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Old 12-12-15, 05:11 PM   #1
MataHari
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SHO SH5_MataHari's_More_Accuracy_for_TWoS_1.04_Mod



http://www.subsim.com/radioroom/down...o=file&id=4835

When playing with The Wolves of Steel + Real Navigation by TheDarkWraith mod, it is essential to have accurate tools and values to calculate precise solutions on target attack.

Mast Height, measured with the periscope graticule (or RAOBF centre grid) in milliRadians, entered in the RAOBF circular Slide Rule, gives the distance. As a bonus, Flagh Height is shown in the Identification Manual.

Ship's Length, measured with the periscope graticule (or RAOBF centre grid), entered in the RAOBF circular Slide Rule, gives the AOB.
Mast Height and Ship's Length, taken from the Identification Manual, must also be fed to the RAOBF circular Slide Rule.

Ship's Speed is determined by plotting its position on the map, and using the Nomograph.

For a complete list of modified features: http://www.subsim.com/radioroom/show...9&postcount=10

Therefore this mod will bring you better success.

Even if you're not playing Real Navigation, this mod provides you with an updated Identification Manual. All the values were thoroughly tested.

NOTE: Select the mod corresponding to your Screen Resolution Ratio (4x3 or 16x9) and install with JSGME.

MataHari.

Last edited by MataHari; 12-15-15 at 02:16 PM.
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Old 12-12-15, 05:44 PM   #2
vdr1981
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You have edited almost all ship cfg files available in the game/modpack?


That's a hell of the job indeed. Looking forward to test it! Thanks!

What about 16:10 resolution? 16:10 is stock in TWoS...
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Old 12-13-15, 05:07 AM   #3
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Quote:
Originally Posted by vdr1981 View Post
You have edited almost all ship cfg files available in the game/modpack?


That's a hell of the job indeed. Looking forward to test it! Thanks!

What about 16:10 resolution? 16:10 is stock in TWoS...
in your modlist is Large Optics for TDW UI 8 by 5 did u change the default resolution for TWoS ?
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Old 12-13-15, 09:16 AM   #4
vdr1981
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Quote:
Originally Posted by Sjizzle View Post
in your modlist is Large Optics for TDW UI 8 by 5 did u change the default resolution for TWoS ?
TWoS is optimized for 16:10 resolutions because my monitor has max resolution of 1680x1050 pixels...
Addons for different resolutions are within the modpack.

Anyway, maybe because of the lack of support for 16:10 displays or something else, but I'm experiencing significant inaccuracies when measuring distances using vertical angle measurement and RAOBF only...Can anyone confirm this?
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Old 12-13-15, 10:03 AM   #5
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Quote:
Originally Posted by vdr1981 View Post
TWoS is optimized for 16:10 resolutions because my monitor has max resolution of 1680x1050 pixels...
Addons for different resolutions are within the modpack.

Anyway, maybe because of the lack of support for 16:10 displays or something else, but I'm experiencing significant inaccuracies when measuring distances using vertical angle measurement and RAOBF only...Can anyone confirm this?
can u add also a 8:5 reso patch for large optics from |TWoS i have friend who has 8:5 resolution and need that thx
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Old 12-13-15, 10:51 AM   #6
vdr1981
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Quote:
Originally Posted by Sjizzle View Post
can u add also a 8:5 reso patch for large optics from |TWoS i have friend who has 8:5 resolution and need that thx
He doesn't need one because 8:5 is the same as 16:10 and this "patch" is by default in TWoS...
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Old 12-12-15, 05:49 PM   #7
gap
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Thank you MataHari

I have just a couple of remarks.

For a start, maybe you could update your readme with a list of features which are affected by your mod. Saying that it will give you better succes through accurate tools and measures is abit too generic in my opinion.

Secondly, I have had a quick look into your files and, as I was expecting, I have found that you have update ship specs with more accurate figures. My point is: by exporting ship models and measuring them into a 3d editing application, we can update the in-game recognition manual with sizes accurate to the milimeter. Yet, I hope that your measures are not that accurate, as I doubt that recognition manuals in use with te Kriegmarine (or with any other navy for that matter) were that accurate. As you probably know, even ships of the same class could vary significantly in sizes/speeds attained, and vessels specs, especially for new classes, wasn't something that belligerents were too eager to publicize. Often, a good dose of approximation and every day's experience were the best U-boat captains had in their hands.

Don't take my remark as a negative criticism but just as a suggestion
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Old 12-12-15, 06:47 PM   #8
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OK, I can see that the mod is not really compatible with latest patch for TWoS (probably because you started your work some time ago ) but some of your changes could certainly be handy for future TWoS updates, if that's OK with you, of course...
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Old 12-13-15, 03:49 AM   #9
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download link is broken .....
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