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Old 09-22-21, 12:27 PM   #16
stoppro
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ok i thought it was the whole thing.
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Old 09-22-21, 04:30 PM   #17
U-190
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If someone wants to help me test the new version of IRAI-write me a personal message and I will send you the files.

Changelog IRAI 0.0.43:
v0.0.43 - fix for the AI sonar and hydrophone values been mixed up sonar was set as hydrophone and visa-versa
- radars will be added to all aircraft that used them during the Second World War: ASVMark and FuG 200
- increased chances for AI to detect the enemy at night
- probability of meeting with elite opponents increases

Last edited by U-190; 09-23-21 at 12:52 AM.
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Old 09-24-21, 06:32 AM   #18
U-190
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The new version is already available.
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Old 10-03-21, 05:54 AM   #19
Lugermann
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I understand that installing IRAI with TWoS it's necessary to incorporate it into the folder called TWoS_Parts and not in folder MODS. Sure?
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Old 10-03-21, 10:40 AM   #20
ht-57
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@lugerman
TwoS automagically installs jsgme into SH V, So "mods" you wish to use with it should to be dropped in the Two_parts folder as that is the "mods" folder for Twos.
Question- did you install TwoS on a clean install of SH V, or Did you already have mods enabled B-4 doing so?
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Old 10-17-21, 09:13 PM   #21
U-190
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Updating.
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Old 10-18-21, 12:30 AM   #22
GrenSo
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I used until yesterday the version 0.0.43, and I had often the issue/problem, that my sub was attacked by British bombers - at day and at night - in Lorient.
At the moment, I am in mission Drumbeat at March 1942 and in my opinion it is a little strange to be attacked in harbor and without defending of any other German ships.


After deactivate this version and used the standard version of TWoS and do not notice any attacks like this one.


I will test next time the new version 0.0.44, but I think with this one will happen the attacks in German harbors too.
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Old 10-18-21, 05:52 AM   #23
U-190
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Quote:
Originally Posted by GrenSo View Post
I used until yesterday the version 0.0.43, and I had often the issue/problem, that my sub was attacked by British bombers - at day and at night - in Lorient.
At the moment, I am in mission Drumbeat at March 1942 and in my opinion it is a little strange to be attacked in harbor and without defending of any other German ships.


After deactivate this version and used the standard version of TWoS and do not notice any attacks like this one.


I will test next time the new version 0.0.44, but I think with this one will happen the attacks in German harbors too.
That's how it should be. I created it based on the events of the movie Das Boot.
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Old 10-18-21, 07:19 AM   #24
GrenSo
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Quote:
Originally Posted by U-190 View Post
That's how it should be. I created it based on the events of the movie Das Boot.

This is ok, but why the other German ships doesn't react on these attacks on my sub. I was between Lorient and Île de Groix.


I know in the past, I think last year with an older version of TWoS, I was in mediterran mission and other German ships, like destroyers, attacked the RAF if there are near to my position.
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Old 10-18-21, 08:11 AM   #25
U-190
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Quote:
Originally Posted by GrenSo View Post
This is ok, but why the other German ships doesn't react on these attacks on my sub. I was between Lorient and Île de Groix.


I know in the past, I think last year with an older version of TWoS, I was in mediterran mission and other German ships, like destroyers, attacked the RAF if there are near to my position.
I have not changed these settings. They remained the same as TDW made them. There is no point in jumping between versions. If you don't like my changes, just don't install my modification version.
TDW simply did not add detection radars to German ships. I'll work on it.
In the modification from TDW, there is no Sea folder where the ship configuration files are located. Hence this problem.
In the next and last version, I will revise the radars of all war ships and destroyers according to historical data.
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Old 10-18-21, 08:20 AM   #26
GrenSo
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Quote:
Originally Posted by U-190 View Post
In the next and last version, I will revise the radars of all war ships and destroyers according to historical data.

This sounds good.
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Old 10-18-21, 08:36 AM   #27
U-190
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I will give you a real nightmare that German submarines experienced during World War II!
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Old 10-18-21, 12:52 PM   #28
U-190
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I have compiled a list of war ship radars from the game that interest us in this case.
Historical Kriegsmarine radars are presented in the game rather sparsely. But I came up with a way out of this situation.

UK Naval
Type277 ;radar (max range 10500)
Type276 ;radar (max range 9500)
Type273 ;radar (max range 8500)
Type272 ;radar (max range 7500)
Type271 ;radar (max range 6500)
Type290 ;radar (max range 4500)
Type286 ;radar (max range 3000)
Type22 ;radar (max range 18000)
Type21 ;radar (max range 14000)
Type13 ;radar (max range 10000)

-------------------------------
Kriegsmarine:
FuMO23 ;radar (max range 8000)
FuMO21 ;radar (max range 6000)
-------------------------------
US Naval:
TypeSS ;radar (max range 15000)
TypeSP ;radar (max range 10000)
TypeSG ;radar (max range 9000)
TypeSF ;radar (max range 8000)
TypeSC ;radar (max range 7000)
-------------------------------

v0.0.45 - radars will be added to all ships that used them during the Second World War
- improved the intelligence of ships for ability to detect the enemy
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Last edited by U-190; 10-18-21 at 10:11 PM.
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Old 10-18-21, 07:39 PM   #29
fitzcarraldo
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Many thanks U-190.

But...Where can I download that No Hydro on Surface mod? I didn´t find it in SUBSIM (probably my fault).

Best regards.

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Old 10-18-21, 09:29 PM   #30
U-190
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Quote:
Originally Posted by fitzcarraldo View Post
Many thanks U-190.

But...Where can I download that No Hydro on Surface mod? I didn´t find it in SUBSIM (probably my fault).

Best regards.

Fitzcarraldo
Uboat_sensors.sim was taken by me from the TWoS for compatibility. You don't need to perform any actions.
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Last edited by U-190; 10-18-21 at 10:23 PM.
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