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View Poll Results: How would you prefer?
All in a single mod (only 1 Big Mod) 42 52.50%
Just the way it is (in parts) 38 47.50%
Voters: 80. You may not vote on this poll

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Old 02-09-12, 04:24 PM   #76
pedrobas
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Quote:
Originally Posted by BIGREG View Post
Hi pedrobas

I see you we prepare in a good soup. Yum !

Just a small thing, for graphic interior mods, the better it is to install them after the mod: SteelViking's Interior Mod Patch v1.2.2
(Watch in this mod there are additional textures that will not be replaced by another mod, and there can be needles that do not correspond to gauge more after installing another mod!)
Do you mean this order is wrong ?

1 - No Logo Intro Menu_Animation v. 01.00 by AvM
2 - SteelViking's Interior Mod 1.2
3 - SteelViking's Interior Mod patch v1.2.2
4 - NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
5 - KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
6 - Magnun Opus Shadow Improvement Mod
7 - Accurate German Flags
8 - SubFlags_0_0_9_by TheDarkWraith
9 - Window_Lights_Redone_V1
10 - Alternative adult content
11 - Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1
12 - MightyFine Crew Mod 1.2.1 Alt w beards
13 - MCCD_1.04_MFCM_1.2.1_compatible
14 - MightyFine Less Annoying Footsteps 1.0
15 - FX Update 0.0.20_ByTDW
15.1 - I want sound on a ship!
15.2 - I want the starshell gun on a ship!
15.3 - TDW FX Fix for Sobers chimney smoke V2
16 - IRAI_0_0_30_ByTheDarkWraith
17 - IRAI_upgrade_to_v_0_0_31
18 - TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
19 - Enhanced FunelSmoke1.2_by HanSolo78
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Old 02-09-12, 04:37 PM   #77
THE_MASK
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Just something to think about . The ship funnel smoke that is included with FX mod actually blows the right way . You can tell which way a ship is travelling if you look at the smoke which is realistic i think .
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Old 02-09-12, 04:44 PM   #78
BIGREG
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The order is good, but if someone wants to use another mod interior (Conus00's Graphic Mod, Dark_Interior_V1_by_Xenomerv etc ...) he'll do after StellViking mod

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Old 02-09-12, 05:03 PM   #79
ustahl
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Quote:
Originally Posted by flostt View Post
Quote:
Originally Posted by pedrobas
Did you noticed this: "About Pascal´s uniforms, the problem i see is that the people in the Lifeboats use the same clothes than aour crew so you see all those poor "Brits" dressed in German clothes"

Aaah, I get your point...would not be a problem for me....as you won't be looking at lifeboats all the time....
Attn. pedrobas

I think exactly the same way.
I'm using Pascal's uniforms and remember noticing that lifeboat crew glitch, but it's definitely not a show stopper. Had already forgotten abt. it.
We look at the U-Boot crew all the time, and that's the important part.
The lifeboat clothing issue is microscopic by comparison.
Conclusion: Pascal's uniform should be included.
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Old 02-09-12, 05:09 PM   #80
pedrobas
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Quote:
Originally Posted by ustahl View Post
Attn. pedrobas

I think exactly the same way.
I'm using Pascal's uniforms and remember noticing that lifeboat crew glitch, but it's definitely not a show stopper. Had already forgotten abt. it.
We look at the U-Boot crew all the time, and that's the important part.
The lifeboat clothing issue is microscopic by comparison.
Conclusion: Pascal's uniform should be included.
There we go... to include it
But for the moment i´ll leave it like optional after part 2
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Old 02-09-12, 05:43 PM   #81
Magic1111
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Quote:
Originally Posted by ustahl View Post
The lifeboat clothing issue is microscopic by comparison.
Conclusion: Pascal's uniform should be included.
Yes, I agree with that!
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Old 02-09-12, 08:04 PM   #82
ustahl
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Default Smaller Flags for Warships

Pedro,

pls have a look at uekel's new mod to replace those stupid looking HUGE stock warship flags by smaller ones, looking much more realistic.

Yoy'll find it in this thread: http://www.subsim.com/radioroom/showthread.php?t=191894

I've just tested it, and it works and looks superb! I won't play without it!
I guess it would fit in nicely into Part 2 of your upcoming MMM. I trust uekel will give his blessing.
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Old 02-10-12, 03:05 AM   #83
BIGREG
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Hi Pedrobas

I think I'm writing a stupidity !

After rereading the topic of SteelViking: http://www.subsim.com/radioroom/showthread.php?t=171415
there is a chapter for the installation of other mods and it was well before the need to install additional interior mods
Sorry for the mistake, but my brain is a little rusty

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Or, in other words: the more it misses, the greater the chance that it works ..."

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Old 02-10-12, 07:33 AM   #84
pedrobas
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10/02/2012 : v0.1
Parts 1 to 5 ready for TESTING Here:

http://www.gamefront.com/files/user/pedrobas
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Old 02-10-12, 08:50 AM   #85
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Hi Pedro,

have downloaded all parts except p4 Sounds, which seems to be missing.

Quote
"The file you are looking for seems to be unavailable at the moment. Please come back later."
Unquote

Once I get that p4, too, I'll take it all for a spin.

Thanks so far!
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Old 02-10-12, 08:51 AM   #86
pedrobas
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Quote:
Originally Posted by ustahl View Post
Hi Pedro,

have downloaded all parts except p4 Sounds, which seems to be missing.

Once I get that p4, too, I'll take it all for a spin.

Thanks so far!
I´m having problems uploading that part, don´t know why.
I´ve divided p4 in three parts and uploading now. Be patient, crap connection here.

Last edited by pedrobas; 02-10-12 at 09:10 AM.
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Old 02-10-12, 08:56 AM   #87
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No worry, it's a big chunk. Take your time, amigo.
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Old 02-10-12, 11:24 AM   #88
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Got the 1st part (261 MB) of part 4 in abt 2 minutes.
Waiting for the rest...
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Last edited by ustahl; 02-10-12 at 11:47 AM.
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Old 02-10-12, 11:44 AM   #89
pedrobas
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Quote:
Originally Posted by ustahl View Post
Got the 1st part (267 MB) of part 4 in abt 2 minutes.
Waiting for the rest...
looks like now the "full" p4 is online, anyway to clarify for other people i´ve uploaded this same file in 3 parts.

You can download p4 in just 1 big file or in 3 parts. "You only need one or another"

Waiting here for some feedback.
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Old 02-10-12, 11:50 AM   #90
ustahl
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Question re p4 (SOUNDS):

Isn't that big 261 MB chunk the same as p4 parts 1-3 together? They add up to the same file size.

Crisscrossing messages...

Last edited by ustahl; 02-10-12 at 11:53 AM. Reason: Question answered
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