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Old 11-02-09, 11:43 AM   #556
keltos01
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[quote=peabody;1197834]Keltos will have to answer about the subs, he did all the research and I imagine they are accurate. (Except for the rockets he want to add.)
they are historically accurate : in 44' they had surface to air unguided rockets and surface to surface rockets.
The escorts are a mixture, I didn't want it so bad you can't finish a single mission. Interest wouldn't last long there. Without even changing defaults there are basically three
Somers: Calm and ignorant
Clemson: Knows where you are and it going to get you.
Fletcher: Persistant, doent' like to give up and turn back, harder to get away from.
And we have some with DDs and DEs from other nations, some with Hedgehogs, that will wake you up if you don't expect it.
help !!! gimme a Fleetboat please ! just kidding

@Dagon : nice work but there shouldn't be any doors on the midget's tubes
Then when you add in some "Elite" it gets tougher. At the Beta release, I will not have a lot of "Elite" unless we get time to thoughly test the new damage model. Like I said I want it difficult but I do want you to be able to play it without having to start over every other mission.
thank God for that !
Some things to keep in mind, this is not 100% historical, let's face it the Japanese Subs didn't accomplish a lot during the war. We are designing it like the Japanese thought, sinking our warships was the way to win the war, not sinking our merchants. So you will see more Warships, Task Forces, and less Merchants. You will see some supply drops but not to the extent they really did it.
good
The reason we are doing this is the Uboats were done in SH3 and SH4 and OM. The Fleet boats had several Super MODs which we could not even think to compare with since this is my first MOD of anything. I had to learn as I went along. And nobody did the Japanese, and Keltos had some Japanese subs and no campaign.


I had a Sen Toku playable (my first mod) but I was doing the Campaign with Fleet boat files while Keltos' subs were uboats, so he asked me and I agreed to switch to the uboat files. (unfortunetly some real life got in the way and we haven't finished yet, which is our fault.)
I have to get this finished soon or Keltos will be shooting Atomic bombs out the snorkel. He loves all this new stuff, AI torps, rockets, etc. ( I pick on him, but he has a good sense of humor and puts up with a lot of crap from me)same goes, we're a TEAM.

I am just sorry we are so late with this, expecially with SH5 right around the cornor.

Peabody
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Last edited by keltos01; 11-02-09 at 02:25 PM.
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Old 11-08-09, 12:24 PM   #557
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Default A newbie question

Hi All
Is this a mod which is compatiable with SH4 Uboat missions game?(i mean will i be able to install it even if i had the U boat missions expansion installed?)

thank you

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Old 11-08-09, 12:42 PM   #558
peabody
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Quote:
Originally Posted by starsiege View Post
Hi All
Is this a mod which is compatiable with SH4 Uboat missions game?(i mean will i be able to install it even if i had the U boat missions expansion installed?)

thank you

Welcome starsiege. You need the expansion pack Uboat add on to play this Campaign.

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Old 11-08-09, 01:03 PM   #559
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Dagon...thats some pretty sexy modeling going on there. Bravo!

Best of luck with this mod.
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Old 11-09-09, 02:45 AM   #560
keltos01
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Default Sen Taka



Quote:
The Sen Taka (submarine, high speed), in high bursts of speed, could run faster submerged than on the surface for up to an hour. The only World War II submarine comparable in underwater speed to the I-201 class was the German Type XXI "Elektro-boote" class. The I-201 class had streamlined all-welded hulls, high capacity 4,192 cell batteries and electric motors that provided almost twice the horsepower of their German-designed diesel engines. The I-201 class were fitted with snorkels to allow cruising submerged on their diesels and recharging of their batteries while underwater. They carried 25-mm guns in retractable mounts to maintain streamlining. Eight boats were laid down, but only three were completed before the end of the war. None saw operational use.
Dagon :

I would rather have you spend you valuable modelling time on a class we sorely miss : the HA 200 class

The Sen Toku misses details, but I thought the stock hull was ok ?

I have posted the blueprint on the blueprint thread.

regards

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Old 11-10-09, 03:39 PM   #561
keltos01
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Default teaser (again ;) )




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Old 11-10-09, 06:16 PM   #562
keltos01
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off Pearl getting dc...

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Old 11-14-09, 01:14 AM   #563
starsiege
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Welcome starsiege. You need the expansion pack Uboat add on to play this Campaign.

Peabody
Thank you. I have the U boat missions add on installed. Where do i download this campaign?
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Old 11-14-09, 10:15 AM   #564
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Keltos01

Give drawings and boat photos, I will make. But quickly it will not turn out. Now I am engaged in addition Great War: Battle for Baltic
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Old 11-14-09, 10:59 AM   #565
Bubblehead1980
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Did you guys ever find anyone to do the Japanese voices?
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Old 11-14-09, 03:11 PM   #566
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@Starsiege:
It has not been released yet.

@Bubblehead1980

No, we didn't find anyone to do the voices. Keltos had a couple of people willing to do it but were unable.

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Old 11-14-09, 03:41 PM   #567
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now i'm working for japanese submarine Kaidai 7, there are some screnees) would you like to include it to your mod when i'll finish it?
later i'll need some help to incorporate it the game)

Last edited by dyshman; 11-14-09 at 08:35 PM.
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Old 11-16-09, 07:35 AM   #568
keltos01
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Quote:
Originally Posted by dyshman View Post
now i'm working for japanese submarine Kaidai 7, there are some screnees) would you like to include it to your mod when i'll finish it?
later i'll need some help to incorporate it the game)
Developed from the KD6 type, these attack submarines had an endurance of 75 days. Differences from the earlier type include concentration of all tubes forward, and slightly improved operating depth. The most notable naval successes by this class were both achieved by I-176. I-176 damaged cruiser USS Chester off Guadalcanal on 2 October 1942, preventing her from participating in the Battle of the Eastern Solomons and the First Battle of Guadalcanal. That boat also sank USS Corvina patrolling off of Truk on 16 November 1943. Polmar and Carpenter state that was the only instance of a Japanese submarine sinking a US submarine
http://www.combinedfleet.com/type_kd7.htm


I have very accurate blueprints for this sub and hull sections, I intended to make the 3D model myself at some point.





http://www.subsim.com/radioroom/edit...post&p=1066528

in a second beta why not

keep posting your WIP

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Old 11-16-09, 12:52 PM   #569
keltos01
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Dagon :

I would rather have you spend you valuable modelling time on a class we sorely miss : the HA 200 class

The Sen Toku misses details, but I thought the stock hull was ok ?

I have posted the blueprint on the blueprint thread.

http://www.subsim.com/radioroom/showthread.php?t=146720

regards

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Old 11-16-09, 05:35 PM   #570
loftyc
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Quote:
Originally Posted by starsiege View Post
Thank you. I have the U boat missions add on installed. Where do i download this campaign?

starsiege, the subs completed so far are somewhere at http://www.mediafire.com/?sharekey=1...4e75f6e8ebb871

install them, and choose one to use when you select a single mission as you would any other boat.

You can see from just those boats what a hell of a job these guys are doing!
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