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Old 12-05-08, 08:27 PM   #766
claybirdd
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while doing a clean reinstall of the game my activation key from d2d for 1.5 is no longer working. I will not be able to access anything related to 1.5 till this gets resolved. hopefully monday.

I see the highest priority being the damage mod. It would add the most immersion. workable fans should be implemented. If it ever gets going a repairable seafloor mod, and implementing R.U.I.M.

I would be against the changing the ship AI sensors just because I think they are fine the way they are. Please tell me why it should be used (I really do want to know your viewpoints).
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Old 12-05-08, 09:31 PM   #767
Rockin Robbins
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I would wait until the NYGM damage mod is finished. I'd estimate they're only a third of the way there, with no warships touched yet. It's a very delicate balancing act and will take some time. It would take you even more time, so I'd find other things.

I also like the ship AI sensors the way they are. TMO is supposed to have rabies. A rabid dog never apologizes.:rotfl:
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Old 12-05-08, 09:42 PM   #768
Orion2012
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I'll correct the improper .dds file tonight and upload tommorow. If its like that in 2.0 its the same in 1.0.

The velocity vector is tricky, and to be honest everytime I think I have it, I don't. I'm thinking maybe removing the ability to click on them might do it. If it's in a .dds file (more likely) I don't know which one

Anyone have an idea??

I WILL have this thing done by the 20th of December.
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Old 12-07-08, 07:17 AM   #769
Rockin Robbins
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I WISH it were only that one silhouette because you'd have TMOplot Final done last night. I have an idea....

EDIT: my spies tell me that Orion2012 will have TMOplot Final out before the end of the day. I'll be crash test dummying the thing tonight or tomorrow. Plundering dying mods is fun!

Last edited by Rockin Robbins; 12-07-08 at 07:59 AM.
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Old 12-07-08, 04:24 PM   #770
-SWCowboy.
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With Ducimus' permission I got TMO 1.5.2 uploaded to BtS-Mods.com; it's in our SH4 Supermods section for yalls reference.
Happy hunting fellas

Last edited by -SWCowboy.; 12-07-08 at 04:25 PM.
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Old 12-07-08, 05:17 PM   #771
Wilcke
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Quote:
Originally Posted by -SWCowboy.
With Ducimus' permission I got TMO 1.5.2 uploaded to BtS-Mods.com; it's in our SH4 Supermods section for yalls reference.
Happy hunting fellas
Well done!
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Old 12-08-08, 08:54 PM   #772
Radtgaeb
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For some reason, none of my officers in my S-class seem to be able to comply with my officers. I ring the telegraph to desired speed, and they just gripe at me about not being able to comply.

Edit: Whoops. My stupid...found the fix on filefront. Whoo!
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Old 12-08-08, 10:01 PM   #773
cgjimeneza
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Dont worry, I assigned one of my most seasoned officers to an S-boat in our asiatic squadron and forgot to tell him of the S-boat patch

he had an exiting time in Cavite!



Quote:
Originally Posted by Radtgaeb
For some reason, none of my officers in my S-class seem to be able to comply with my officers. I ring the telegraph to desired speed, and they just gripe at me about not being able to comply.

Edit: Whoops. My stupid...found the fix on filefront. Whoo!
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Old 12-09-08, 12:45 PM   #774
deralky
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Hello
my first post should be a better one but
Why must this mod hosted by Filefront it´s the worst hoster that gives

10 KB/s for 300 MB

Give it other link i want play the MOD
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Old 12-09-08, 01:17 PM   #775
ReallyDedPoet
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Quote:
Originally Posted by deralky
Hello
my first post should be a better one but
Why must this mod hosted by Filefront it´s the worst hoster that gives

10 KB/s for 300 MB

Give it other link i want play the MOD
FF seems to be hit and miss for folks. Personally I have had half-decent
luck with it

Anyway, here is an alternative link, it's from Beyond the Shadows:

http://www.bts-mods.com/?page=sh4-supermods-page1

Scroll down and you will see Trigger.

By the way, welcome to SUBSIM.


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Last edited by ReallyDedPoet; 12-09-08 at 01:21 PM.
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Old 12-09-08, 01:56 PM   #776
deralky
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Thank you it´s better now i load with 1400 KB/s

2 min and the Royal Navy can go back to harbor
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Old 12-09-08, 01:57 PM   #777
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Quote:
Originally Posted by deralky
Thank you it´s better now i load with 1400 KB/s
Good luck with it


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Old 12-10-08, 03:16 AM   #778
deralky
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OK i have an problem i play this MOD with RSRD and Operation Monsun and the Landscape is only a green water and the harbour piers also water with other textures
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Old 12-10-08, 03:55 AM   #779
kwbgjh2
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Quote:
Originally Posted by deralky
OK i have an problem i play this MOD with RSRD and Operation Monsun and the Landscape is only a green water and the harbour piers also water with other textures

Let me guess: You have a Nvidia graphic ??
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Old 12-10-08, 04:38 AM   #780
deralky
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Yes a Geforce 9800 GX2 why is it a nvidia problem?
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