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Old 07-07-09, 03:44 PM   #16
Highbury
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Quote:
Originally Posted by Sledgehammer427 View Post
I believe all these ships are just asking for some kinda...supermod that puts them all together into the campaign
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Old 07-08-09, 05:40 PM   #17
Silverwolf
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Quote:
Originally Posted by Highbury View Post
This looks really cool man, thanks for your effort. It is awesome that you will also have your own interiors. Just amazing!

I'll put in a 3rd vote for a career playable version BTW (and be even more selfish and say that if it works with FOTRS with no tweaking.. even better!!)
I use FOTRS and it runs without tweaking any of the important files.

Also for those who want it I'll set the ship up for campaign mode and release the files in a separate download for the stock game and will more or less need to ask permission from the FOTRS team to do so for their campaign files.
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Old 07-08-09, 05:41 PM   #18
Task Force
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so... will this work with RFB?
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Old 07-08-09, 06:14 PM   #19
Silverwolf
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I don't see why not. The only thing you'll have to watch out for is the UpgradePacks.upc file. That is the one that will be replaced.
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Old 07-09-09, 10:26 AM   #20
dbledeuce
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sweet sub. How do i get it? You did a great job on it.
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Old 07-09-09, 11:16 AM   #21
The Fishlord
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Cool idea...gives me a good idea. You could start your own supermod! Steampunk time. A Jules Verne-esque view of industrial revolution age subs and ironclad dreadnoughts, if WWII broke out in the 20's. Cool enough for me!

Oh yes, this should be in a campaign *Mr. Burns voice* Excellent.
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Old 07-10-09, 03:24 PM   #22
Silverwolf
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Quote:
Originally Posted by dbledeuce View Post
sweet sub. How do i get it? You did a great job on it.
It's not avaliable for download yet but should be very soon.

Quote:
Originally Posted by The Fishlord View Post
Cool idea...gives me a good idea. You could start your own supermod! Steampunk time. A Jules Verne-esque view of industrial revolution age subs and ironclad dreadnoughts, if WWII broke out in the 20's. Cool enough for me!

Oh yes, this should be in a campaign *Mr. Burns voice* Excellent.
I've never been a really big fan of the ironclads, and I don't know if I'd be able to handle my own supermod at the moment.

I will make this ship usable in campaign.

-------------------------
Here's a video of a mission with the Titan. I have plans to release this mission with the sub as well so you guys can take a crack at trying to save the American resupply fleet before they're all sunk.

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Old 07-11-09, 01:03 PM   #23
U-46 Commander
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Patiently waiting....sort of.
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Old 07-11-09, 01:25 PM   #24
FADM Gryphon
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S!(S! = Salute) Silverwolf. I like your work so far very impressive. I have a question for you how many torpedo tubes can be set in a boat for broadside launching. I have a idea for having a Red October modified since the are no nuclear missles it instead would be able to launch torpedos like the old broadsides of the tallships.
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Old 07-11-09, 08:29 PM   #25
pythos
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Realistically they would have to be angled. I think the Germans looked into direct broad side torps, but found it was not feasible if the ship had any forward movement. The torp might get jammed in the tube on its way out.
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Old 07-11-09, 08:43 PM   #26
Task Force
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still, its a good idea...
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Old 07-12-09, 03:06 AM   #27
Saturnalia
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I want a gun that shoots flying guided rockets.
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Old 07-12-09, 03:22 AM   #28
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this is insane.... i want it
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Old 07-12-09, 04:47 PM   #29
Silverwolf
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Quote:
Originally Posted by FADM Gryphon View Post
S!(S! = Salute) Silverwolf. I like your work so far very impressive. I have a question for you how many torpedo tubes can be set in a boat for broadside launching. I have a idea for having a Red October modified since the are no nuclear missles it instead would be able to launch torpedos like the old broadsides of the tallships.
I don't know, I never tried to add more torpedo tubes. Ten tubes is more than enough for my subs. I know there is a thread somewhere on this forum that talks about how to add more torpedo tubes. What you could do is just add them until it won't accept anymore. I guess that's the best way to find out.

Like pythos said, realistically they'd have to be angled, but I'm sure the game won't care less if you put them sideways and use them for broadside.

-------------------------------------
!Attention!

For those who want to download the Titan check the first post. There are no campaign files at the moment because I haven't set them up and I have not received the ok from the FOTRS team to release their files.
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Old 07-12-09, 06:20 PM   #30
Task Force
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err... my guns wont open fire... theres no gun slots.

is there any other files I need to change that the mod enabler wond change.
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