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08-06-20, 01:51 PM | #1 |
Stowaway
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Yes, the model in the pics is the typical 1940 ship rushed into combat. I mainly used HMS Brighton as a basis for the model:
Some ships got more intensive refits, with a new bridge, like HMS Charlestown: The Russian ships are included in the roster, but no paint jobs have been done. The original Clemson skin was a bit of a mess for me, and right now I have no intention to add an Occlusion map where camouflage patterns could be added. There 's only the basic T01 texture to use. Maybe later on if I find the will . |
08-06-20, 02:09 PM | #2 | |
CTD - it's not just a job
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Anticipating a "test version" to check things out, good sir! |
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08-07-20, 05:09 AM | #3 |
Stowaway
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Here's a link to a test version:
It's been created on the base of the stock v1.5 game. If you want to use it with Dark Waters or Op.Monsun you may have to change some sensors. Last edited by JapLance; 08-25-20 at 04:40 AM. |
08-08-20, 02:38 AM | #4 |
Stowaway
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This is the result of a few hours work tonight:
I arrived to the conclusion that it was easier applying a cheap Occlusion map than re-texturing the original model. Still I think the ship looks too dark. It looks fine in S3D, but then in game looks darker. Not sure how to change that. I've tried different material attributes in S3D, I've tried making the textures brighter... nothing seems to make much difference . |
08-10-20, 11:16 AM | #5 |
Stowaway
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Close to finishing the ship. This weekend I did the split parts and solved a few issues with the reflective models.
Also did a couple of cheap skins. |
08-25-20, 04:39 AM | #6 |
Stowaway
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I sent the_frog a PM to get permission to use the parts I had used in the Town, but there's been no answer after 2 weeks.
I also noticed that he hasn't logged in to Subsim since 2018, so I'm afraid I will have to scratch this project. |
08-25-20, 04:44 AM | #7 | |
Admiral
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Re: mod @ a dead end..?? ....
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M. M.
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