SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Sub/Naval + Other Games > Indie Subsims > Battleship Command
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-07-22, 05:40 PM   #1
bracer
Grey Wolf
 
Join Date: Aug 2007
Location: Sweden
Posts: 765
Downloads: 15
Uploads: 0
Default

Here's a few new screens to enjoy!
Currently I am working hard on AI management, specially your control over AI in your fleet.
Like setting their rules of engagement and which targets to attack.
If you don't set a target, they will do the prioritizing themselfs.

__________________

My WIP Battleship simulator, Battleship Command: Scharnhorst
Want to support the project on Patreon? Here's the link!
bracer is offline   Reply With Quote
Old 12-25-22, 03:54 PM   #2
bracer
Grey Wolf
 
Join Date: Aug 2007
Location: Sweden
Posts: 765
Downloads: 15
Uploads: 0
Default

Happy holidays! I've been spending some time on the radar and finally added a feature I've been wanting for a while, that the radar detects land masses!


__________________

My WIP Battleship simulator, Battleship Command: Scharnhorst
Want to support the project on Patreon? Here's the link!
bracer is offline   Reply With Quote
Old 12-29-22, 03:47 PM   #3
bracer
Grey Wolf
 
Join Date: Aug 2007
Location: Sweden
Posts: 765
Downloads: 15
Uploads: 0
Default

I've been working on the onboard crew to help with spotting and gunnery. The three fire director stations all work independently, and any of them can be AI controlled. The three main guns can be connected to any fire director, so in the extreme case each gun can have a director each and fire at three different targets. Or you could control the top fire director, directing gun Anton and Bruno, shooting at targets ahead, while the AI is controlling the aft fire director, aiming gun Ceasar at targets behind you.
__________________

My WIP Battleship simulator, Battleship Command: Scharnhorst
Want to support the project on Patreon? Here's the link!
bracer is offline   Reply With Quote
Old 12-31-22, 08:13 PM   #4
bracer
Grey Wolf
 
Join Date: Aug 2007
Location: Sweden
Posts: 765
Downloads: 15
Uploads: 0
Default

Happy New Year!
Today I had the Scharnhorst and a whole bunch of Hippers out training turns in formation.



In most cases it works fine!



But in some cases it lead to a month or two in drydock reparing a bow or so...



Back to the shed and code some collision avoidance!
__________________

My WIP Battleship simulator, Battleship Command: Scharnhorst
Want to support the project on Patreon? Here's the link!
bracer is offline   Reply With Quote
Old 01-04-23, 11:21 AM   #5
Oubaas
Frogman
 
Join Date: Oct 2011
Location: Arkansas, USA
Posts: 291
Downloads: 65
Uploads: 0
Icon14

I'm watching this one with great interest. Thanks for the updates!

Oubaas is offline   Reply With Quote
Old 01-13-23, 06:56 PM   #6
bracer
Grey Wolf
 
Join Date: Aug 2007
Location: Sweden
Posts: 765
Downloads: 15
Uploads: 0
Default

Quote:
Originally Posted by Oubaas View Post
I'm watching this one with great interest. Thanks for the updates!

Thanks! I am glad the project interests you!


During this week I have made the smaller AA guns functional
__________________

My WIP Battleship simulator, Battleship Command: Scharnhorst
Want to support the project on Patreon? Here's the link!

Last edited by bracer; 01-13-23 at 07:20 PM.
bracer is offline   Reply With Quote
Old 01-17-23, 08:26 PM   #7
TheGreatElector
Torpedoman
 
Join Date: Dec 2013
Location: pennsylvania
Posts: 112
Downloads: 1218
Uploads: 117
Default

Quote:
Originally Posted by bracer View Post
Thanks! I am glad the project interests you!


During this week I have made the smaller AA guns functional
This looks amazing, been watching your development and i just subscribed to your channel. Can't wait to see how this goes! Thank you for sharing!
TheGreatElector is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:34 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.