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Old 10-09-22, 03:14 PM   #691
FUBAR295
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Originally Posted by Fifi View Post

@ Fubar: I will check those emblems

I see KM has seen the same thing. The ghosts in my machine can do some strange things at times , so I am glad it is not on my end again. Sorry to make more work.

I checked the current .DAT file but could not really see anything amiss regarding the emblems on the tower, when comparing it to other versions. My eyes aren't the greatest anymore, so it is possible I miss something.

Look forward to the new release. Having lots of fun with my old favorite.
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Old 10-10-22, 01:11 AM   #692
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Originally Posted by FUBAR295 View Post
I see KM has seen the same thing. The ghosts in my machine can do some strange things at times , so I am glad it is not on my end again. Sorry to make more work.

I checked the current .DAT file but could not really see anything amiss regarding the emblems on the tower, when comparing it to other versions. My eyes aren't the greatest anymore, so it is possible I miss something.

Look forward to the new release. Having lots of fun with my old favorite.
This emblem problem is a mystery … I didn’t opened object folder & emblems folder from many updates ago… and suddenly it’s messed up
Do we have haunted mod??
I will try to fix it today, but real life has others plans for me too, so… it will be ready when it’s ready
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Old 10-10-22, 04:56 AM   #693
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Originally Posted by Fifi View Post
This emblem problem is a mystery … I didn’t opened object folder & emblems folder from many updates ago… and suddenly it’s messed up
Do we have haunted mod??
I will try to fix it today, but real life has others plans for me too, so… it will be ready when it’s ready
Solved the emblem issue
For some reason, the water reflection i gave to emblems is badly interacting with them… so deleted the water reflection
Now emblems are working fine again.

Also corrected a mis numbering in Med campaign file … checked all others files too.

Will be available soon


Last edited by Fifi; 10-10-22 at 05:05 AM.
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Old 10-10-22, 06:08 AM   #694
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Quote:
Originally Posted by Fifi View Post
Solved the emblem issue
For some reason, the water reflection i gave to emblems is badly interacting with them… so deleted the water reflection
Now emblems are working fine again.

Also corrected a mis numbering in Med campaign file … checked all others files too.

Will be available soon

I thought it was a "mask" problem with the light on the emblem...
when you say that you have removed the reflection of the water is that of the Uboat..?
I think so...
Fifi take your time there is no hurry... but in view of the announcements you make to us when we see the program... we suddenly become impatient... especially with your work. What do you want, it's the ransom of talent...
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Old 10-10-22, 07:16 AM   #695
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Quote:
Originally Posted by Fifi View Post
Solved the emblem issue
For some reason, the water reflection i gave to emblems is badly interacting with them… so deleted the water reflection
Now emblems are working fine again.

Also corrected a mis numbering in Med campaign file … checked all others files too.

Will be available soon


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Old 10-10-22, 08:14 AM   #696
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Originally Posted by Kal_Maximus_U669 View Post
when you say that you have removed the reflection of the water is that of the Uboat..?:
No, just the emblem reflection… I guess that’s why there was no emblem reflection in vanilla game
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Old 10-10-22, 12:20 PM   #697
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Soooo… Tomorrow will load next update … finally added only 2 new ships (Soviet tanker & a small tender)

BUT… this camera (next/previous units) bug is still not 100% solved unfortunately
Spent too much time on it trying many things without success.
Seems it’s a random issue, not happening 80% of time … it’s driving me crazy as everything is settled correctly.
Have to say I never noticed this, because I never use next/Previous unit key!
It’s not a game breaker at all, you still have external free camera to look at units.
(I suspect the bug happens when too many ships around like in harbors)
Furthermore I consider this camera stuff as a game cheat
Maybe one day I will figure out …

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Old 10-10-22, 02:06 PM   #698
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Quote:
Originally Posted by Fifi View Post
Soooo… Tomorrow will load next update … finally added only 2 new ships (Soviet tanker & a small tender)

BUT… this camera (next/previous units) bug is still not 100% solved unfortunately
Spent too much time on it trying many things without success.
Seems it’s a random issue, not happening 80% of time … it’s driving me crazy as everything is settled correctly.
Have to say I never noticed this, because I never use next/Previous unit key!
It’s not a game breaker at all, you still have external free camera to look at units.
(I suspect the bug happens when too many ships around like in harbors)
Furthermore I consider this camera stuff as a game cheat
Maybe one day I will figure out …


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Old 10-10-22, 02:38 PM   #699
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Not a game breaker for me either, do not use it all that much.

If it is a intermittent thing, then I can live with that.

Looking forward to your next release.
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Old 10-11-22, 02:15 AM   #700
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NEW VERSION IS ONLINE!

- Camera units bug is almost fixed (80%)
- Added plenty new random coastal traffic everywhere (along America north & south, Africa, Spain, France, Norway, Baltic, Azoren islands & Cape Verde islands etc), where there was nothing before.
- Added coastal defenses where they were missing
- slightly increase overcast (& overcast rainy) night vision brightness, so now we can barely see something … not plain black as before.
- Reduced the moon size to more accurate value.
- Corrected misnumbering Med campaign file.
- Added 2 new ships (Soviet tanker & small tender)

NOT SAVE COMPATIBLE! (fresh install mandatory)

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Old 10-11-22, 05:30 AM   #701
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Quote:
Originally Posted by Fifi View Post
NEW VERSION IS ONLINE!

- Camera units bug is almost fixed (80%)
- Added plenty new random coastal traffic everywhere (along America north & south, Africa, Spain, France, Norway, Baltic, Azoren islands & Cape Verde islands etc), where there was nothing before.
- Added coastal defenses where they were missing
- slightly increase overcast (& overcast rainy) night vision brightness, so now we can barely see something … not plain black as before.
- Reduced the moon size to more accurate value.
- Corrected misnumbering Med campaign file.
- Added 2 new ships (Soviet tanker & small tender)

NOT SAVE COMPATIBLE! (fresh install mandatory)




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Old 10-11-22, 07:26 AM   #702
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Quote:
Originally Posted by Fifi View Post
NEW VERSION IS ONLINE!

- Camera units bug is almost fixed (80%)
- Added plenty new random coastal traffic everywhere (along America north & south, Africa, Spain, France, Norway, Baltic, Azoren islands & Cape Verde islands etc), where there was nothing before.
- Added coastal defenses where they were missing
- slightly increase overcast (& overcast rainy) night vision brightness, so now we can barely see something … not plain black as before.
- Reduced the moon size to more accurate value.
- Corrected misnumbering Med campaign file.
- Added 2 new ships (Soviet tanker & small tender)

NOT SAVE COMPATIBLE! (fresh install mandatory)

Merci Fifi je met en route a l instant...Thx pour le taff..

Thank you Fifi I'm starting right now...Thx for the work..
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Old 10-11-22, 09:13 AM   #703
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Thank You
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Old 10-11-22, 09:18 AM   #704
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Thank you Fifi!!!
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Old 10-11-22, 09:23 AM   #705
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Thank you again Fifi !!!
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