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Old 02-19-07, 06:23 PM   #16
Herman
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Default Harpoon 3 scenarios for the PlayersDB

The 125th NEW Harpoon scenario of the year!

Clearing House





New World Order battleset #4 - Part 1 - The War with UBAN - Indian Ocean Persian Gulf - #5 CLEARING HOUSE

In September 1995, one of the West's not-so-secret desires was fulfilled. Saddam Hussein, the mother-of-all dictators, was assassinated. However, this apparent good fortune has also kindled one of the Western world's darkest fears. In the chaos following Hussein's demise, the "rogue nation" of Iran has taken political control of Iraq. This new nation has further amalgamated with Yemen, Syria, Egypt, and Libya in a new military and economic confederation known as the United Brotherhood of Arab-Persian Nations (UBAN). Led by Tehran, UBAN is, of course, staunchly anti-American. It is also the largest oil producer and the largest market for military arms in the world. These factors have combined to bring in the cash-hungry NSC as a powerful ally of the new Arab alliance. In a third, infinitely more terrifying re-play of the 1980-1988 and 1990-1991 Persian Gulf conflicts, UBAN has threatened to cut off the flow of oil in the Gulf and to invade both Kuwait and Saudi Arabia if the latter nations do not join UBAN.

The loss of these friendly partners would be a tremendous blow. Bolstered by its alliance with the NSC (New Soviet Confederation), UBAN is determined to make good on its promise to drive out the Great Satan.

Background:

Your objective is to land amphibious forces at Beachhead Doorstop. UBAN forces are in disarray and the counter-attack has begun in earnest. The primary obstacle to landing in Kuwait will be substantial air assets, including front-line NSC units held at air bases deep inside Iran and the former Iraq.

Clearing House

Secret - Flash Message - 1320Z951102

Fr: CinCPac HQ - Pearl Harbour
To: CentCom HQ - Diego Garcia
Strike Comd HQ - Diego Garcia
CVBG 44.1 Flag Eisenhower
PhibGru 64 Flag Boxer

Subj: Amphibious Landing at Beachhead Doorstop

1. SitRep

UBAN forces are on the run. US troops are continuing to land in force via the air bridge into Saudi Arabia. GCC troops are advancing along the coast. Some hours ago, Dhahran International Airport was re-taken and is now being repaired for use by our forces.

2. Orders

CVBG 44.1 - Flag Eisenhower - Continue the suppression of UBAN forces and facilities. The primary targets are airfields in Iran and the former Iraq. Provide force protection to PhibGru 64 and the amphibious landing as requested.

PhibGru 64 - Flag Boxer - Launch the amphibious landing at Beachhead Doorstop. CVBG 44.1 will provide force protection. Dhahran is available to helicopters and VTOL aircraft.

3. Rules of Engagement

Warning level Red. Weapons Free. Engage and destroy hostile contacts at will.

Special weapons release NOT << Repeat >> NOT anticipated.

Report Codename - Clearing House

Scenario Duration: 36 hours

Victory Conditions clarification:

1) Get 10 ships to the Beachhead for 5 hours.
2) Destroy 125 aircraft
3) Do not lose more than three ships
4) Do not lose more than 48 aircraft
5) Destroy UBAN ground forces at the beachhead

Author: Herman Hum, Brad Leyte

This scenario requires the latest release of the PlayersDB v6.4.9

Get it via: HarPlonkHQ, GameSquad, HarpGamer, SimHQ, PlayersDB Depot, Matrix, SubSim, CombatAce, or Frugal's World of Simulation.

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Old 02-24-07, 11:57 AM   #17
Herman
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Default New Harpoon3 Scenario

The 126th NEW Harpoon scenario of the year!

Steel Broom




In response to requests from KlubMarcus and Sharker2003, this scenario has been written with plenty of contacts to give it that additional realistic feeling of maritime situational awareness. Keep up the excellent feedback and the designers will try to accommodate as many requests as possible.

New World Order battleset #4 - Part 1 - The War with UBAN - Indian Ocean Persian Gulf - #6 STEEL BROOM

In September 1995, one of the West's not-so-secret desires was fulfilled. Saddam Hussein, the mother-of-all dictators, was assassinated. However, this apparent good fortune has also kindled one of the Western world's darkest fears. In the chaos following Hussein's demise, the "rogue nation" of Iran has taken political control of Iraq. This new nation has further amalgamated with Yemen, Syria, Egypt, and Libya in a new military and economic confederation known as the United Brotherhood of Arab-Persian Nations (UBAN). Led by Tehran, UBAN is, of course, staunchly anti-American. It is also the largest oil producer and the largest market for military arms in the world. These factors have combined to bring in the cash-hungry NSC as a powerful ally of the new Arab alliance. In a third, infinitely more terrifying re-play of the 1980-1988 and 1990-1991 Persian Gulf conflicts, UBAN has threatened to cut off the flow of oil in the Gulf and to invade both Kuwait and Saudi Arabia if the latter nations do not join UBAN.

The loss of these friendly partners would be a tremendous blow. Bolstered by its alliance with the NSC (New Soviet Confederation), UBAN is determined to make good on its promise to drive out the Great Satan.

Background:

UBAN forces are nearly defeated, but their ruling council has called for the Hand of Allah to strike down the Dragon in a great ball of fire. There are indications that UBAN has built several nuclear weapons, possibly using technology purchased from the NSC, and is now preparing to use them. The weapons are being held in bunkers deep inside Iran and the former Iraq. Your mission is to launch pre-emptive nuclear strikes on these sites. It is important that you time the strikes so that all three targets are destroyed as close to simultaneously as possible or the nukes may be moved to safety elsewhere. Or worse, they might be launched...

Secret - Flash Message - 0105Z951104

Fr: CinCPac HQ - Pearl Harbour

To: CentCom HQ - Diego Garcia
Strike Comd HQ - Diego Garcia
CVBG 44.1 Flag Eisenhower
PhibGru 64 Flag Boxer
Subj: UBAN Nuclear capability

1. SitRep

UBAN forces are believed to be preparing to use nuclear weapons from three sites - two in Iran and one in the former Iraq. These sites must be destroyed immediately. It has been decided that the only way to be certain of the neutralization of these weapons of mass destruction is to launch a pre-emptive strike with special weapons. Launch authentication codes follow.

2. Orders

Initiate SIOP contingency warplan Operation Steel Broom. Attack and destroy all three UBAN nuclear sites at Balad, Kas Han, and Jandaq. Near simultaneous destruction is the preferred means of achieving success.

PhibRon Box is to remain on station and support amphibious landing.

Author: Herman Hum, Brad Leyte

This scenario requires the latest release of the PlayersDB v6.4.9

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Old 03-03-07, 03:13 AM   #18
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Default Harpoon 3 scenarios for the PlayersDB

The 127th NEW Harpoon scenario of the year!

ALPHA STRIKE 2




As the Serbian Civil War reached its fifth anniversary, the UN's decision to withhold ground troops continued to be widely debated. Although the addition of US air power was welcomed, alone, it was insufficient to turn the tide. The ground-pounder's axiom that "Air power alone cannot win a war. No airedale ever has or ever will be capable of taking and holding an acre of dirt," continued to stand the test of battle.

As a result, the Serbian Civil War was not so much a civil war as it was a thresher of human bodies and spirits. Small battles ignited and then smouldered throughout the area. There simply was no "forward edge of the battle area". For each individual, the FEBA was where he or she stood confronting the enemy at one particular tick of the clock. Humans were fed into one end of the thresher and the chaff of broken bodies, broken minds, and human souls was discharged from the other.

Of the US military services with aviation capability, the Air Force had no interest in the kind of missions required here. None were high, fast, or stealthy. The A-10 Warthogs would have been ideal had any remained in service. The confining waters and the mission profile of close air support turned the Navy off almost as fast. For a dirty knife fight in the close confines of a dark alley, only the Marines had the know-how, the equipment, and the enthusiasm for the job. "Aye-aye, sir. Semper Fi!" was their response.

Author: Herman Hum
Original designer: Delwin Hinkle

This scenario is a re-make of a Harpoon Classic scenario from the Harpoon Designers Series II and has been re-made for Harpoon 3 with the consent of AGSI.

This scenario requires the latest release of the PlayersDB v6.4.9

Get it via: HarPlonkHQ, GameSquad, HarpGamer, SimHQ, PlayersDB Depot, Matrix, SubSim, CombatAce, or Frugal's World of Simulation.

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Old 03-10-07, 02:16 AM   #19
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Default Harpoon 3 scenarios for the PlayersDB

The 128th NEW Harpoon scenario of the year!

MATRIX SHIELD



Baltic Sea game of cat and mouse.
The GIUK Gap is THE single most significant choke point for Russian merchant and naval shipping. These waters are also rich with abundant fishing areas and valuable mineral deposits and disputes regarding them are common. The resources that Russian once counted on are no longer guaranteed and a hungry Bear is a dangerous thing, indeed. At the same time, the Western Democracies are scrapping their naval assets faster than they built them in the 1980s.

From: Fleet HQ, Musko, Stockholm
To: Cmdr, K21, Goteborg
Capt, Kaszub
Info: Naval Attache, Moscow
Subj: Operation Matrix Shield

1. CIS Naval and government confirmation. A Kilo-class submarine is in your vicinity. It has been confirmed as a renegade and a contraband trader. CIS government requested assistance in his capture. Operation is designated Matrix Shield.

2. Objective: Locate and detain CIS Kilo-class submarine in your immediate vicinity. Use all means necessary.

Author: Herman Hum

This scenario requires the latest release of the PlayersDB v6.4.9

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Old 03-17-07, 04:15 AM   #20
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Default Harpoon 3 scenarios for the PlayersDB

The 129th NEW Harpoon scenario of the year!

CHOKE POINT - PIG BOATS 1



At first, the world considered the declaration of war nothing more than a formality -- a joke. How could Russia successfully stage a war against Spain? Sure, the Spanish had vetoed the EC trade agreement with their large eastern neighbour, but they had their reasons. The problems could be evaluated and resolved. The declaration of war, though unnecessary, was somewhat understandable. In any case, the two nations were so far removed that nothing would come of the "war" -- right?

The EC was completely shocked by the blitz the Russians conducted against the Spanish fleet. In only a few hours, the Iberian fleet ceased to exist, aside from a few patrol boats and one or two frigates. Did the remainder of the EC assist in the battle? Wasn't there a defensive agreement in the EC treaty? When Russia began assuring the EC that only the Balearic Islands would be the subject of the war, many European nations hesitated in joining the fray. The Russians were obviously angry and may actually invade the little-defended eastern borders of the Community.

Britain, however, did not hesitate. Within an hour of the initial hostilities against Spain, Britain warned the Russians to back off. Then, a Russian amphibious formation was spotted moving towards Gibraltar. With no other nations assisting, Britain ordered what few subs it had in the Western Med to battle stations. Had the British not been conducting ASW and bottom-contour mapping of the Gibraltar region, Spain would have lost the Balearic Islands. They still might.

Duration: 60 hours
Original designer: Cass M. Johnson
Author: Herman Hum

This scenario requires the latest release of the PlayersDB v6.4.9

Get it via: HarPlonkHQ, GameSquad, HarpGamer, SimHQ, PlayersDB Depot, Matrix, SubSim, CombatAce, or Frugal's World of Simulation.

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Old 03-24-07, 02:06 AM   #21
Herman
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Default Harpoon 3 scenarios for the PlayersDB

The 130th NEW Harpoon scenario of the year!

GULF OF SOLLUM



On March 7th 1983, at the height of the Cold War, Hr Ms Zwaardvis is leaving Den Helder, Netherlands for a five week underwater transit to Naples, Italy. The SSK has been added to Task Force 69, and will carry out Recon missions of Soviet fleet anchorages just outside the Libyan 12-mile zone in the Gulf of Sollum.

The Soviet Black Sea Fleet, faced with being bottled up behind the Bosporus, has taken to basing numerous warships in deep anchorages in International waters off North Africa in the Med. Sollum is the biggest of these.

NATO MPA's keep a permanent watch on these offshore bases; but submarines are better able to observe Soviet activities, doctrine, training exercises and take hullshots of newly arrived ships and subs.

This, then, is the mission of Hr Ms Zwaardvis, a modern Dutch submarine designed for the Cold War.

Author: Freek Schepers

This scenario requires the latest release of the PlayersDB v6.4.9

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Old 03-31-07, 01:26 AM   #22
Herman
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Default Harpoon 3 scenarios for the PlayersDB

The 131st NEW Harpoon scenario of the year!

RECONNAISSANCE



PROJECT PENINSULA 94
Peninsula 94 is a series of 4 related scenarios (Recon, Ingress, Strike Ops, and Egress) representing different phases of a US multi-carrier battle group attack on the Kola Peninsula. From the Russian perspective, this is the mission the navy has trained for since its beginning: defense of the homeland.

These scenarios are related by a common order of battle and a concurrence of mission. Any discrepancies can be attributed to poor bomb damage assessment and better than expected damage control. They should be played in order and from the same side to appreciate the developing momentum an operation of this magnitude has.

Reconnaissance:

From the NATO perspective, this scenario is a submariner's delight. A force of SSNs must enter Russian waters and conduct an intelligence sweep of the area prior to the arrival of the CVBG. This scenario is going to require discipline and restraint on the part of the NATO player if he hopes to be successful in the overall strategy. Many targets of opportunity may present themselves, but adherence to the Rules of Engagement is the only way to win.

From the Russian perspective, it's only a matter of time. Much of the fleet has been forced to retreat out of the North Atlantic and is now trying to re-group in the Norwegian Sea. The next logical step for NATO is an attack on the Kola Peninsula by a large CVBG which would surely be preceded by a submarine force to gather intelligence. This scenario is a large-scale ASW operation with a wrinkle, that being several unescorted capital ships in transit to re-organization points. The challenge here is force allocation. With limited first-line ASW assets, hard choices will have to be made and risks taken.

Original author: BI Hutchison
Author: Herman Hum

This scenario requires the latest release of the PlayersDB v6.4.9

Get it via: HarPlonkHQ, GameSquad, HarpGamer, SimHQ, PlayersDB Depot, Matrix, SubSim, or Frugal's World of Simulation.

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Old 04-07-07, 03:36 AM   #23
Herman
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Default Harpoon 3 scenarios for the PlayersDB

120 MORE Harpoon scenarios!

A total of 250 releases this year!


On January 28, 2007, David Ennis released 117 of his personal scenarios for the Harpoon community to enjoy. At the time, this was the record for the single greatest publication of Harpoon scenarios in a single day. As records are wont to do, this one stood for just 66 days.

Today, after getting permission and full consent from AGSI, we proudly release 120 Harpoon 3 scenarios for the PlayersDB. These scenarios were originally made for Harpoon2 and have now been re-made for compatibility with Harpoon3 and the PlayersDB with the consent of AGSI. With this release, more functional scenarios are currently available for the PlayersDB than for any other database in existence.

For your convenience and playing enjoyment, all of these scenarios have been organized by Battleset and can be downloaded accordingly. Or, you can grab the COMPLETE library of scenarios for the PlayersDB. With a single click, you can download over 200 scenarios and install them so that they are all arranged according to Battlesets.

Many thanks to Frans Koenz and PlayersDB Depot for moving mountains to get these files hosted.

Harpoon3.6.3 users can get them at:

Complete Harpoon 3.6.3 Library [PlayersDB-7.4.7]

Cold War Battleset [PlayersDB-7.4.7]

Global Conflicts 1 Battleset [PlayersDB-7.4.7]

Global Conflicts 2 Battleset [PlayersDB-7.4.7]

Global Conflicts 3 Battleset [PlayersDB-7.4.7]

Regional Conflicts 1 Battleset [PlayersDB-7.4.7]

Regional Conflicts 2 Battleset [PlayersDB-7.4.7]

Tutorial Battleset [PlayersDB-7.4.7]

WestPac Battleset [PlayersDB-7.4.7]

Just unzip the file into C:\Harpoon3

Scenarios can also be loaded individually at:

http://www.GameSquad.com/forums/down...p?do=cat&id=36

These scenarios specifically require the PlayersDB v7.4.7 which can be found:

http://www.GameSquad.com/forums/down...p?do=cat&id=51

Just unzip the file into C:\Harpoon3

Home of the Harpoon3 PlayersDB

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Last edited by Herman; 04-07-07 at 06:11 PM.
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Old 04-14-07, 01:13 AM   #24
Herman
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Default Harpoon 3 scenarios for the PlayersDB

The 251st NEW Harpoon scenario of the year!

Last week, we released 120 New scenarios. This week, we return you to our regular programming schedule.

INGRESS



PROJECT PENINSULA 94

Peninsula 94 is a series of 4 related scenarios (Recon, Ingress, Strike Ops, and Egress) representing different phases of a US multi-carrier battle group attack on the Kola Peninsula. From the Russian perspective, this is the mission the navy has trained for since its beginning: defense of the homeland.

These scenarios are related by a common order of battle and a concurrence of mission. Any discrepancies can be attributed to poor bomb damage assessment and better than expected damage control. They should be played in order and from the same side to appreciate the developing momentum an operation of this magnitude has.

Ingress:

This phase of the operation is probably the most nerve-wracking on a battle group command staff. Discovery now could mean fighting all the way to the target area and facing an alert enemy, or the cancellation of the mission, altogether. Emission control and long-range ASW operations are the order of the day. Russian search activity can be expected to increase as you close on the target. This scenario is primarily an escort mission and an exercise in staging. All capital ships must make it to their assigned operating area with time-on-station requirements.

From the Russian perspective, this is an offensive submarine operation. Any battle group attempting an attack on the Kola Peninsula has to enter very heavily travelled submarine routes and should be susceptible to detection. A creditable air component will be available to prosecute any surface contacts, although particular attention should be given to support groups. This scenario is designed to illustrate that there is more than one way to skin a cat. The Russian will be tempted to attack the first contact which will be heavily defended. The key here is the support group. Get to them and the operation is over.

Original author: BI Hutchison
Author: Herman Hum

Harpoon3.6.3 users can get the
Complete Harpoon 3.6.3 Library [PlayersDB-7.4.7]

Just unzip the file into your Harpoon3 folder normally found at C:\...\Harpoon3

Scenarios can also be loaded individually at:

http://www.GameSquad.com/forums/down...p?do=cat&id=36

This scenario requires the latest release of the PlayersDB v7.4.7

Get it via: HarPlonkHQ, GameSquad, HarpGamer, SimHQ, PlayersDB Depot, Matrix, SubSim, or Frugal's World of Simulation.

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Old 04-21-07, 01:56 AM   #25
Herman
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Default Harpoon 3 scenarios for the PlayersDB

The 252nd NEW Harpoon scenario of the year!

RESCUE A SAILOR



On March 23, 2007 Fifteen Royal Marines were captured by Iranian patrol boats while on routine inspection of an Indian freighter.

The UK must look for options, through political or military means, to get its people back.

At the same time, US presence in the Gulf is at a high with two CVBGs amidst great tension over Iran's nuclear program.

Author: Freek Schepers

Harpoon3.6.3 users can get them at:

Complete Harpoon 3.6.3 Library [PlayersDB-7.4.7]

Just unzip the file(s) into your Harpoon3 folder normally found at C:\...\Harpoon3

Scenarios can also be loaded individually at:

http://www.GameSquad.com/forums/down...p?do=cat&id=36

This scenario specifically requires the PlayersDB v7.4.7 which can be found:

http://www.GameSquad.com/forums/down...p?do=cat&id=51

Home of the Harpoon3 PlayersDB

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Old 04-28-07, 02:04 AM   #26
Herman
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Default Harpoon 3 scenarios for the PlayersDB

The 253rd NEW Harpoon scenario of the year!

Strike Operations



PROJECT PENINSULA 94

Peninsula 94 is a series of 4 related scenarios (Recon, Ingress, Strike Ops, and Egress) representing different phases of a US multi-carrier battle group attack on the Kola Peninsula. From the Russian perspective, this is the mission the navy has trained for since its beginning: defense of the homeland.

These scenarios are related by a common order of battle and a concurrence of mission. Any discrepancies can be attributed to poor bomb damage assessment and better than expected damage control. They should be played in order and from the same side to appreciate the developing momentum an operation of this magnitude has.

Strike Operations

This is pay dirt for US forces: conduct large-scale strike operations against the home of the Red Banner Fleet. While the mission is straight-forward, this scenario promises to be a case study in contingency planning as situations change quickly in a high-threat environment. Asset allocation and formation rotation is the key to survival for surface elements in this scenario. To be successful in the strike arena of this scenario, solid adherence to the fundamentals is vital. Any deviation may have catastrophic effects on the overall plan as a carrier is useless without its aircraft.

From the Russian perspective, coastal defense has been the heart of fleet planning since its inception, though it was always expected that more high-value assets would be available for the task. The player will be expected to focus remaining assets in defense of land-based facilities. The nuclear option is available. Since no single group has the striking power to penetrate a CVBG defensive screen, coordination is the key in offensive operations.

Original author: BI Hutchison
Author: Herman Hum

Harpoon3.6.3 users can get the
Complete Harpoon 3.6.3 Library [PlayersDB-7.4.7]

The HDS II GIUK Battleset is available at:
Harpoon Designer Series II GIUK Battleset

Just unzip the file(s) into your Harpoon3 folder normally found at C:\...\Harpoon3

Scenarios can also be loaded individually at:

http://www.GameSquad.com/forums/down...p?do=cat&id=36

This scenario requires the latest release of the PlayersDB v7.4.7

Get it via: HarPlonkHQ, GameSquad, HarpGamer, SimHQ, PlayersDB Depot, Matrix, SubSim, or Frugal's World of Simulation.

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Old 05-05-07, 03:14 AM   #27
Herman
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Default Harpoon 3 scenarios for the PlayersDB

The 255th NEW Harpoon scenario of the year!

MATRIX SIEGE




An exercise between the USN and Baltic naval forces. The passages of the Greenland-Iceland-United Kingdom [GIUK] Gap remain an intense focal point even in time of peace.

The GIUK Gap is THE single most significant choke point for Russian merchant and naval shipping. These waters are also rich with abundant fishing areas and valuable mineral deposits and disputes regarding them are common. The resources that Russian once counted on are no longer guaranteed and a hungry Bear is a dangerous thing, indeed. At the same time, the Western Democracies are scrapping their naval assets faster than they built them in the 1980s.

The potential for armed conflict remains very real.

The choke-point nature of the geography dictates that the GIUK will remain a very busy place in terms of submarines and ASW operations with land-based aircraft playing a major role. The ubiquitous Tu-95 Bear and the omnipresent P-3 Orion remain prominent and, with the proximity of numerous land bases, you will also find the Atlantique, the May, and the Nimrod; each a major player in either closing or holding open the door to the Atlantic.

Author: Herman Hum

Harpoon3.6.3 users can get the
Complete Harpoon 3.6.3 Library [PlayersDB-7.4.7]

The HDS II GIUK Battleset is available at:
Harpoon Designer Series II GIUK Battleset

Just unzip the file(s) into your Harpoon3 folder normally found at C:\...\Harpoon3

Scenarios can also be loaded individually at:

http://www.GameSquad.com/forums/down...p?do=cat&id=36

This scenario requires the latest release of the PlayersDB v7.4.7

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Home of the Harpoon3 PlayersDB

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Old 05-12-07, 04:16 AM   #28
Herman
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Default Harpoon 3 scenarios for the PlayersDB

The 256th NEW Harpoon scenario of the year!

EGRESS



PROJECT PENINSULA 94
Peninsula 94 is a series of 4 related scenarios (Recon, Ingress, Strike Ops, and Egress) representing different phases of a US multi-carrier battle group attack on the Kola Peninsula. From the Russian perspective, this is the mission the navy has trained for since its beginning: defense of the homeland.

These scenarios are related by a common order of battle and a concurrence of mission. Any discrepancies can be attributed to poor bomb damage assessment and better than expected damage control. They should be played in order and from the same side to appreciate the developing momentum an operation of this magnitude has.

Egress:

For NATO, it's time to withdraw. Relentless attacks have begun to take their toll as casualties mount and magazines are down to their last reloads. Russian defenses are well aware of your approximate position and attacks are growing in size and determination. Speed is life. Return to safer waters as soon as possible. The air defense network is now operational at Keflavik, so air support will be available. This scenario will illustrate the difficulties a battle group commander will face in fighting a rear-guard action against a force receiving reinforcements. Deception should play a critical part of any strategy. Survival of the carriers is critical to future operations.

From the Russian perspective, revenge is the order of the day. Attacks by US forces have done grave damage to Red Banner Fleet facilities and eliminated much of the high-level command staff in the area. The President has committed the bulk of the naval aviation reserves in an attempt to punish the Americans. A nuclear strike is authorized, though only with cruise missiles. Any use of ballistic missiles may precipitate escalation. Early destruction of the American carriers will avert escalation so time is of the essence.

Original author: BI Hutchison
Author: Herman Hum

With over 16,000 PlayersDB scenarios downloaded in the last 4 weeks alone, the PlayersDB has proven itself the unequivocal players' favourite.

Harpoon3.6.3 users can get the
Complete Harpoon 3.6.3 Library [PlayersDB-7.4.7]

The HDS II GIUK Battleset is available at:
Harpoon Designer Series II GIUK Battleset

Just unzip the file(s) into your Harpoon3 folder normally found at C:\...\Harpoon3

Scenarios can also be loaded individually at:

http://www.GameSquad.com/forums/down...p?do=cat&id=36

This scenario requires the latest release of the PlayersDB v7.4.7

Get it via: HarPlonkHQ, GameSquad, HarpGamer, SimHQ, PlayersDB Depot, Matrix, SubSim, or Frugal's World of Simulation.

Home of the Harpoon3 PlayersDB

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Old 05-19-07, 03:03 AM   #29
Herman
Ace of the Deep
 
Join Date: Jan 2005
Location: Canada
Posts: 1,184
Downloads: 269
Uploads: 1046


Default Harpoon 3 scenarios for the PlayersDB

The 257th NEW Harpoon scenario of the year!

INTERFET-STABILIZE




East Timor is an old Portuguese colony which was annexed by Indonesia in 1975. In August 1999, the citizenry overwhelmingly voted for independence, and, almost immedately afterwards, Indonesian-backed militia bacame active. By September, 250.000 people had fled the killings.

In September, President Habibi of Indonesia finally agreed to the deployment of a multinational UN-peacekeeping force in East Timor so long as it was primarily Asian troops.

While US, New Zealand, Italian, Singapore, Malaysian, and Norwegian troops began the long preparations for deployment, Australia was ready and an amphibious convoy put to sea.

Indonesia objected strongly to this breach of the agreement.

Author: Freek Schepers

With over 20,000 PlayersDB scenarios downloaded in the last 6 weeks alone, the PlayersDB has proven itself the unequivocal players' favourite.

Harpoon3.6.3 users can get the
Complete Harpoon 3.6.3 Library [PlayersDB-7.4.7]

The Stand-Alone Battleset is available at:
Stand-Alone scenarios PlayersDb-7.4.7

Just unzip the file(s) into your Harpoon3 folder normally found at C:\...\Harpoon3

Scenarios can also be loaded individually at:

http://www.GameSquad.com/forums/down...p?do=cat&id=36

This scenario requires the latest release of the PlayersDB v7.4.7

Get it via: HarPlonkHQ, GameSquad, HarpGamer, SimHQ, PlayersDB Depot, Matrix, SubSim, or Frugal's World of Simulation.

Home of the Harpoon3 PlayersDB

FilesOfScenShare


__________________
Guidelines for ScenShare scenarios:

1) Enjoy creating it
2) Enjoy playing it
3) Enjoy sharing it
4) Enjoy helping others create them

The PlayersDB - The Harpoon Community's #1 Choice.

Harpoon3 Frequently Asked Questions
Herman is offline   Reply With Quote
Old 05-26-07, 04:20 AM   #30
Herman
Ace of the Deep
 
Join Date: Jan 2005
Location: Canada
Posts: 1,184
Downloads: 269
Uploads: 1046


Default Harpoon 3 scenarios for the PlayersDB

The 258th NEW Harpoon scenario of the year!

ANGLO-EUROPEAN WAR




The EC was the first economic system to recover from the World Recession of the 90's. However, the advantage gained was short-lived, with the US economic situation strengthening rapidly. European leaders understood that if the US was to regain its advantage in economics held since the Second World War, the European nations would continue to live under the iron fist of North American dominance. They decided that things must change.

When the complete ban on trade with North America was passed in several legislatures of the EC nations, the world was aghast. In effect, the EC declared Cold War on America and the results would be nothing short of destructive.

The war which followed, however, originated from an unusual direction. Great Britain refused to pass the non-trade agreement and began unrestricted, even forced, trade with the United States. The US quietly rendezvoused with British shipping in the mid-Atlantic and escorted the trade ships across the sea. The Americans knew that they would be in a position of authority shortly and chose not to rustle the European feathers until such time.

But, the Continental EC would have none of this. Demands for British acceptance of the trade pact were fierce, but unheeded. The French were the first to respond. If the British would not freely accept the trade pact, they would be forced to adhere.

Author: Herman Hum

With over 22,000 PlayersDB scenarios downloaded in the last 7 weeks alone, the PlayersDB has proven itself the unequivocal players' favourite.

Harpoon3.6.3 users can get the
Complete Harpoon 3.6.3 Library [PlayersDB-7.4.7]

The HDS II GIUK Battleset is available at:
Harpoon Designer Series II GIUK Battleset

Just unzip the file(s) into your Harpoon3 folder normally found at C:\...\Harpoon3

Scenarios can also be loaded individually at:

http://www.GameSquad.com/forums/down...p?do=cat&id=36

This scenario requires the latest release of the PlayersDB v7.4.7

Get it via: HarPlonkHQ, GameSquad, HarpGamer, SimHQ, PlayersDB Depot, Matrix, SubSim, or Frugal's World of Simulation.

Home of the Harpoon3 PlayersDB

FilesOfScenShare


__________________
Guidelines for ScenShare scenarios:

1) Enjoy creating it
2) Enjoy playing it
3) Enjoy sharing it
4) Enjoy helping others create them

The PlayersDB - The Harpoon Community's #1 Choice.

Harpoon3 Frequently Asked Questions
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