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Old 10-20-10, 11:02 PM   #1
Ducimus
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Adding crew to engine room:
Where do you mean? In the crew configuration screen? Or in 3d? Or both?
Think of what you see in 3d, and what you see in the crew configuration screen, two completely different things. The reason is, where a crewman is displayed is not dictated by the compartment (though it can be if you want it to). You can have a crewman from the torpedo room appear in the engine room if you wanted to. So 3d, is not the same as what you see in the crew configuration screen in 2d.

I would recommend that you add in crew positions to the engine room in the UPC files first. How? Study the type 9D2 UPC file. Follow its example. But, one item i need to point out to you, is the VERY BOTTOM of the UPC file. The last few blocks there that set up systems and such. This is very important.

The UPC file is picky on syntax and attention to detail, you must be careful, and through.


RE getting crewman to respond to commands:
This is would require another tutorial write up. The best answer i can give you right now, is to study the cheif engineer graph file. It mightl take a couple days of study before you fully comprehend them. But, in short, study a crewman's graph file that responds to orders, create a new graph file, and experiment. Your welcome to reverse engineer any graph files i have worked on in mods "Nine Delta Two" and "Trigger Maru Overhauled". Once you understand them, its really not that hard to work with, but it is hard to explain.

RE Engine animations:
I never could figure that out. Privateer would know more then i.
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Old 10-21-10, 03:16 PM   #2
Tomi_099
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Quote:
Originally Posted by Ducimus View Post
Adding crew to engine room:
Where do you mean? In the crew configuration screen? Or in 3d? Or both?
Think of what you see in 3d, and what you see in the crew configuration screen, two completely different things. The reason is, where a crewman is displayed is not dictated by the compartment (though it can be if you want it to). You can have a crewman from the torpedo room appear in the engine room if you wanted to. So 3d, is not the same as what you see in the crew configuration screen in 2d.

I would recommend that you add in crew positions to the engine room in the UPC files first. How? Study the type 9D2 UPC file. Follow its example. But, one item i need to point out to you, is the VERY BOTTOM of the UPC file. The last few blocks there that set up systems and such. This is very important.

The UPC file is picky on syntax and attention to detail, you must be careful, and through.


RE getting crewman to respond to commands:
This is would require another tutorial write up. The best answer i can give you right now, is to study the cheif engineer graph file. It mightl take a couple days of study before you fully comprehend them. But, in short, study a crewman's graph file that responds to orders, create a new graph file, and experiment. Your welcome to reverse engineer any graph files i have worked on in mods "Nine Delta Two" and "Trigger Maru Overhauled". Once you understand them, its really not that hard to work with, but it is hard to explain.

RE Engine animations:
I never could figure that out. Privateer would know more then i.
---------------------------------

I'll thanks Ducimus, I'm going to find it!
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Old 10-21-10, 05:09 PM   #3
Madox58
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@ Ducimus,
Thanks for the Tutorial you did!
I never was an 'Inside' guy so that helped me a bunch!


@ Tomi,
When I get a better system?
I'll gladly play with the Engine Room.
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Old 10-27-10, 08:09 PM   #4
Tomi_099
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Quote:
Originally Posted by privateer View Post
@ Ducimus,
Thanks for the Tutorial you did!
I never was an 'Inside' guy so that helped me a bunch!


@ Tomi,
When I get a better system?
I'll gladly play with the Engine Room.
--------------------

Thanks all !!!

I know not only why men are so dark?

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-


.

.





LOOK THIS !! the man is to dark !!

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Old 10-27-10, 08:20 PM   #5
Tomi_099
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Or hire !!


.



.

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.
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Old 10-27-10, 08:33 PM   #6
Tomi_099
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Default And low resolution !!

If I have meny sailers on board , so thets problem for the memory !!!
an i have the cresh !!

.

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Last edited by Tomi_099; 10-27-10 at 09:11 PM.
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Old 10-27-10, 08:44 PM   #7
Ducimus
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Quote:
I know not only why men are so dark?
Omni light nodes. You need to add more of them, or reposition the ones you have, or adjust their properties to allow for more illumniation. Or all of the above.

As an experiment, remove all the omni light nodes in a stock sub interior, and watch what happens.
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Old 11-04-10, 12:51 AM   #8
baming
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What's the name this amazing mod?
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