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Old 02-18-13, 06:15 AM   #11
Julhelm
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Join Date: Jul 2007
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The problem with contemporary sims is that they require far too much work over too much time to be profitable. The CloD team themselves have stated that a single cockpit took more than one year to make. Does that sound like a profitable business model to anyone? There's a reason the Stalingrad sim will revert back to Il-2:1946 level of detail cockpits.
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