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Old 10-09-08, 05:22 AM   #736
Kruger
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Did I understand right, or Ducimus is no longer with us, and no longer willing to develop this mod any further ?
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Old 10-09-08, 09:38 AM   #737
Wilcke
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Quote:
Originally Posted by Kruger
Did I understand right, or Ducimus is no longer with us, and no longer willing to develop this mod any further ?
Correct and for many reasons. There are some folks currently working on changes and updates using TMO as a base. My addled mind now draws a blank as to whom the group maybe.

Truly as it stands and with the additional radar changes produced by Nisgeis, this mod has very long legs and playability. It never ceases to entertain me.

Happy Hunting!
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Operation Monsun plus OMEGU, the #1 ATO Solution for SH4!

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Old 10-14-08, 02:00 AM   #738
Captain Wreckless
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Hi,

For some reason during the sub school arty mission, there is no deck gun ammo. Has anyone run across this? I searched the board, but can't find anything.

I like to go to the sub school periodically to practice my skills, so I would like to get this fixed.

Here are the mods I'm using.

TMO 152
TMO Sboat engine patch
PE4
RSRD TMO V371
RSRD patch10
RSRD AuxGB fix
TMO Floatplane fix
US Medals fix TMO152
ROW Sound effect v9

Thanks,

CW
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Old 10-14-08, 10:41 PM   #739
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Figured out what I need to do for the missing ammo.

CW
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Old 10-16-08, 10:43 AM   #740
Fattysbox
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Hi all,

Just got SH4 and installed TMO and props to Ducimus for a great mod... I installed because the DD in stock were kinda easy in my opinion. Last night got some radio traffic that invasion of Borneo was underway and steamed over the coast to reconnoiter... Ran into an invasion convoy making a beeline for the coast - 4 Takao heavy cruisers and 8-10 Marus escorted by EIGHT DDs!! Approached at night and they started pinging me at 2000-3000 yard distance and kept me under the whole time while the convoy passed. A challenge indeed!!

Now some questions:

1) Are some realism settings fixed? I really need to have a stabilized view. I have a condition that causes vertigo and trying to lock (UZO) onto a cruiser in heavy seas is almost making me puke, although I'm sure this was pretty realistic :hmm: . Every time I select the stabilize view in realism settings, it turns back. Wondering if I can change this. If not I might have to unistall it....

2) Although the free camera is a crutch, I kinda like it sometimes. The same thing, try to activate it in the realism settings and no go...


Sorry if this has been touched on before, but can't seem to find it (read the FAQ)

Cheers!
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Old 10-16-08, 12:59 PM   #741
Wilcke
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Quote:
Originally Posted by Fattysbox
Hi all,

Just got SH4 and installed TMO and props to Ducimus for a great mod... I installed because the DD in stock were kinda easy in my opinion. Last night got some radio traffic that invasion of Borneo was underway and steamed over the coast to reconnoiter... Ran into an invasion convoy making a beeline for the coast - 4 Takao heavy cruisers and 8-10 Marus escorted by EIGHT DDs!! Approached at night and they started pinging me at 2000-3000 yard distance and kept me under the whole time while the convoy passed. A challenge indeed!!

Now some questions:

1) Are some realism settings fixed? I really need to have a stabilized view. I have a condition that causes vertigo and trying to lock (UZO) onto a cruiser in heavy seas is almost making me puke, although I'm sure this was pretty realistic :hmm: . Every time I select the stabilize view in realism settings, it turns back. Wondering if I can change this. If not I might have to unistall it....

2) Although the free camera is a crutch, I kinda like it sometimes. The same thing, try to activate it in the realism settings and no go...


Sorry if this has been touched on before, but can't seem to find it (read the FAQ)

Cheers!
In Ducimus Readme there are instructions for the cam.

When you go to the career screen click on the radio up on the left side and select your difficulty settings.

Happy Hunting!
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For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php
Check out: A Brief Introduction to the Pacific Submarine War by Ducimus
http://www.subsim.com/radioroom/showthread.php?t=128185
Operation Monsun plus OMEGU, the #1 ATO Solution for SH4!

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Old 10-25-08, 10:38 AM   #742
Rolf Eschke
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Hi !
Will there be a new Version of TMO ?
Regards
Rolf
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Old 10-26-08, 11:41 PM   #743
claybirdd
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nope.
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Old 10-27-08, 03:12 AM   #744
Kruger
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Too bad. It's the only supermod that I play, and I like it very much for it's usability (especially the SH3'ish like keyboard layout).

I can only hope that someone will take Ducimus's work further.
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Old 10-27-08, 03:20 AM   #745
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Bad News !
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Old 11-11-08, 11:02 PM   #746
salac_78
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Default S boat?

I cant start my s boat.When i give the order ahead 1/3,i got the answer can not comply,although compartment is maned and ready?
ah,im useing 1.5 ver

Last edited by salac_78; 11-11-08 at 11:03 PM.
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Old 11-12-08, 06:20 AM   #747
cgjimeneza
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Default Patch it

Quote:
Originally Posted by salac_78
I cant start my s boat.When i give the order ahead 1/3,i got the answer can not comply,although compartment is maned and ready?
ah,im useing 1.5 ver
Get the S boat engine patch... and the floatplane patch... finding in the file front link for TMO

good luck
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Last edited by cgjimeneza; 11-12-08 at 06:24 AM.
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Old 11-12-08, 09:25 AM   #748
salac_78
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Default Cheers:)

I have found s boat engine patch(havent test it though),but culdnt find floatplane patch;btw what is floatplane patch anyway
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Old 11-18-08, 01:32 AM   #749
Woody34
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I play TMO with RSRD and i have 3 questions which might have already been adressed and maybe somebody knows a work around. b.t.w. i havw a gar submarine

1. My deckgun and AA gun are missing since i run TMO?
2. Got 2 direct hits by clusters of bombs by zero's. Flames coming out of the sub, no damage what so ever??
3. How can i make the ships sink more realistic?

I also stayed at midway to see the firework at june 4 1942. There was none .
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Old 11-18-08, 04:53 AM   #750
Kruger
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Well, you might want to try RFB and the new damage model, see if it suits you.
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