

https://www.subsim.com/radioroom/dow...o=file&id=5970


THe required ship packs are available in the SH 4download section under ships
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Old 10-09-21, 11:06 AM   #3
mikesn9
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I was running TMOwtw on SH4 v 1.5.


Patriot, did you delete the Data file before starting TMOwtw?
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Old 10-09-21, 10:35 PM   #4
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Quite aware that TMO and TMOwTW are two seperate mods, got TMO working fine. With wheels was stumping me. Constant crashes. All solved now, uninstalled the original steam installation, reinstalled and somehow it found with the uboat expansion files that inluded the mods folder from other mods. Deleted the mods folder, then installed TMOwTW, success!!!!!!!!! All golden no crashes Working great. Frankly I'm not good enough to run TMO with no overview map of what's going on. Training wheels good, Bubble head reality bad for me as I don't want to die in five minutes
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Old 10-09-21, 10:43 PM   #5
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I was running TMOwtw on SH4 v 1.5.


Patriot, did you delete the Data file before starting TMOwtw?
I deleted so much stuff, I was hoping my wife's two barking dogs were deleted. It took a complete uninstall and reinstall of Steams wolves of the pacific and the wolves of the pacific uboat missions. Then some how the latter self found the latter files, and I had to delete the whole mods file. Then I did multiSH4, LAA , installed TMOwTW and activated. working beautifully! Frankly I'm not manly squid enough to run regular TMO. ALL SOLVED NOW! NO CRASHES, NO SAVE PROBLEMS, NO LOAD SAVE PROBLEMS!
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Old 10-10-21, 07:42 AM   #6
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Huh! Tama Maru!

When first identified from afar, my watch officer noted it as a 'Tama Maru.' Looking thoroughly through the ship recognition manual under merchants
9since 'marus' are typically merchants) I couldn't find it. Upon closer inspection through the scope, it was obvious that it was no merchant. A review of the manual under Japanese warships gave us a page. Interesting! (It killed us.)



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Old 10-10-21, 08:07 AM   #7
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Huh! Tama Maru!

When first identified from afar, my watch officer noted it as a 'Tama Maru.' Looking thoroughly through the ship recognition manual under merchants
9since 'marus' are typically merchants) I couldn't find it. Upon closer inspection through the scope, it was obvious that it was no merchant. A review of the manual under Japanese warships gave us a page. Interesting! (It killed us.)




Ah, yes, You fell victim to a "Q-Ship" also known as a decoy ship. A merchant converted to a ASW vessel with best sound gear/sonar available at the time, depth charge launchers, heavy deck guns and auto cannon/machine guns, as well as a highly competent crew. Tough for even most experienced Captain. They are more prevalent in early war, but they are tough no what matter period of war and even for the most experienced captains.

How did it kill your boat? I assume depth charge? Provide date/time/location please? Boat depth?
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Old 10-10-21, 08:12 AM   #8
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How did it kill your boat? I assume depth charge? Provide date/time/location please? Boat depth?
Yes. Our early version Gato couldn't dive deep or fast enough.
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