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Old 05-27-13, 01:35 PM   #10081
Sjizzle
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Quote:
Originally Posted by TheDarkWraith View Post
You are missing some DLLs of mine

can u tell me withc dll i miss ?
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Old 05-27-13, 01:39 PM   #10082
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Quote:
Originally Posted by Sjizzle View Post
can u tell me withc dll i miss ?
Run the DbgView app found in \data\Applications before starting the game. My UIs mod will list all DLLs it finds. Post that list and I can tell you what you're missing.

What are you mousing into that is causing the error?

I would try deleting all the Pagex_Draggables.TDW files in your \Silent Hunter 5 folder first.
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Old 05-27-13, 01:42 PM   #10083
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Originally Posted by TheDarkWraith View Post
Run the DbgView app found in \data\Applications before starting the game. My UIs mod will list all DLLs it finds. Post that list and I can tell you what you're missing.

What are you mousing into that is causing the error?
first error from left it's when the game start and other 2 it's when my mouse it's ower the TAI map
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Old 05-27-13, 01:43 PM   #10084
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About magnetic pistols, they were so useless that almost no Kaleun use them before they were replaced by a new model in late december 42.
http://www.uboataces.com/articles-wo...orpedoes.shtml

I don't know if it's actually correctly rendered in game, as I've not been further than the entrance of Kiel canal presently
But for sure they should not be the choice by default....
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Old 05-27-13, 01:43 PM   #10085
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Originally Posted by Sjizzle View Post
first error from left it's when the game start and other 2 it's when my mouse it's ower the TAI map
try deleting all the Pagex_Draggables.TDW files in your \Silent Hunter 5 folder. The mod will recreate those at game start.
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Old 05-27-13, 01:45 PM   #10086
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Originally Posted by divingbluefrog View Post
About magnetic pistols, they were so useless that almost no Kaleun use them before they were replaced by a new model in late december 42.
http://www.uboataces.com/articles-wo...orpedoes.shtml

I don't know if it's actually correctly rendered in game, as I've not been further than the entrance of Kiel canal presently
But for sure they should not be the choice by default....
It appears that I will have to patch this into the game as what I've tried so far hasn't resulted in success 100% of the time
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Old 05-27-13, 01:48 PM   #10087
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here we go my debug logs

download link here
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Old 05-27-13, 01:55 PM   #10088
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Quote:
Originally Posted by TheDarkWraith View Post
...Then for each entry place the mouse in the entry's value and use the mousewheel to change the value.
ooops..
I didn't knew how I can change the values.. that's why I told you that it doesn't worked for me..
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Old 05-27-13, 02:04 PM   #10089
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Quote:
Originally Posted by Sjizzle View Post
here we go my debug logs

download link here
all your DLLs are fine. Did you try deleting all the Pagex_Draggables.TDW files in your \Silent Hunter 5 folder?
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Old 05-27-13, 02:07 PM   #10090
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Quote:
Originally Posted by TheDarkWraith View Post
all your DLLs are fine. Did you try deleting all the Pagex_Draggables.TDW files in your \Silent Hunter 5 folder?

yup and i got same error
i will use 7_4_1 till a new releas maybe will work
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Old 05-27-13, 02:14 PM   #10091
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Originally Posted by Sjizzle View Post
yup and i got same error
i will use 7_4_1 till a new releas maybe will work
you must have a corrupt install then. Try redownloading the mod. My DbgView output looks identical to yours except for your PageDefaultHud draggables is not being restored. That tells me corrupt install.
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Old 05-27-13, 02:28 PM   #10092
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Quote:
Originally Posted by TheDarkWraith View Post
you must have a corrupt install then. Try redownloading the mod. My DbgView output looks identical to yours except for your PageDefaultHud draggables is not being restored. That tells me corrupt install.
same error i will reinstall the game a clean install and i will let u know if i still have the errors or not

Ty for your help and sorry for inconveniences
have a nice day
Sjizzle
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Old 05-27-13, 03:31 PM   #10093
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Quote:
Originally Posted by TheDarkWraith View Post
Time to revisit a feature some of you probably don't know even exists: Scope filters.
Why do you want to revisit this awesome feature, if i may ask?
Don't see how you can make it better than best
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Old 05-27-13, 03:32 PM   #10094
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Originally Posted by Fifi View Post
Why do you want to revisit this awesome feature, if i may ask?
Don't see how you can make it better than best
Not changing it, just pointing it out because it appeared some users didn't know it existed and/or how to use it
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Old 05-27-13, 03:42 PM   #10095
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Ah, ok!
Thinking about it, only minor thing would be to get those filters only for observation scope, and not for attack one (not sure about what was reality, but to me only observation scope could be night filters equiped - correct me if wrong)
Anyway, i just avoid to enable filters for attack scope in NewUIs to force me to use the obs one!

Little question: what exactly do the "night filter" feature in the fileviewer?
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