SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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08-03-10, 08:59 PM | #1 |
Medic
Join Date: Nov 2002
Location: Dutchman living in beautiful Austria
Posts: 169
Downloads: 210
Uploads: 0
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Wow!
Very impressive sir! Thanks for sharing ur work... This is what I was lookin for. All the best, Trebb. Edit: Running in 2560x1600. The scopes get very small/distorted... Any chance for an Hi Res version?
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Flying Dutchman Last edited by trebby; 08-03-10 at 10:15 PM. Reason: Hi Res |
08-03-10, 11:09 PM | #2 |
The Old Man
Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
Uploads: 0
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Wow! Gonna try this one out.
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"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" A P-400 is a P-40 with a Zero after it. A proud member of the Wikipedia Haters Club |
08-04-10, 01:30 AM | #3 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
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Thanks a lot, look and feel is very admospheric, i like it
also have some minor problems with it, why is the white crosshair visible in 3d free roaming, i thought the majority would hate this nub shooter cross entering the attack scope will auto rise the OBS scope. would be nice if windows opened via new officers panel would have the old "X" for closing them. any chance for adding a german menue.txt ?
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Stormy...... Last edited by Stormfly; 08-04-10 at 02:20 AM. |
08-04-10, 02:34 AM | #4 |
Sea Lord
Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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Very, very nice work Reaper7.
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08-04-10, 04:01 AM | #5 |
Seasoned Skipper
Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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Holy crap, this looks stunning now. Definatly trying this one out
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Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
08-04-10, 05:16 AM | #6 |
Grey Wolf
Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
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Very nice Mod - clashes with a few others - but nothing serious as yet - a couple of issues - for some reason since installing this mod my observation scope keeps rising by itself - I lower it then go do something - then I go to outside camera and its up halfway - seems if I do anything any where on the sub using the mousewheel this scope just raises
Also Cant find the dept under keel whihc is a bit of a boar when your crash diving - a very important tool but seems to be missing Best Regards R |
08-04-10, 10:01 AM | #7 | ||||
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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You'll find those orders under Navigator, there one of 3 for getting time and range to end of plotted course.
Time to end is the time to complete the current plot at current speed. Range to end is the total distance to the last waypoint. Quote:
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Any resolutions over this and thing's start to get out of position and shrink below recommended levels. While thats a higher resolution your playing at, the way stock SH5 is built at 1024x768 and uses scalling to enlarge items for larger resolutions you only end up with blurry graphics at very high resolutions. I could of went the stock method at the begining of this Mod but took the decission to go the non scalling and sharper graphics method with this Mod. Thrust me its worth setting SH5 to 1080P levels with this Mod to get the sharpest and best positioning. Quote:
If anyone wants to do a german menu.txt send it in for inclusion. Quote:
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08-07-10, 11:47 AM | #8 |
Swabbie
Join Date: Aug 2007
Location: uk
Posts: 7
Downloads: 399
Uploads: 0
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IVE GOT TO SAY THIS MOD IS FANTASTIC YOU SIR MUST HAVE A SUPER BRAIN
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09-02-10, 11:49 PM | #9 |
XO
Join Date: Jul 2002
Posts: 436
Downloads: 59
Uploads: 0
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do you need to have patch 1.2 installed for this to work properly? would it work with patch 1.1?
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08-19-10, 02:55 PM | #10 | |
Engineer
Join Date: Dec 2009
Location: Virginia
Posts: 202
Downloads: 572
Uploads: 0
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Thompson...
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08-19-10, 03:25 PM | #11 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Thanks nodlew, Yes I belive it to be fixed - as I haven't had it occur to me since removing un-needed Fully_Raise_Obs_scope_commands.
But then I didn't have the problem with the obs rising. Except when I created a new campaign and the Training mission at the start, then it started to raise itself. But once I reloaded my save it was gone again. I think it may have been a modsoup issue due to installing while on patrol. |
09-06-10, 11:15 AM | #12 |
Nub
Join Date: Sep 2010
Posts: 3
Downloads: 38
Uploads: 0
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I found this mod and i must say....... excellent.
But i have a small Problem there i needs help. I'll play the solo campaign and cannot play correctly , because the Player Guidance Icons are removed. I know that can turn on in the Page Default Hud.ini but i don't find the right Line for the correctur. Can anyone help me , please ? |
09-06-10, 11:27 AM | #13 | |
The Old Man
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Quote:
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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09-07-10, 12:39 AM | #14 | |
Engineer
Join Date: Dec 2009
Location: Virginia
Posts: 202
Downloads: 572
Uploads: 0
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Quote:
Supposed, the Recognition Manual is hidden off of the left side of the screen. There is a little triangular tab sticking out, or should be. If not, then re-download and install the mod. You can click on the tab and drag the Recog Manual into view. You open the manual by clicking on the cover.To identify a ship, either use the glowing green button to the bottom right of the scope, or hit the space bar while the target ship is in the scope cross-hairs. You should hear the XO shout "Tracking New Target!" or something to that effect. I find that with this mod I have to use the button, or space bar several times before it "takes". If the ship information refuses to come up in the manual, then the ship is probably out of recognition range because of fog, rain, or darkness (you do have to scroll through the various ships and select the correct one, unless you want to have the Torpedo Man, or the Watch Officer ID the target for you). The RAOBF is especially helpful in such situations because if you know the details of the ship off-hand (length, mast height) you can get a target solution without reference to the manual at all. Everything else should be pretty intuitive. Last edited by nodlew; 09-07-10 at 12:52 AM. |
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09-07-10, 10:45 AM | #15 | |
XO
Join Date: Jul 2002
Posts: 436
Downloads: 59
Uploads: 0
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