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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 |
Machinist's Mate
![]() Join Date: Aug 2016
Location: Penns Woods
Posts: 130
Downloads: 139
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Wow even better views! I really enjoy these first-person deck POV . I think it delivers a real feeling of immersion and being part of the action. Hopefully playing as the task force admiral we can get out away from the Plots and up onto the observation deck to get a feel for the action. Halsey certainly did.
Another idea is radio. I’m thinking of the “Radio Commander” example here. I’ve been impressed with this game's simple but effective concept. In this game you never actually see the action, you hear it over the radio. It “paints” a pic of the action in the player’s mind. Imagine if you could hear the TF air squadrons as they make contact and enter action. This did happen in RL naval battles and was even shared with the entire crew in some cases. ![]() |
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#77 |
Electrician's Mate
![]() Join Date: Sep 2002
Posts: 139
Downloads: 2
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Radio commander is the experience we're going for if you pick the maximum level of realism. As for the rest, yeah, I have a long history of naval games, and that TF-42/Destroyer Command feel of having the wind blowing on your face was just too good not to be reenacted
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#78 |
Engineer
![]() Join Date: Oct 2011
Location: Arkansas, USA
Posts: 204
Downloads: 65
Uploads: 0
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I have Radio Commander and I like it, and I played Destroyer Command to death back in those days, so I think I'm going to really like Task Force Admiral!
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#79 |
Electrician's Mate
![]() Join Date: Sep 2002
Posts: 139
Downloads: 2
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Yesterday, we posted a few shots after tweaking the in-game Fovy (Field of view y-axis) & well, it sure delivers. Put simply, play around that setting and every shot becomes a keeper. What a few degrees of different bring to the sexiness of it all is outrageous.
Like everything else, camera-wise, it is entirely toggable on the fly using / and * on your numpad so that you can take your shot in-game (and in the replay mode, when there will be a replay mode). Hope you'll approve of the lines of the ladies below ![]() Cheers and have a great Sunday all of you Subsimmers! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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#80 |
Engineer
![]() Join Date: Oct 2011
Location: Arkansas, USA
Posts: 204
Downloads: 65
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All right, I'm ready. Bring it on!
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#81 | |
Electrician's Mate
![]() Join Date: Sep 2002
Posts: 139
Downloads: 2
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Thanks for your kind support
![]() So do we ![]() Thanks for your support. In other news, our latest spam Quote:
https://store.steampowered.com/news/...32056785639317 ![]() |
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#82 |
Born to Run Silent
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Now that's an update!
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__________________
SUBSIM - 26 Years on the Web |
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#83 |
Machinist's Mate
![]() Join Date: Aug 2016
Location: Penns Woods
Posts: 130
Downloads: 139
Uploads: 0
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Awesome .
![]() Last edited by Vox165; 02-06-23 at 06:25 PM. |
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#84 |
Electrician's Mate
![]() Join Date: Sep 2002
Posts: 139
Downloads: 2
Uploads: 0
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#85 |
Electrician's Mate
![]() Join Date: Sep 2002
Posts: 139
Downloads: 2
Uploads: 0
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Ah, finally, something relevant to the expectations of our undersea dwellers
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#86 |
Engineer
![]() Join Date: Oct 2011
Location: Arkansas, USA
Posts: 204
Downloads: 65
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Well, I for one can't wait! This is a high-priority acquisition for me, on a short list of titles that are of great interest. Anything not on the short list is only a maybe.
This, on the other hand, has evolved into a definite purchase. ![]() |
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#87 |
Electrician's Mate
![]() Join Date: Sep 2002
Posts: 139
Downloads: 2
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#88 |
Engineer
![]() Join Date: Oct 2011
Location: Arkansas, USA
Posts: 204
Downloads: 65
Uploads: 0
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Phew! Looking good!
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#89 |
Electrician's Mate
![]() Join Date: Sep 2002
Posts: 139
Downloads: 2
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Hello guys
Some more carrier shenanigans before we post our proper update on Tuesday. Enjoy the sight ![]() |
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#90 |
Machinist's Mate
![]() Join Date: Aug 2016
Location: Penns Woods
Posts: 130
Downloads: 139
Uploads: 0
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Really nice modeling of the Aichi floatplane ( color? ). Loved the catapult launch effects. I remember the AIchi type were the first aircraft launched to reach Pearl on the early morning of Dec 7 1941 and radio back to the fleet: “Enemy fleet in port." Seems spooky and sad now. I thought the TF radar and callouts sequences were impressive also.
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Tags |
indie, indie game, task force admiral |
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