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Old 07-02-10, 05:38 PM   #1
reaper7
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I was just messing about with those files yesterday trying to get the Snorkel to work after finding it in the sensors.sim
But had no luck getting it to work. Have you got it working, I have placed some commands in my Officers Orders that I'm currently working on that relate to the Snorkel in the hope it can be incorporated.

Any help on this would be appreciated .
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Old 07-02-10, 05:59 PM   #2
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Quote:
Originally Posted by reaper7 View Post
I was just messing about with those files yesterday trying to get the Snorkel to work after finding it in the sensors.sim
But had no luck getting it to work. Have you got it working, I have placed some commands in my Officers Orders that I'm currently working on that relate to the Snorkel in the hope it can be incorporated.

Any help on this would be appreciated .
I was looking at that myself. I should have started there rather then the Radar Antenna. The Snorkel has a lottle more to it then just changing the appearance of the boat. It also adds functionality so not sure what needs to be done.
I am having trouble Enabling Access to the Improved Alberich, Tarnmatte and Improved Tarnmatte Coatings so they list correctly while in port selecting Upgrades to install on your boat. Kind of the same story as the Snorkel, these coating upgrades actually change/add functionality to the boat.
I personally spend a lot of time camping a traffic lane waiting for something to enter within range monitoring redio reports for possible targets coming my way. I dont burn fuel looking for to many targets. A snorkel would greately increase my boats stealth.
Not sure if in game land based radar and aircraft patrols radio in reports if they spot you or not. Haven't had and Destroyers come out to play obviously looking for me (ever) but I think about it. I have had a few DE patrols pass by many times.
If the Snorkel is in the SIM file correctly with all required controller, you should be able to follow what I did in post #1 and get it installed as a upgrade.
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Last edited by TheBeast; 07-02-10 at 06:25 PM.
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Old 07-02-10, 06:08 PM   #3
BIGREG
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For the snorkel is a alone 3D model with annimation ( idem with periscopes,torpedos doors etc ) :

C:\Ubisoft\Silent Hunter 5\data\Submarine\NSS_Uboat7c\Submarine Parts\Room_EXT - Snorkle + Anim.gr2

i think we need to add a Ext_object dial in sensors.sim ( idem as periscopes ? )
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Old 07-02-10, 06:14 PM   #4
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Quote:
Originally Posted by BIGREG View Post


For the snorkel is a alone 3D model with annimation ( idem with periscopes,torpedos doors etc ) :

C:\Ubisoft\Silent Hunter 5\data\Submarine\NSS_Uboat7c\Submarine Parts\Room_EXT - Snorkle + Anim.gr2

i think we need to add a Ext_object dial in sensors.sim ( idem as periscopes ? )
Activation of the SNorkel already has a Key Binding in the Commands.cfg
I dont think we need to add any controller to it in order to make it work.
QUESTION: Is the 3D Model the Hinged Type or Telescope Type Snorkel or do bo type 3D models exist?
I think the Telescoping Type Snorkel replaces one of the Periscopes.
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Old 07-02-10, 06:26 PM   #5
BIGREG
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No idée i have not try to make workable snorkel ,but with Ext_object you have the choice between Obs,attack periscopes radar and radio (make bug ,i think that come in no data .Gr2 for 3D+annimation ) antennas and snorkel
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Old 07-02-10, 06:56 PM   #6
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The 3D Model in UBoot_Sensors.GR2 looks like the Telescope Type Snorkel.
I cant find a defined mount location for the Snorkel anywhere.
This issue we may need answers from Ubi.
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Old 07-02-10, 07:22 PM   #7
reaper7
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Followed your tutorial above, changing all I could in relation to the Snorkel.
No luck getting it to show up in the Menu as an upgrade .
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