SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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11-27-21, 07:53 AM | #1 |
Commander
Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 461
Downloads: 368
Uploads: 0
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ahh that was a general message out to everyone not to you specifically, there's more Kaleuns out there then just 'Kal' lol
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! U-boats are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t |
11-29-21, 06:13 PM | #2 |
Sea Lord
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 259
Uploads: 51
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The effect of steam when fire gets in contact with water looks great! Love it!!
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11-30-21, 09:47 AM | #3 |
Watch
Join Date: Jun 2013
Posts: 22
Downloads: 308
Uploads: 0
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This is the best modded version of Silent Hunter 3, bar none. But I have a problem. I play it on the job, and machine there is as you would have it an, i7 8th gen, and absolute crap of integrated gpu in leiu of intel 630. Anyhow, framerate in game when I look at clouds in the sky is crap, like 18 FPS.
The question is, would there be a way to turn of modded clouds to vanilla game version, JSGME is not showing mods already incorporated in the game. Ideas anyone ? |
11-30-21, 10:14 AM | #4 | |
Seasoned Skipper
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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1 Sixth-generation I5 / I7 processor or higher, or its AMD equivalent. 2 RAM 8GB and above. 3 Video card Ge Force 10xx series and higher, or its AMD equivalent. You cant adapt my mod to your integrated gpu |
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12-01-21, 10:23 AM | #5 |
Watch
Join Date: Jun 2013
Posts: 22
Downloads: 308
Uploads: 0
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You cant adapt my mod to your integrated gpu[/QUOTE]
Dude ! I could if you tell me which enviroment mods are in your version of the mod. Without a doubt low fps is caused because of the clouds that are generated like fog, just like in other supermods. |
12-01-21, 10:38 AM | #6 | |
Seasoned Skipper
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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12-01-21, 11:08 AM | #7 |
Sea Lord
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there is no FPS problem c is your config if not you deactivate Stiebler I do not have this kind of problem I7 860 .. 16 go ram .. ssd .. nvidia gtx 1080 ... (old Bécanne) laptops are not recommended unless you have a gamer or one with a config that holds the road ... Alex can not please everyone so buy another config or adjust your machine he is tired of leveling down... |
12-01-21, 11:27 AM | #8 | |
Seasoned Skipper
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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11-30-21, 10:16 AM | #9 |
Grey Wolf
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Updates
I have a question. Is it necessary to download the whole supermod each time that there is a new update ? Or are there some separate "mods" with only modified files in order to update an already installed supermod version ? This second option would be far more better IMO. It could also allow you to keep a track of all new improvments.
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11-30-21, 10:24 AM | #10 | |
Seasoned Skipper
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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12-01-21, 12:53 PM | #11 | ||
Grey Wolf
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Yes, you're right, volumetric clouds require good PC. And also the number of sea "squares" to simulate sea surface, it has a huge impact on my system too (FPS dropping from 25 to 8). |
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12-01-21, 11:12 PM | #12 |
A-ganger
Join Date: Jan 2021
Location: Texas
Posts: 74
Downloads: 285
Uploads: 0
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Something I've noticed is the RecManualPanel being gone from the new update, was this on purpose? Is there a way to put it back?
I just kinda liked it being there |
12-01-21, 11:26 AM | #13 | |
Sea Lord
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-Disabled Blur Effect -Effects correction -Gyrocompass fix -Hotkeys fix + Manual update -Campaign update -Negative buoyancy -Type 2 armor correction -Steam effect otherwise you can wait for it to update 1.52 |
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12-01-21, 11:31 AM | #14 |
Sea Lord
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