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Old 08-27-21, 12:18 PM   #1
Alex.B
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Default New ships

Isles trawler




https://disk.yandex.ru/d/uKVrCSmivWvbjw
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Old 08-27-21, 03:31 PM   #2
Anvar1061
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Old 08-27-21, 07:36 PM   #3
iambecomelife
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Really liking the ship AND the particle effects! Although I won't like encountering it on patrol.
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Old 08-28-21, 09:25 AM   #4
Mister_M
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Icon14

Excellent addition ! It will replace the ugly trawler model of SH3.

Do you have a skin without camouflage pattern ?
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Old 08-28-21, 11:11 AM   #5
Alex.B
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Quote:
Originally Posted by Mister_M View Post
...Do you have a skin without camouflage pattern ?

No, but I still have templates. Can be done easily.
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Old 08-28-21, 11:27 AM   #6
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Quote:
Originally Posted by Alex.B View Post
No, but I still have templates. Can be done easily.
Great !!! I'm waiting for it ! Thank you very much !
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Old 08-31-21, 12:31 PM   #7
Alex.B
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Quote:
Originally Posted by Mister_M View Post
Great !!! I'm waiting for it ! Thank you very much !
Isles skin - https://disk.yandex.ru/d/uKVrCSmivWvbjw
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Old 08-31-21, 01:57 PM   #8
Anvar1061
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Quote:
Originally Posted by Alex.B View Post
Isles skin
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Old 08-31-21, 02:22 PM   #9
Mister_M
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Quote:
Originally Posted by Alex.B View Post
THANK YOU SO MUCH !!!
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Old 09-01-21, 09:55 AM   #10
pikke
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Nice!
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Old 09-01-21, 07:15 PM   #11
CapZap1970
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Little question:
I see there is an optional skin for the Isles ship and both veersions look very good... Is there a way to make it multi skin so there is no need to enable/disable it via JSGME all the time?
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Old 09-02-21, 01:51 AM   #12
Alex.B
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Quote:
Originally Posted by CapZap1970 View Post
... Is there a way to make it multi skin so there is no need to enable/disable it via JSGME all the time?
Hi!
There is no easy way. The difficult way is to rework the UV-map.
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Old 09-02-21, 04:11 AM   #13
Mister_M
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I think, the most apropriate way for SH3 is to build a simplified model (based on the original one) and create a single texture for the entire model. Then, it's easy to create several skins... But this is a lot of work !
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Old 09-02-21, 10:19 PM   #14
CapZap1970
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Quote:
Originally Posted by Alex.B View Post
Hi!
There is no easy way. The difficult way is to rework the UV-map.
Thanks for the reply anyway!
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Old 09-03-21, 04:44 PM   #15
Jeff-Groves
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Sorry but no re-uv work would be needed.
What would happen if made a multi texture is that only the hull texture would change.

Really never tried to multi-texture the deck textures but since I can't recall it ever having been done I suspect it can't be.

Now if you can live with one deck texture no matter the Hull?
Then Bob's your Uncle!
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