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12-01-21, 06:41 PM | #46 | |
Ocean Warrior
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Sometimes I think it actually take more work/time/money to do things wrong vs. right in the first place.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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12-01-21, 06:55 PM | #47 |
Watch Officer
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+1 PB, thanks.
I still have the SH2 disk and got Destroyer Command up and running, such as it is while leaving the former in its case. I had forgotten how heartbreaking SH2 was on arrival, with so many positive expectations drowned in a slough of mouldering, stinking, ooze upon delivery. -C |
12-01-21, 07:08 PM | #48 | |
Grey Wolf
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12-01-21, 07:11 PM | #49 |
Ocean Warrior
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SH1 was much better out of the box than the following SH versions.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper |
12-01-21, 07:18 PM | #50 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,296
Downloads: 442
Uploads: 0
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Quote:
Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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12-05-21, 09:06 AM | #51 |
Grey Wolf
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I play AotD with several “personal rules” which I plan on drafting up and posting at some point, but one of them is I have to “earn” the ability to use the tactical chart to aid the approach. I keep it zoomed in always so I can’t practically see anything. When I sight a target, I pay attention to the “targeting cross” on the ship. When it gets bright, meaning its data has been figured out, only then may I zoom the chart out and use that as a reference.
This adds quite a challenge, is a good compromise and forces you to try to match course and speed parallel for a while as in real life to get the data prior to doing anything else.
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Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ |
12-05-21, 10:28 AM | #52 | |
Ocean Warrior
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Good stuff. Personally, I consider the chart (including the one in SH3), etc. as an aid to make up for the lack of situational awareness/crew info. one would be given as commander irl vs. a computer. Even standing on the bridge in SH3, one's field of view is nothing like it would be irl, i.e. For that matter, I also like the true bearings AOD gives you; simulates the info. a crew member would figure out/plot and give you as commander anyway. Plus, it's something that always has to be determined even in SH3. AOD just does it for you instead, which as I prefer the role of commander vs. a handful of crew members, seems about right to me.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper |
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12-07-21, 10:59 AM | #53 |
Soundman
Join Date: Oct 2014
Location: Va
Posts: 143
Downloads: 167
Uploads: 0
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All the missing Features of a WWII Submarine Sim should have
1. I'd like to have the ability to create realistic weather more easily.
2. I'd like the torp tracks to be more visible. 3. Are there any additional commands not shown in the Manual? If so I'd like to be able to find them more easily. |
12-07-21, 11:36 AM | #54 | |
Grey Wolf
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2. Is this historically correct ? 3. I don't know, but probably not. |
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