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05-02-13, 02:44 PM | #331 |
Navy Seal
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We don't see the moon same way in south hemisphere than in north hemisphere, and equator is different too
South hemisphere should be like that for all phases: North hemisphere should be the inverse And equator should be like: Where i live, moon almost look like a "smile" at first quarters, a mix between equator and south hemisphere. I'm quite sure all those moon phases around the world can't be done in SH, but maybe something close
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05-02-13, 03:06 PM | #332 | |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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I look forward to hearing from you
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No idea about it |
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05-02-13, 04:33 PM | #333 | |
Navy Seal
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Sea should be flat almost a mirror, but with small ondulations probably due to sea "inertia" force (don't know how to say in english): [SeaType 0] WindSpeed=0.000000 ScaleX=0.000000 ScaleY=0.000000 ScaleZ=0.000000 ScaleNormal=6.000000 BumpScaleU=2.000000 BumpScaleV=1.000000 NormalSharpness=0.030000 BumpScale=18.000000 BumpStrength=0.600000 FarWavesScale=1.500000 FarWavesStrength=0.500000 FresnelBias=0.150000 FresnelPower=8.000000 LargeWavesArmonics=3 LargeWavesCoef=0.050000 SeaSpeed=0.800000 WaveChoppinessFactor=0.010000 ReflectionIntensity=1.200000 ReflectionDeformation=0.500000 TransparencyDistance=3.200000 TransparencyDistanceUnder=9.000000 SpecGlossiness=160.000000 SpecIntensity=5.000000 SpecSpread=0.563000 UnderSpecGlossiness=32.000000 UnderSpecIntensity=4.000000 ExtraSpecGlossiness=1.000000 ExtraSpecIntensity=0.070000 ExtraSpecSpread=0.070000 HeightColorFactor=2.000000 Very good rendering here
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05-02-13, 05:20 PM | #334 | |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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keep on your good work, Fifi
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On the topic of wind force and main wave characteristics, you might want to have a look into the sea state table available at the bottom of the following link: http://www.seakayak.ws/kayak/kayak.n...2570DA0057E036 For each wind force (in Beaufort scale) it lists significant wave height, average wave period and average wave lenght, calculated according to Pierson-Moskowitz spectrum. Average wave speed can be inferred as lenght/period Screenies? |
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05-02-13, 05:34 PM | #335 |
Navy Seal
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Thanks for the interesting links
Ok, screenies will come One thing i was thinking about waves in SH5, is i think they are instantaneously matched to wind speed. In RL, there is a time difference when for instance zero wind happens and flat sea...due to sea inertia Inverse, from zero wind to 15 m/s in same day, waves take time to raise. Not instantaneously like in game...but maybe it can't be done?
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05-02-13, 06:17 PM | #336 | |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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05-02-13, 07:22 PM | #337 |
Navy Seal
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Ah, interesting...but probably way too complicated for my adjustments capacities
Here some screens, but not zero wind yet (didn't have this wind in daylight yet in my current career - always at night ) My new fog settings, here medium one - with Sober DOF V6, sun looks awesome on my rig: 14m/s wind, i get sometime (seems time randomized!) "breaker" waves surging and raising suddently on the deck and conning tower: Other point of view: ...and giving this nice water splash from inside tower - but never submerge totally (other day screen): It's so realistic on my 28" screen, i could watch waves all day with the feeling to be wet! Love the new sea speed in your gale mod As soon as i'll get zero wind in daylight, i'll share it
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05-02-13, 10:36 PM | #338 |
Lieutenant
Join Date: Mar 2010
Location: South Atlantic
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Looks cool! |
05-02-13, 10:46 PM | #339 |
Navy Seal
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Finally some zero wind (day and night with light fog - but stars/sun/moon not affect by, as we know):
My own sub wave with zero wind: Trying to identify the boat's flag in background I still didn't try to give a more mirror effect...yet!
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05-03-13, 12:10 AM | #340 | |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
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05-03-13, 03:41 AM | #341 |
Navy Seal
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Other thing to note about winds and waves in SH5, is max game wind is 15m/s = 7 on Beaufort scale...
SH5 15m/s waves aren't really matching what we see on your link for 7 Beaufort as below... They are much higher/rougher. Could be because of the lack of higher wind in game
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05-03-13, 09:03 AM | #342 |
Sea Lord
Join Date: Jun 2008
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I know this is totally off topic...
I'm getting desperate...disaster struck
What to do? Or could anyone recommend a good therapist? |
05-03-13, 09:08 AM | #343 | |
Seasoned Skipper
Join Date: Mar 2010
Location: Berlin, Germany
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PS Is Uplay set to offline mode? PPS This is not Uplay, it's the old game launcher, uninstall (the launcher), load the uplay client, install. Should work. |
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05-03-13, 09:34 AM | #344 |
Watch
Join Date: Dec 2012
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Hello, Im just using this mod recently, now I see this mod creates many folder on my SH5 folder, is it normal? what is the function of this folder?
http://puu.sh/2M1st.png |
05-03-13, 09:41 AM | #345 | |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
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Quote:
Thanks Echolot! That screen looked so familiar but I didn't remember it was the old launcher. Seems like the patch didn't load properly, had to patch once again and to be sure I installed a new Uplay. All solved and up and running again Thanks again! |
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Tags |
climate, dynamic environment, environment, environmental mod, fog, weather |
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