SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-13-13, 03:22 PM   #16
lodebeard
Gunner
 
Join Date: Sep 2013
Posts: 96
Downloads: 84
Uploads: 0
Default

Quote:
Originally Posted by V13dweller View Post
Could this be a Video Card issue?
One way to find out it seems to me - boot up your game in stock settings and see what the shadows do. You've tried that already, right?
lodebeard is offline   Reply With Quote
Old 10-13-13, 04:36 PM   #17
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by lodebeard View Post
One way to find out it seems to me - boot up your game in stock settings and see what the shadows do. You've tried that already, right?
Since V13's problem has started suddenly, I suspect that his shadow glich was caused by some wrong setting. Unfortunately he has overwritten so many of the stock files with modded ones, that it would hard for him deciding which files were corrupted.

V13, you are reinstalling the game, don't you?
gap is offline   Reply With Quote
Old 10-13-13, 11:28 PM   #18
V13dweller
Grey Wolf
 
Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
Default

Quote:
Originally Posted by gap View Post
Since V13's problem has started suddenly, I suspect that his shadow glich was caused by some wrong setting. Unfortunately he has overwritten so many of the stock files with modded ones, that it would hard for him deciding which files were corrupted.

V13, you are reinstalling the game, don't you?
I will soon, I am just making backups of my personal mods.

EDIT: I would like to add before I re install, does sinking a ship in for example, coastal waters, keep it sunk on other missions? like in the next mission Happy times?
Or does sinking a ship actually remove it at all?

Last edited by V13dweller; 10-13-13 at 11:42 PM.
V13dweller is offline   Reply With Quote
Old 10-14-13, 03:29 AM   #19
Oleander
Machinist's Mate
 
Join Date: Sep 2013
Posts: 126
Downloads: 474
Uploads: 0
Default

Quote:
Originally Posted by V13dweller View Post
EDIT: I would like to add before I re install, does sinking a ship in for example, coastal waters, keep it sunk on other missions? like in the next mission Happy times?
Or does sinking a ship actually remove it at all?
I've heard others say that if you sink say the HMS Hood in Total Germany, it is gone forever. There appears to be a major issue with the Carriers during Mare Nostrom if you sunk them in earlier campaigns.

Speaking of shadows, I was having the same issue off and on. Sometimes the near shadows were good other times they were bad. This game has all the symptoms of being rushed. From what I know about other games the source code seems to be very inefficient when it comes to draw calls and rendering. I have anti-aliasing all the way up and I'm still getting artifacts on near objects.
Oleander is offline   Reply With Quote
Old 10-15-13, 02:57 AM   #20
tonschk
Admiral
 
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
Default

I can tweak the SH5 dynamic shadows settings to show accurate shadows closer to the player, the problem is that then ALL the far away shadows completely disappear/vanish












Last edited by tonschk; 10-15-13 at 05:23 AM.
tonschk is offline   Reply With Quote
Old 10-15-13, 03:28 AM   #21
V13dweller
Grey Wolf
 
Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
Wish my shadows looked that good, but having them at range matters too.
V13dweller is offline   Reply With Quote
Old 10-15-13, 07:29 AM   #22
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by V13dweller View Post
EDIT: I would like to add before I re install, does sinking a ship in for example, coastal waters, keep it sunk on other missions? like in the next mission Happy times?
Or does sinking a ship actually remove it at all?
Quote:
Originally Posted by Oleander View Post
I've heard others say that if you sink say the HMS Hood in Total Germany, it is gone forever. There appears to be a major issue with the Carriers during Mare Nostrom if you sunk them in earlier campaigns.
Yes, I think the units of a given class can be set in campaign as 'unique', so that when they are destroyed (by the player or during an AI-AI battle) they won't respawn again.

Quote:
Originally Posted by Oleander View Post
There appears to be a major issue with the Carriers during Mare Nostrom if you sunk them in earlier campaigns.
I think that, even though they all have been destroyed, ships of a given class can be forced in campaign if an objective or mission requires them

Quote:
Originally Posted by tonschk View Post
I can tweak the SH5 dynamic shadows settings to show accurate shadows closer to the player, the problem is that then ALL the far away shadows completely disappear/vanish
Awesome work on those shadows, tonschk. Pity for the far away glitch...
gap is offline   Reply With Quote
Old 10-11-21, 04:02 AM   #23
U-190
Seasoned Skipper
 
Join Date: Nov 2019
Location: Russian Federation Nizhny Novgorod
Posts: 713
Downloads: 2338
Uploads: 0
Default

The glitch of shadows is contained in OHII
__________________
U-190 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:01 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.