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Old 10-19-22, 09:12 AM   #1
Bartholomew Roberts
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Default RA interceptquick mission impossible to complete

Enemy too close to own sub or too close to the dead line which make the mission fail from the start, torpedo can not reach target before eascape or completely out of range.
You start with a bunch of neutral ship overlaping with target,when they finally seperate, target is out of reach.
RA mod dev make tma interval increase to 2 minute with random error means you can not get a correct solution before target escape. Why can't make the own ship between target and goal point , why every time spawn behind the target? why target spawn just infront of the finish line?
It's just ridiculous to get behind a CV 5nt and the finish line is just 10nt away,in such a huge map! even in WWII standards.
The Russians have short range weapons only, its just impossible to finish hard intercept CV missioon with type-71m or 65-53 when CV spwan 10 nt away from your position.
This makes the quick mission nearly unplayable.

Last edited by Bartholomew Roberts; 10-19-22 at 12:26 PM.
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Old 10-20-22, 02:25 AM   #2
ET2SN
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Default

RA makes enough changes to the base game so the Quick Missions just aren't playable.

Maybe try an install of LWAMI?
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