SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
12-15-08, 10:02 AM | #1 |
Navy Seal
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Alfa Tau Mod Discussion here.
All Alfa Tau stuff to be discussed here.
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12-15-08, 04:41 PM | #2 |
Planesman
Join Date: Jan 2007
Location: Obetz, Ohio
Posts: 181
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Has anyone heard from anyone on how the next release is coming last I seen they were adding more platforms and countries to the db which is great.
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12-31-08, 05:22 AM | #3 |
Seabed Comber
Join Date: Aug 2005
Location: NorthEast
Posts: 349
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I just posted to the other RA thread, but likewise here, I wonder if the multi-stage aspect of the SLBM launches in RA could be ported into AT. I'll ask at Maricosom if I can ever retrieve my PW.
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Last edited by Theta Sigma; 12-31-08 at 05:24 AM. |
01-23-09, 04:08 AM | #4 |
Watch
Join Date: Aug 2008
Posts: 23
Downloads: 2
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Hi
I have a little problem with this mod: I use the german version of DW, patched to 1.04. i have installed this mod already, renamed some files in "database" from example: ".eod" to ".god" cause the program does not accept the english files. All models seems to work, but the interfaces couldn be load, like some library entrys. I think, this is the same error when you doesnt rename the "database" - files to the german version: anyone knows, what i must change? Thank you greets F6 |
02-24-09, 04:21 PM | #5 |
Seabed Comber
Join Date: Aug 2005
Location: NorthEast
Posts: 349
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Alfa Tau 3.2
If I have translated correctly, there's a poll underway as to whether or not the AT devs should undertake Alfa Tau 3.2.
http://www.forum.maricosom.net/viewtopic.php?f=7&t=2495 I'm not sure if it's meant for devs only, but I hope it turns out well....for us.
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03-10-09, 09:23 AM | #6 |
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Join Date: Apr 2007
Posts: 20
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Hi all, this is Electric Boat from Maricosom. Happy to have just seen the recent release of the so waited LWAMI 3.09, fruit of the job of some of you. Congratulations guys.
About the project over which I also am working with the other members of Maricosom, I can confirm (as you can read at the page linked by Theta Sigma), that works are in progress to release as soon as possible our next update numbered 3.2. Anticipations about it report that the mod will add teens of new 3d models sorted expecially between all missing US and USSR (only) submarines and weapons (ranging over all kinds of them), some other are remakes of exhisting units from your adds or from the base stock of Sonalyst's Dangerous Waters. For example, I have reamake all the Los Angeles class flights (-I, -II and -III or 688 Improved), the Mk-48 ADCAP, the Tomahawks (-B, -C, added versions -A (nuke) and -D (with cluster submunitions)), the SS-N-19, the ASROCs, the UUM-125A and B Sea Lance, the UUM-44 SUBROC, etc (ALL US and soviet SLBMs, ...ALL) ... Secondary additions saw instead new landbased objects (launcher trucks for SS-20, -21, -22, -23, -25), the SS-24 Scalpel train, the underground silos for all silo-based soviet and US ICBMs. Further I have made the Cosmos and Keyhole (from KH-5 to KH-12 versions) spy sats. Actually we are stopped, both by EULAa than by technical difficulties, in finding the way to add new weapons to the playable units...for example, I would like to add the -A and -D versions of the Tomahawks to the 688I, plus the UUM-44 and the UUM-125A (with nuke W89 depth charge) and B (with MK-50 ALWT torpedo payload). Sure other mods denied are the addition of more playable units with modeled-around selectable weaponries. All those new models are intended for the pleasure of all who are interested and involved with Dangerous Waters, so, at least for what regards me, there are no preventions to co-operate together, jointly or wathever term could be used, to the only and common aim to improve that naval warfare sim game further and further more. You may answer me here or at the Maricosom's Forum, Theta Sigma just did it. Bye to all. Lorenzo "ELECTRIC BOAT" Giannini, Italy. |
05-04-09, 12:35 PM | #7 | |
Watch
Join Date: Apr 2009
Location: Germany
Posts: 25
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Quote:
Hi, you have to install the english version of DW. Greetings from Germany. |
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05-18-09, 02:40 AM | #8 |
Swabbie
Join Date: Apr 2009
Location: Poland
Posts: 8
Downloads: 224
Uploads: 0
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help
I have a problem. I installed Alfa tau 3.1 and i can't play Surface ships but submarines only pls help
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05-20-09, 11:54 AM | #9 |
Sub Test Pilot
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Where on earth can i down load this from ? cant find it any where!
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05-20-09, 03:15 PM | #10 |
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Join Date: Sep 2004
Location: milano - Italy
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05-20-09, 04:59 PM | #11 |
Sub Test Pilot
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Thanks il have to get it translated in morning
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DONT FORGET if you like a post to nominate it by using the blue diamond Find out about Museum Ships here: https://www.museumships.us/ Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/ Navy general board articles: https://www.navygeneralboard.com/author/aegis/ |
05-25-09, 04:58 AM | #12 |
Seabed Comber
Join Date: Aug 2005
Location: NorthEast
Posts: 349
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Just google "AlfaTau3.1.rar".
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09-15-09, 07:28 AM | #13 |
Argentinian Skipper
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How to add a new sub in an existent navy
How to add a new sub in an existent navy? For example: I want an operative (by me) Seawolf in the British Navy (or a Kilo in the Italian Navy...).
I use Alfa Tau 3.1. I know the data base editor, but i don´t know how to add the subs. Many thanks... Fitzcarraldo |
10-31-09, 04:29 PM | #14 |
Helmsman
Join Date: Sep 2008
Posts: 105
Downloads: 112
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Installation failure
Hey Guys,
finally downloaded Alfa Tau Mod 3.1. Unfortunately, the installation always ends with a debug assertion failure incomplete. Anyone has an advice? Greets |
01-29-10, 06:10 AM | #15 |
Seabed Comber
Join Date: Aug 2005
Location: NorthEast
Posts: 349
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Saw this italian forum today:
http://www.betasom.it/forum/index.php?showforum=159 Looks like they have some missions posted as well.
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