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Old 04-11-11, 03:47 PM   #15
Herman
Ace of the Deep
 
Join Date: Jan 2005
Location: Canada
Posts: 1,184
Downloads: 269
Uploads: 1046


Default Harpoon 3 scenarios for the PlayersDB

[Following some players' pleas for assistance, Lesson9 is the start of a series of tutorials to be written as needed and as requested about the new features introduced by ANW and HUE that are not currently covered by the official tutorials.]

The 23rd NEW Harpoon scenario of the year!

Lesson IX: Underway Replenishment, Boarding, and Take-over




The purpose of this lesson is to familiarize the user with the Underway Replenishment, Boarding, and Take-over functions.

Since this lesson requires transit between points for the ship under the user's command, it will be necessary for the user to use the time compression feature. Consult the Harpoon II Command Card for the appropriate hot keys used to control time compression. When running this lesson you should increase the compression of time between contacts to no more than 1 minute of compression. Be prepared to resume 1 second level upon making a contact. If you run this tutorial lesson at a high time compression rate, you will not be able to properly respond to the contacts.

Following this lesson the user should be familiar with the following:

1. Conduct an Underway Replenishment evolution
2. Board and Take control of an enemy vessel
3. Take control of an enemy facility.

Author: Herman Hum

Harpoon HUE users can get the:
Complete PlayersDB Harpoon HUE Library

Harpoon ANW users can get the:
Complete PlayersDB Harpoon ANW Library

Harpoon3.6.3 users can get the:
Complete PlayersDB Harpoon 3.6.3 Library

The Harpoon 3 and ANW FAQ:
Frequently Asked Questions



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