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Old 08-07-21, 04:05 AM   #2371
iambecomelife
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Thanks for that movie; interesting story! Always liked the "Luckenbach" ships - that company was hit pretty hard by the U-Boats in both world wars.

Below are various screenshots of recent work on the mod - getting ships into pre-release state, working again on player units, and experimenting with onboard food items - as usual, things are very dynamic and the ships/food/uniforms have in many cases been improved since the screenshots were taken. This is just a small piece of what's going on behind the scenes.

-Player unit conning towers
-Improved model - HMS Good Hope & sister ships
-HMS Duke of Edinburgh & Warrior Classes
-HMS Queen Mary, WIP
-New High detail destructible turrets
-Crew foodstuffs (plan to implement rotting/decay for long missions)
-HMS Bellerophon & sister ships - new model
-New Coal-Fired Smoke
-Further work+images: Von der Tann/Iron Duke/Seydlitz Classes

For comparison, note pictures of the old turrets and old ships, compared to the new high detailed replacements. This mod won't be perfect but I like to think I've learned a thing or two since I started...lol.
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Old 08-07-21, 04:10 AM   #2372
iambecomelife
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Old 08-07-21, 04:12 AM   #2373
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Old 08-07-21, 04:15 AM   #2374
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Old 08-07-21, 09:25 PM   #2375
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Icon14 WOW

This is awesome work guys! Cannot wait! Definitely worth a "contribution$" when finished!
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Old 08-11-21, 11:38 AM   #2376
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Looking absolutely awesome guys!
Keep up the good work, makes me want to learn to 3d model!
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Old 08-11-21, 11:55 AM   #2377
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MadHaddock!...after a 6 year silent run!
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Old 08-11-21, 01:38 PM   #2378
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Quote:
Originally Posted by MadHaddock View Post
Looking absolutely awesome guys!
Keep up the good work, makes me want to learn to 3d model!
My boy ... there is a mountain of work ...
the iambecomelife mod has been "shooting my retina" for a while ... it's just incredible this gigantic work .... we are here ... undoubtedly on the trail of modding dinosaurs ...
these people are so rare..is precious ...
like many enthusiasts here everyone is impatient ... these people are forced to do what the "dev" don't want to do ...
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Old 08-12-21, 12:14 AM   #2379
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Looking amazing! Should we be expecting any American warships?
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Old 08-12-21, 12:02 PM   #2380
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Hey, I was wondering how you will include the TDC in this game.

Will it be possible to completely turn it off, since from what I know the german boats did not have one and it was pretty much only straight running torps. So we have to calculate the lead angle.




http://www.tvre.org/en/torpedo-attacks-during-wwi
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Old 08-12-21, 06:36 PM   #2381
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Have you tried to get those Guns on top the Main guns to work properly?
Or are they just for show?
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Old 08-12-21, 07:12 PM   #2382
iambecomelife
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Quote:
Originally Posted by Jeff-Groves View Post
Have you tried to get those Guns on top the Main guns to work properly?
Or are they just for show?

Hey good to see you! Most guns in the screenshots are "dummies" - including these; so technically everything's for show! One of the last things I will do is compile all of the different WWI weapons into a their own gun file and add it to data/library/shipparts. I assume it will be easy to get turret-top guns to work; someone added working turret-mounted small guns on an Italian battleship for SH3 years ago.
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Old 08-12-21, 07:13 PM   #2383
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Icon14 Looking Great!!!

Getting very excited.
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Old 08-12-21, 07:23 PM   #2384
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Quote:
Originally Posted by iambecomelife View Post
someone added working turret-mounted small guns on an Italian battleship for SH3 years ago.
You'll have to prove that to me. As to the working part!
Given you place them on a turret? They inherit the base then do crazy things!
Believe me! I tried that on SH3 ships years ago! A VonDos ship actually.
Maybe SH4 will allow for it but I'm not holding my breath until tested.
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Old 08-12-21, 07:29 PM   #2385
iambecomelife
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Quote:
Originally Posted by Jeff-Groves View Post
You'll have to prove that to me. As to the working part!
Given you place them on a turret? They inherit the base then do crazy things!
Believe me! I tried that on SH3 ships years ago! A VonDos ship actually.
Maybe SH4 will allow for it but I'm not holding my breath until tested.
That's too bad....maybe add separate invisible gun barrels to the main turret? So it's basically the 12" gun turret firing both 12" and 4" shells? That's my backup plan.

If nothing works I may just include extra invisible 4" guns in the superstructure or battery area to replace them.
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