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07-06-14, 10:12 PM | #11 |
Stowaway
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Hi, a couple more comments.
- A game clock would be nice. I'd like to know how long I'm doing a maneuver for instance. - I've figured out how my view bearing displays on the compass, but it would still be nice to see numerical values for sub heading and view bearing. - Destroyers in the hunt seem too close together when circling? Sometimes 3 or 4 of them within a couple hundred meters. And seeing their hull outlines while submerged is too much info, at least at higher difficulty. Make us work for the info. - Also while submerged, some messages like "torpedo has been spotted" is too much info. How would my sonar man know that? Tell me when depth charges are dropped. - Engagements seem to start too close to convoys. Could there be an option to start upon visual contact to allow time for maneuver and approach? - Convoy sonar info while submerged could be improved. Except for destroyer contacts, convoy info is lost after diving. I've completed a couple of patrols at hard now. Fun! |
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