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Old 03-12-10, 04:36 PM   #16
Stormfly
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Originally Posted by cherbert View Post
Just clicked on Crash Dive and crashed to desktop. Not sure though if this is your mod or the SH4 style 3 Gauge interface mod.
...no problems here, what sound HW your using ?
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Old 03-12-10, 04:50 PM   #17
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This sounds like a great improvement - downloading now!
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Old 03-12-10, 04:51 PM   #18
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Just removed this mod and the Crash Dive crashing stops.

Using ATI High Definition Audio Device which is built into my Gigabyte Motherboard. Never had any issues with any games when it comes to sound.


UPDATE: After re-adding the mod its working now!
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Old 03-12-10, 05:01 PM   #19
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Originally Posted by cherbert View Post
Just removed this mod and the Crash Dive crashing stops.

Using ATI High Definition Audio Device which is built into my Gigabyte Motherboard. Never had any issues with any games when it comes to sound.
i dont know about this ATI onboard sound chip, but i know that some people had big issues regarding onboard sound systems. As i cant reproduce this issue, iam sorry.

...what you could try is removing the big interrior sound "amb_SubmarineInterior_Q.wav", perhaps it is simply to much for your system
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Old 03-12-10, 05:19 PM   #20
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Originally Posted by Stormfly View Post
i dont know about this ATI onboard sound chip, but i know that some people had big issues regarding onboard sound systems. As i cant reproduce this issue, iam sorry.

...what you could try is removing the big interrior sound "amb_SubmarineInterior_Q.wav", perhaps it is simply to much for your system
Its working now. It may have just not copied across properly when using JSGME?

Can I ask a couple of questions..

When the boat stops the gentle slurping of water.. could that not be regulated by the speed of the boat rather than the fact the engines are off? I was doing 12 knots and the gentle slurping kicked in immediately I stopped my engines. I guess this might require scripting and be a bit more complicated?

Does this sound happen if you stop your boat during a storm or other moderately high seas? Or does the mod contain other sounds for different conditions?


Keep up the great work.. I love sound mods. They really add to the immersion!

Last edited by cherbert; 03-12-10 at 05:31 PM.
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Old 03-12-10, 05:42 PM   #21
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Does this sound happen if you stop your boat during a storm or other moderately high seas?
ohh there is only one water burble sound if engines are idle, but i would recommend to taste the stormy sea first (dont forget to grap your stormfly), stop the engines and listen, ithink i will reduce its volume for the next update.
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Old 03-13-10, 02:11 AM   #22
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update... currently testing 3D enabled engine sounds, looks good so far...

...just had to set the 3D sound channels slider in the options screen to the entire left, looks good so far... also frames and mouse behavior have improved, less juggeling.
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Last edited by Stormfly; 03-13-10 at 10:39 AM.
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Old 03-13-10, 08:32 AM   #23
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HI Stormfly

thanks for the wonderful work, now the simulation is a completely different effect,

I have a request, not very difficult to achieve, if you could put the sound on the periscope observation, making them even more 's atmosphere when you look at the' animation by CR.

Thanks Regards
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Old 03-13-10, 09:24 AM   #24
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Hello Very fantastic mod

But I don't understand one thing. Maybe a little problem here :




When I set the torpedo speed, this sound file start and until the end of this file, we can't hear anymore other sounds and orders

This file is also in Navigator "Tension" and "Whisper"

Last edited by lumat83; 03-13-10 at 09:42 AM.
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Old 03-13-10, 10:21 AM   #25
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Quote:
Originally Posted by lumat83 View Post
Hello Very fantastic mod

But I don't understand one thing. Maybe a little problem here :




When I set the torpedo speed, this sound file start and until the end of this file, we can't hear anymore other sounds and orders

This file is also in Navigator "Tension" and "Whisper"
ohh, as i tryed to have a fitting sound for that, it only play with keystroke, so i misused this funtion to play the **** chat sound... ok ok, i have to learn phyton for adding new sounds .

would be nice if you could tell me which other mods you installed, maybe one of the new TDC mods ? perhaps one of the scripts are simulating keystrokes or use a different command to set torpedo speed. Let me know so i can fix it or exchange it with a fitting short sound in the next version.

meanwhile, just delete the sound entry in section "cmd328" of commands.cfg.
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Old 03-13-10, 10:29 AM   #26
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Quote:
Originally Posted by lucagaeta View Post
HI Stormfly

thanks for the wonderful work, now the simulation is a completely different effect,

I have a request, not very difficult to achieve, if you could put the sound on the periscope observation, making them even more 's atmosphere when you look at the' animation by CR.

Thanks Regards
Luk
ok let me see if i got you right, you request to hear the periscope moving mechanism also if your char is in 3D ?

i allready did that, works fine, add realy to the immersion... till you enter the periscope, then the sound is played again, i didnt found the regarding script or code yet, which is responsible to rise scope, enter scope, play sound.

If someone could find that, would be nice
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Old 03-13-10, 10:31 AM   #27
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Thanks for this Mod, I love hearing the German accents..not a clue what they are saying..but tension too when you are attacked by DD's, One crew member goes into Crying mode and I can imagine him cowering under his bunk

The only problem (not really a problem) Is I still get " Reached last waypoint, Captain" etc in English. Is this because I installed in English? I read on here about swapping over some voices from the SH5 directory...but wouldn't that conflict with your Mod?

Good stuff anyway, really gives a sense of been there

I don't speak any German..so still need to read in English
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Old 03-13-10, 10:33 AM   #28
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Quote:
Originally Posted by Barosx2 View Post
Thanks for this Mod, I love hearing the German accents..not a clue what they are saying..but tension too when you are attacked by DD's, One crew member goes into Crying mode and I can imagine him cowering under his bunk

The only problem (not really a problem) Is I still get " Reached last waypoint, Captain" etc in English. Is this because I installed in English? I read on here about swapping over some voices from the SH5 directory...but wouldn't that conflict with your Mod?

Good stuff anyway, really gives a sense of been there

I don't speak any German..so still need to read in English
you need to have the german voice pack installed, maybe you have to reinstall SH5.
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Old 03-13-10, 10:35 AM   #29
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Quote:
Originally Posted by Stormfly View Post
you need to have the german voice pack installed, maybe you have to reinstall SH5.
I might reinstall it in German, it would be well worth it..But would everything still be written in English?

While reading this thread http://www.subsim.com/radioroom/showthread.php?t=163048 If I read it right. Deactivate your mod..put these voices folder in and then re-activeate your Mod?
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Old 03-13-10, 10:43 AM   #30
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Quote:
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...when you are attacked by DD's, One crew member goes into Crying mode and I can imagine him cowering under his bunk
...that is Johann the spook (Erwin Leder), watch the movie
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