SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-19-10, 10:13 PM   #1
Seefer
Loader
 
Join Date: Apr 2007
Location: Manchester, UK
Posts: 84
Downloads: 28
Uploads: 0
Default Ship speeds not slowing as they are damaged?

Am I wrong in assuming that all ships that are on fire from bow to stern due to my attacks should have the decency to be slowed down due to the damage I've so expertly inflicted?

Does the SH5 ship damage model not take this into account? I would have thought a well-placed torpedo to the aft section would have a high chance of buggering up the propellar shaft, thereby turning a suitably damaged ship into a nice sitting duck? As it stands I'm sure all ships I've encountered so far continue at the speeds they were at when I first encountered them right up to the point they decide to sink
Seefer is offline   Reply With Quote
Old 05-19-10, 10:20 PM   #2
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Dunno , the couple of ships i sunk both stopped .
THE_MASK is offline   Reply With Quote
Old 05-19-10, 10:30 PM   #3
Seefer
Loader
 
Join Date: Apr 2007
Location: Manchester, UK
Posts: 84
Downloads: 28
Uploads: 0
Default

Quote:
Originally Posted by sober View Post
Dunno , the couple of ships i sunk both stopped .
Aye they stop just before sinking but they seem rather adept at maintaining their initial speed regardless of how much I pound them. At least it seems so, I'll look at it in more detail from now on as it's just an initial observation at the moment.
Seefer is offline   Reply With Quote
Old 05-19-10, 11:01 PM   #4
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
Default

This mod addresses that problem.
__________________

kylania is offline   Reply With Quote
Old 05-20-10, 10:55 AM   #5
Seefer
Loader
 
Join Date: Apr 2007
Location: Manchester, UK
Posts: 84
Downloads: 28
Uploads: 0
Default

Quote:
Originally Posted by kylania View Post
This mod addresses that problem.
That sounds like just the ticket. Thanks
Seefer is offline   Reply With Quote
Reply

Tags
ship damage, ship speed while damaged


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:27 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.