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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#151 |
Helmsman
![]() Join Date: Jul 2005
Location: Back from the abyss
Posts: 110
Downloads: 2
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@ Type941
Are your last screenshot ingame ? , if it is i salute you ![]() |
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#152 |
Watch
![]() Join Date: Jul 2003
Posts: 17
Downloads: 1
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www.zone.ee/mulder23/SUB.jpg |
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#153 |
Ace of the Deep
![]() Join Date: May 2005
Location: U-52
Posts: 1,270
Downloads: 2
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#154 |
Sparky
![]() Join Date: Dec 2003
Location: Glasgow, Scotland
Posts: 155
Downloads: 65
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wish i could find passenger liners *envyous*
great pics mate ![]()
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Good Hunting! Torpedo Problems? Check out my thread for FAQ\'s and running depths! |
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#155 |
Ace of the Deep
![]() Join Date: May 2005
Location: U-52
Posts: 1,270
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They are not PASSENGER liners. They are transport ships doing 25knts in a war time and have 24000tons of (according to mission editor): Freight, Ammunition, Fuel. ...
![]() That takes care of the moral side than. (j/k, but in the game..) |
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#156 |
Sparky
![]() Join Date: Dec 2003
Location: Glasgow, Scotland
Posts: 155
Downloads: 65
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lol sry freighters... :P:P
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Good Hunting! Torpedo Problems? Check out my thread for FAQ\'s and running depths! |
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#157 |
Watch Officer
![]() Join Date: Mar 2005
Location: In the North Carolina Sticks
Posts: 335
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type 941:
what kind of video card are you running? those shots from above are eye-openers! ![]() |
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#158 |
Helmsman
![]() Join Date: Jul 2005
Location: Back from the abyss
Posts: 110
Downloads: 2
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#159 |
Samurai Navy
![]() Join Date: May 2005
Posts: 588
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#160 | |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
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![]() Type941, those overhead shots are amazing. Is pascals particles really that good or is that good editing? ![]() |
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#161 | ||
Ace of the Deep
![]() Join Date: May 2005
Location: U-52
Posts: 1,270
Downloads: 2
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#162 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
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Could you post the stock shot versions of those overhead views? I'd like to see what the stock particles look like.
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#163 |
Ace of the Deep
![]() Join Date: May 2005
Location: U-52
Posts: 1,270
Downloads: 2
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#164 | |
Planesman
![]() Join Date: May 2005
Posts: 186
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![]() Quote:
One of my original intentions was to have some water pouring into the shot, and I was to be looking at that, but after I did the main composition of the picture, I realized that it would be difficult to get all of the other actors looking at the proper focus point. I did include a lot of other little details that not only fill out the image, but they were also time consuming. If you just glance at the picture, you miss a lot of the subtle stuff. You know, it might not be a bad idea for me to post a tutorial on how "Crush Depth" was put together. I have saved my progess on this image religiously, so I can show anybody who is interested all of the steps. I would be happy to do this in another thread, and when Admiral Mrs. Twelvefield isn't keeping me busy. |
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#165 |
Samurai Navy
![]() Join Date: May 2005
Posts: 588
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