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Old 04-06-22, 02:34 AM   #1
Zero Niner
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Default Repaired batteries don't hold full charge?

I sustained some light damage to the bow batteries during a surface engagement. It has since been repaired. However battery charge never goes above 92% now, no matter how long I'm surfaced and charging. Does this reflect damage that can only be repaired in base?
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Old 04-06-22, 03:50 AM   #2
Bubblehead1980
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I sustained some light damage to the bow batteries during a surface engagement. It has since been repaired. However battery charge never goes above 92% now, no matter how long I'm surfaced and charging. Does this reflect damage that can only be repaired in base?


Correct, your batteries lost 8 percent of their charge capacity due to damage from the hit. Once thought it was a bug, but after testing many modifications, found it is part of the damage model. We just have a inadequate damage information system in SH 4. Like when a torpedo tube is repaired according to screen, but still does not work, because the outer door was blown off (if have external view can see doors missing). While the DC screen shows repairs to the tube itself, it does not display about a key mechanism that was destroyed.
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Old 04-06-22, 11:43 AM   #3
Mad Mardigan
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wolf_howl15

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Originally Posted by Bubblehead1980 View Post
Correct, your batteries lost 8 percent of their charge capacity due to damage from the hit. Once thought it was a bug, but after testing many modifications, found it is part of the damage model. We just have a inadequate damage information system in SH 4. Like when a torpedo tube is repaired according to screen, but still does not work, because the outer door was blown off (if have external view can see doors missing). While the DC screen shows repairs to the tube itself, it does not display about a key mechanism that was destroyed.
As I recall... is either in KSD II (& perhaps as well in KSD II: Ace edition, or Oper. Monsun: Dark... if not both... haven't tooled about much in either... owing to doing a bit of testing, of late (as well as dealing with real life... )

On the torp doors being added in & do show damages, up to including... wrecked.

As for the bats... hmm... don't think that was corrected in either of those, though.

Would be nice to have an actual honest to god, damage control station... that would accurately reflect damages to your sub/s... regardless of which flag you were flying & sailing under.




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Old 04-06-22, 03:06 PM   #4
KaleunMarco
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Originally Posted by Zero Niner View Post
I sustained some light damage to the bow batteries during a surface engagement. It has since been repaired. However battery charge never goes above 92% now, no matter how long I'm surfaced and charging. Does this reflect damage that can only be repaired in base?
+1 on BH's post.

Damage to batteries will be with you until you complete the patrol.
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Old 04-06-22, 06:17 PM   #5
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I know I've seen it happen, and if I recall correctly, you need to manually stop the battery charge, or it will waste fuel trying to charge all the way up.
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Old 04-06-22, 07:04 PM   #6
Bubblehead1980
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I know I've seen it happen, and if I recall correctly, you need to manually stop the battery charge, or it will waste fuel trying to charge all the way up.

Correct. I have also had it where battery capacity after damage and repair, continues to fall after each subsequent dive and recharge...Went from 90 percent capacity to only charging to 85. By end of patrol, three weeks after damage, battery capacity as down to 70 percent, in spite of suffering no further damage.
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Old 04-06-22, 07:12 PM   #7
KaleunMarco
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Correct. I have also had it where battery capacity after damage and repair, continues to fall after each subsequent dive and recharge...Went from 90 percent capacity to only charging to 85. By end of patrol, three weeks after damage, battery capacity as down to 70 percent, in spite of suffering no further damage.
THAT is interesting.
i have never experienced that performance.
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