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Old 06-04-13, 04:55 AM   #10291
volodya61
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Quote:
Originally Posted by Fifi View Post
Have to report everything runs fine with you test v5
Finished Baltic first mission with it, and all OK with DM.
Fifi, you said everything OK with the DMs..
Just wondering, how many ships have you destroyed during your tests?

EDIT: e.g. I sank about a hundred ships during my tests of last test version..
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Old 06-04-13, 05:29 AM   #10292
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Well, just sank the 12 i've encountered during this first mission, and all was fine as far as i could see
Excepting my deck gun bug i'm having now each time i teleport to the gun...
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Old 06-04-13, 05:39 AM   #10293
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Quote:
Originally Posted by Fifi View Post
Well, just sank the 12 i've encountered during this first mission, and all was fine as far as i could see
Excepting my deck gun bug i'm having now each time i teleport to the gun...
All 12 had a WEPS message in the message-box?
Were sunk at the same time some units of these twelve?
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Old 06-04-13, 03:43 PM   #10294
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All the ones i checked, the WEPS message was working fine, but honestly, i may have missed to check just a couple of them...

Quote:
Added:
- ships and subs will have a message placed in messagebox when destroyed (WEPS: x sunk at position y etc.)
- radio messages for destroyed units active again
- crew sounds for radio messages (destroyed units) active again
- revised TDWRadioMessages.dll for new destroyed marks
I heard few posts ago about a radio message when boat is sinked?
Got none

Quote:
Originally Posted by Volodya61
Were sunk at the same time some units of these twelve?
If i get what you are asking, no, they were sunk individually but sometime at approximatively same place.
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Old 06-04-13, 04:05 PM   #10295
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I was reading through the first post and I realized that I don't actually have a folder designated "Ubisoft/Silent Hunter 5". The only file in my Ubisoft folder is the "Ubisoft Game Launcher" file, and that doesn't seem to contain any sub-folders related to Silent Hunter. All of my Silent Hunter files are located under "Steam/SteamApps/Common/Silent Hunter 5". Does this matter?

Edit: I went ahead and tried anyway, the mod seems to have installed correctly- comparing file snapshots shows a great deal of new files- but it didn't actually change anything. Even though there are a lot of new files in the game, it still acts vanilla.
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Old 06-04-13, 04:42 PM   #10296
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Quote:
Originally Posted by Fifi View Post
If i get what you are asking, no, they were sunk individually but sometime at approximatively same place.
Probably you got me right
I meant the same time (within 30-90 seconds two ships or more), not the same place
Because in my tests sometimes appears only one DM for both.. other mark appears after the save reloading..
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Old 06-04-13, 05:08 PM   #10297
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Quote:
Originally Posted by volodya61 View Post
I meant the same time (within 30-90 seconds two ships or more), not the same place
Ok, then this way = no, minutes or even dozen of minutes...so i can't tell if DM is working for 2 boats sinked almost simultaneously
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Old 06-04-13, 06:29 PM   #10298
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About the CO² in SH5, both patches in generic patcher activated or deactivated i don't see any difference in my game (seems to work fine)...but in both cases, i get this little bug:

My message box tell me i have 50% only left, but the CO² bar tell me 8%...

Keeping ongoing underwater, it seems it's the CO² bar wich is right, cause i don't die untill it's full. So the message box is wrong!
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Old 06-05-13, 01:51 AM   #10299
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I already pointed to this old CO2 bug :
http://www.subsim.com/radioroom/show...postcount=1985

which refers to this message :
http://www.subsim.com/radioroom/show...41&postcount=5
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Old 06-05-13, 02:07 AM   #10300
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Quote:
Originally Posted by TheDarkWraith View Post
Currently I read in all the destroyed unit's in the campaign destroyed unit's file at game start. The only way they are going to get reset is if you delete the campaign's destroyed units file.
When i started second mission after docking at Kiel, all previous DM at Dantzig bay were deleted automaticaly!
So it seems NewUIs delete all DM after each time in bunker...that's good
I didn't delete campaign's destroyed units file..
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Old 06-05-13, 07:32 AM   #10301
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Quote:
Originally Posted by Fifi View Post
So it seems NewUIs delete all DM after each time in bunker...that's good
You think so?
I thought the marks will be stored within a sub-campaign, at least
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Old 06-05-13, 03:58 PM   #10302
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Yes me too, but when i started from bunker for second mission, all previous DM were gone
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Old 06-05-13, 04:27 PM   #10303
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same here when i start a new mission all marks from previous mission are gone

Last edited by Sjizzle; 06-05-13 at 04:28 PM. Reason: crap typo
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Old 06-05-13, 11:41 PM   #10304
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How to use snorkel? my engineer keep saying snorkel not available when I activated snorkel in snorkel depth!
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Old 06-06-13, 12:30 AM   #10305
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Quote:
Originally Posted by Scümbagfuhrer View Post
How to use snorkel? my engineer keep saying snorkel not available when I activated snorkel in snorkel depth!

take look here
http://www.subsim.com/radioroom/show...78&postcount=3
and
How to use the patcher: http://www.subsim.com/radioroom/show...postcount=7773 and http://www.subsim.com/radioroom/showthread.php?t=197960
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