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Old 07-13-22, 09:19 AM   #481
Ataraxzy
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Quote:
Originally Posted by kacpro090 View Post
Alright, I understand
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Originally Posted by kacpro090 View Post
I'm trying to get back to SH3. I just want to edit the ARB Gui for myself, so I can somehow get rid of the swastikas and other nasty stuff in it.
I'm trying to do the same thing that Wolfpack did back then in his SH3 campaigns.
Few months late, but for anyone else looking to keep swastikas to the history books where they belong, it's easy enough to do: the pictures are just .tga files, which any raster-based image program can open and modify. They're located in ...\data\Menu\Gui\. Just go through the pictures and find 'em and erase the middles with a color picked from nearby.

This is a perfectly safe operation: The only thing you could possibly do to hurt your install would be to change the canvas size and/or location on the canvas of the pictures, so don't do that. Back up the originals in case you mess up badly enough that you need to start over.

Done. Should take you an hour or so, max.
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Old 07-13-22, 09:30 AM   #482
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radar Re: Welcome aboard...




ROCTEC!
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Old 07-13-22, 12:01 PM   #483
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I just went ahead and did it myself.

If I missed any, lemme know and I'll re-upload:

https://mega.nz/file/EIVTTYSJ#tfD-fN...Z_HlgkoLyBZJ08

Step 1. Copy <SH3 Base Folder>\data\misc and ...\menu folders so that you have backups.

Step 2. Unzip and toss the two folders into your ...\data\ directory. When asked to overwrite, say yes.

No more swastikas. If you want them back, copy the two folders you backed up back into your data directory and overwrite. p. simple, really.
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Old 09-12-22, 10:00 AM   #484
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Hi all, love the mod, but my salvo selector numbers are missing? something about putting something into SH3 commander? but what and where lol
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Old 09-23-22, 06:20 AM   #485
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also finding the map all messed up with a split like, mirror image going on,
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Old 09-24-22, 07:24 PM   #486
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IS THIS NORMAL???? I'm getting two lines? and the locking point is off centre?
https://photos.app.goo.gl/7nVasKQYWbNsSCKJ7
seems strange...

and does anyone know what causes the food box's internally to go black???

bubba
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Old 09-25-22, 07:15 AM   #487
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I cant get this to work.


I have installed GWX 3 + ARB wide gui
They are turned on in JGSME
And I am still stuck on the previous game old interface.
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Old 09-25-22, 08:58 AM   #488
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For ARB you need both 3.0 and 3.1 in order to get the rectile correct.

From the readme :

=================================================
============= Version 0.3.1 HotFix ==============
================ 07.07.2018 ====================
=================================================

Bug fixes:

1. Fixed Scope Reticule on the Attack Periscope
2. Fixed Scope Reticule on the OBS Periscope
3. Fixed Scope Reticule on the UZO

Version for installation on top of version 0.3


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Old 09-26-22, 09:03 AM   #489
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Thanks.
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Old 09-26-22, 11:29 AM   #490
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Quote:
Originally Posted by Gilbou View Post
I cant get this to work.


I have installed GWX 3 + ARB wide gui
They are turned on in JGSME
And I am still stuck on the previous game old interface.
Double check to make sure the ARB mod was installed properly by JSGME. If the path is incorrect in the mod, it will not install in the proper places leaving the old interface.

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Old 10-01-22, 06:05 PM   #491
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i have similar issue, GWX3. ARB resolution.

game has both the 1.6b1 patch and the later add-0n one,

did the tycho patch etc. not sure if its even worked. as i still getting split screen when on the map???

bubba
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Old 10-01-22, 07:01 PM   #492
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Do you have the correct d3d9.dll dated 5/9/2010 and ini file dated 9/14/2014?
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Old 10-10-22, 05:48 AM   #493
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Do you have the correct d3d9.dll dated 5/9/2010 and ini file dated 9/14/2014?
Yep, I have those files but the map view split
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Old 10-10-22, 12:30 PM   #494
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Default welcome aboard!

nanuka! after a 9-year 'silent run'
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Old 10-10-22, 01:59 PM   #495
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Originally Posted by Oberleutnant nederlander View Post
did the tycho patch etc. not sure if its even worked. as i still getting split screen when on the map???
https://www.subsim.com/radioroom/sho...00&postcount=1
Item 6 in the settings:
6. Expand Nav and Attack maps render limit:
From 1024x1024 to 2048x2048. In disabled form, because it is highly GUI dependant. To activate it, uncomment the addresses lines.
This only expand the limits. For desired resolution you set-up the "maps.cfg" file.

In other words, you need to fix the "maps.cfg" file yourself for your screen resolution, "Tycho Sh3 Patch" does not do this - there are too many other screen resolutions. Full path to the file: sh3\data\menu\cfg\maps. cfg
Or you can find a working file "maps. cfg" for your monitor.
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