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09-11-11, 06:17 PM | #31 | |
Ace of the Deep
Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
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Agreed... I think there are a few out there (Disturbed, Korn, Five finger death Punch, Maryln Manson, and of course anything with Corey like Slipknot and Stone Sour). But most are going more and more commerical, all sounding like eachother. Do your own thing...if the big label producers dont like it, release on a private label on iTunes. If your good enough you will get there. But be true to the sound you want to create, not what gets airplay on the radio (...metallica...ahem....) I do admire how Corey does hard core with Slipknot, but has the talent to do melodic Metal with Stone Sour, and now singing with Apocalyptica. Ok ...Ill stop now...lol. Keep jamming with the mods (and music accompanyment...lol)! |
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09-11-11, 06:20 PM | #32 |
Stowaway
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Future adjustments planned would only affect your saves if you saved in the Bunker.
And even I have not tested saves to the other areas open now! That's why I ask for testers. So they can lock up thier systems or CTD while I keep working. Kind of cold hearted I admit, but it gets things done at a controlled pace! |
09-11-11, 06:29 PM | #33 |
Admiral
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
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The ladder is a bit floating (apparently) on air but just a little , difficult to notice
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What we do in life echoes in Eternity |
09-11-11, 06:39 PM | #34 |
Stowaway
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Apocalyptica has had me since that crazy Ferret, Dowly, turned me on to them!!
I also enjoy the Sound tracks from Cirque du Soleil Saw them in Las Vegas a few years back. And one of my favorite songs (Mostly because the Grand kid likes it) By the Zoo Gang. 'I like to move it' Crank that up on a 75 watt system and things get jumping! I use to have a video of me working on things and that was the sound track. Last edited by Madox58; 09-11-11 at 06:52 PM. |
09-11-11, 07:06 PM | #35 |
Stowaway
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09-12-11, 12:32 AM | #36 |
Seasoned Skipper
Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
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WOW! Great work! SH5 continues to gain momentum! Keep it up!
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... |
09-12-11, 05:47 AM | #37 | |
Silent Hunter
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Best regards, Magic |
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09-12-11, 06:49 AM | #38 |
Sea Lord
Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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great work, private. havent found any probs in the open bunker, beside the blinkin sky.
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09-12-11, 07:21 AM | #39 | |
Officer
Join Date: Mar 2006
Location: Berlin
Posts: 247
Downloads: 143
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You are already very much and your work is very valuable and irreplaceable. Maybe it's us, thanks to your work sometime possible to start in SH5 not only from the bunker, but also from the wharf. Thanks, I'm happy! |
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09-12-11, 03:06 PM | #40 | |
Stowaway
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I'll flip a few faces to close those flaws and post a link here ASAP. It will also include the AO textures adjusted so the shadow of the Gate is removed. I won't call it a release at this time but anyone can try it out as they wish. All I ask is that everyone look for things that need fixed! The floating ladder is an example, as was the Sky issue. I will also start explaining how this Bunker was adjusted to allow Us to move around, Some of the issues I found with moveing outside of the Bunker and possible solutions, and how I started with no Bunker at all and how we can replace the Bunker and have docks instead. Once I've completed helping Everyone learn a few things? (And complete the first New Ship imported in GR2 format!) I plan to sit back and relax and see what you all do. I've only wanted to solve the GR2 issues from the start. My Goal is nearing it's end at this point in time and that feels GREAT! |
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09-12-11, 11:09 PM | #41 |
Ace of the deep .
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Nice
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09-13-11, 04:34 AM | #42 |
Ensign
Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
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Hi privateer,
can you explain when you say "the first new ship" ? that is to say a new playable sub? thanks for answer and sorry for my english |
09-13-11, 04:53 AM | #43 |
Dominant Wolf
Join Date: Nov 2006
Posts: 2,143
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@ lesec74 : Hmm, non, je pense que non.
Mais bon, prends place, il devrait te plaire, ce nouveau navire.* *Erm, I don't think so. But still, take a seat, I think you'll not be disappointed.
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09-13-11, 07:45 AM | #44 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
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Nice Work
Just seen the Thread and video you posted, finally you can get a good workout running the full bunker great work will really add to the immersion factor.
Also look forward to seeing your new GR2 ship sailing the sea's |
09-16-11, 06:28 PM | #45 |
Stowaway
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Was a rough week and had no time to work on a public example.
Played Tunnel Rat for a few days, Got stung by a Hornet while doing that and couldn't walk for 2 days, and had to baby sit younger workers who think they know it all! I'll get it done this weekend and post it here. Again, this is not a release that I would call anywhere near it's potential. You will not be able to walk the entire Bunker, There are major 3D problems that need corrected, stuff added or moved. The list is nearly endless! I hope that all that check it out keep a sharp eye for the details! It can all be fixed and more over time. In the interm? If you wish to do the same things you will need a few programs and learn to use them. A Hex Editor (I recommend SweetScape's 010) A 3D modeling program that works with obj files for now. EditPad Pro. |
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