SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Current crop of subsims & naval games > Wolfpack
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-26-24, 11:07 AM   #181
Fidd
XO
 
Join Date: Apr 2005
Location: Blighty!
Posts: 423
Downloads: 10
Uploads: 0


Default

146. Loose and suspended objects.

A nice feature of SH3 were all the hanging hams and what-not which were hung above in the control-room, and which swayed gently with the roll and pitch of the boat, and which did so more vigorously when DC'd. It would be nice to see some of these performing the same "roll" (or falling?) in WP. Additionally, there might be loose objects such as a pile of tins, belongings from lockers, locker doors etc, which could spill about in rough seas or when DC'd, with attendant sound effects.

This would help create more of a local-earth vertical reference in the boat, as well as provide scope for more immersive experience of being in rough weather or subject to DC's. Personally I find the few "flashes", almost inaudible DC explosion sounds, and lack of camera-shake, to be particularly underwhelming when hit by nearby DC's. Adding pitching movement to the boat would also add to this. (as far as I'm aware our boats only roll)
Fidd is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:51 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.