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Old 10-27-09, 10:43 AM   #1
Tomi_099
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Originally Posted by Kpt. Lehmann View Post
Thanks again for the very kind words guys.

@Venatore, you've always been so encouraging. Thank you for that sir.

Kind regards to all of you.
-----------------------------
This project has become a part of who we are... and for that reason, letting go is heart-breaking. In so many ways, this has become SO MUCH MORE than "just a game." This project has been about PEOPLE... and TEAMWORK... and the WILLPOWER to build SOMETHING out of NOTHING... and about being SUCCESSFUL in the face of adversity.

Cap. this is the calm for the storm ( Silent Hunter 5 storm )
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Old 10-27-09, 04:47 PM   #2
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Quote:
Originally Posted by Tomi_099 View Post
-----------------------------
This project has become a part of who we are... and for that reason, letting go is heart-breaking. In so many ways, this has become SO MUCH MORE than "just a game." This project has been about PEOPLE... and TEAMWORK... and the WILLPOWER to build SOMETHING out of NOTHING... and about being SUCCESSFUL in the face of adversity.

Cap. this is the calm for the storm ( Silent Hunter 5 storm )
Silent Hunter 5
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Old 11-28-09, 11:29 AM   #3
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Default thanks a lot

i like to say the only think that as to be said.....thank you for all you have done.....for all of us.....without your wonderful job our beautiful game....our immersion beneath the waves would be far less interesting and enjoyable.

thanks again and all the best....all the very best....

max
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Old 11-28-09, 12:28 PM   #4
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Well, it was a beautiful journey.

Uphill struggle, blood, sweat and tears, but was worth every second of it, I bet.

SH3 + GWX 3.0 will remain a legend for years and years to come.

I have never spent so many hours and days and months and years over a single game, and this is mainly because what GWX team have done for me and all of us.

You guys are legends already, and either if you choose to remain like this or to come back to SH5, I lift my glass!

Cheers!

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Old 01-20-10, 05:28 PM   #5
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I found out about this late... heck, I found out about GWX 4 at the same time as hearing that the GWX team was disbanding. In my not at all humble opinion, GWX has been the best thing for sub sims, vanilla SH leaves some jarring accuracy bugs and the alternative games are either arcade wall paper paste or require you to have attended real submarine training just to figure how to use the sonar.

GWX made you feel like you were the commander of a U-Boat, and clearly Ubisoft have realised this in what they are planning with SH5, the only regrets I have with the series is that they never took a leave out of Valve or Dice's book and hired you lot. I wish you all the best, and whilst I hope GWX5 isn't needed, if I hear that you are making it, then I will happily travel to mount doom and back for you guys.
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Old 01-20-10, 08:27 PM   #6
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Late to the party as usual but I just wanted to add my thanks for all you guys have done for us. I can't imagine playing SH3 without any of your goodness... it made a good game great!

You guys obviously deserve what ever rest you need/want. All that you have done was and is greatly appreciated.
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Old 01-21-10, 02:47 AM   #7
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Aether, 609_Avatar,

On behalf of the entire GWX Dev Team and Crew... Thank you for your kind words and thoughts.

SINK'EM ALL!!!
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Old 01-21-10, 05:00 PM   #8
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SINK EM ALL!! guys
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Old 01-27-10, 12:18 AM   #9
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Extremely vain hope, but I just had to ask: in light of the recent news about SH5 (<ahem> DRM <ahem>), would you guys reconsider your decision to not mod SH4? Or are too many guys scattered to the 4 winds now, even if you did?
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Old 07-07-10, 04:56 PM   #10
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My friends,

(This is going to hurt.)

Apologies for making a new thread for this post... but I think you'll understand after you've read it.

After days of agonizing over the GWX-related discussion/tasks at hand for this weekend... it is clear to me that there is really only one choice left to us.

In the light of Ubisoft's SH5 preview announcement and impending release... and given the now-reduced manpower available to the GWX dev team...

...we are clearly no longer capable of executing our mission to develop GWX4. Even if we were able to do so, many of the objectives we intended to execute, (as stated on our website and elsewhere) would likely be mirrored only a short time later with the release of SH5... rendering our work obsolete. Just as we've done our dead-level-best to impliment things most sought after by the community... it is clear that the Silent Hunter Devs have been listening to you. This is a good thing guys. It is rather logical that parallel courses were eventually steered into in many ways...

Try not to be angry at us when considering all the things we 'could have done'... or 'should have done' during the development of GWX. Please understand that many of the good people of the GWX dev team have given the final measure of all they could given the circumstances presented by familial obligations, faltering relationships at home, the failed economy, loss of jobs, the demands of school, increased workloads placed on our numbers by employers that sign our real life paychecks, ... and the limitations of simply being human. The stresses of developing GWX have always been very real, and often very painful... in addition to all the things spoken of above.

The only thing that could ever really harm us... REAL LIFE... has made the decision for us. Admitting it... is simply miserable. However, sometime in the night while we were sleeping, we passed the point of no return. Though just a few weeks ago, it seemed we could still get the job done, the engine has stopped because Real Life is demanding its payment.

I hope you'll allow us to end our voyage with our honor intact. I think that we all knew that the hardest part of our journey... would be that someday we would have to end that journey.

Without a doubt, we can sit as I've done the last few days... and rethink our choices a million times over... but the writing really is on the wall.

This project has become a part of who we are... and for that reason, letting go is heart-breaking. In so many ways, this has become SO MUCH MORE than "just a game." This project has been about PEOPLE... and TEAMWORK... and the WILLPOWER to build SOMETHING out of NOTHING... and about being SUCCESSFUL in the face of adversity.

In the end, we must thank our enemies too... as they helped drive our team to succeed.

Most importantly though, our project has come to represent a global friendship... and PROOF that a few good and determined people can change their surroundings for the better.

We have stood on top of the world... and the view was breathtaking... but no one can stay there for long, and no-one can march forever. The air is very thin there... and if you stay... a storm will take you.

Going forward...

Effective immediately, we are retiring the GWX4 project and I am releasing the GWX team from all actual or implied developmental responsibilities.

We do reserve the right to hold the titles "The Grey Wolves Project" and/or "GWX" for future consideration... (I think that after all this time we've earned the rights to our own name.) Myself and Jimbuna will continue to oversee GWX interests that remain (detail management following the closure of the project) but without any expectation or obligation to start again with Silent Hunter V at some date in the future.

I also humbly ask that you in the community will lend your morale support to the above requests.

Here and now, the idea of re-assembling the team for SH5 when the time comes, just doesn't seem to be a viable concept... The people on our team are very tired and from what I understand of SH5, it is to be built on a totally new engine... and its files may subsequently be completely alien to us.

All we can really do is speculate concerning how the release and possible patching of SH5 will go anyway.

The coming days will be very difficult for us... and I personally feel a great deal of hurt for those on the GWX dev team who have poured so much work into all things GWX4 over the last few months... and am absolutely gutted for those of you who have followed our work and encouraged us again and again over the years.

This weekend we take the train 'home to Berlin'... knowing we gave it all we had... For all our faults and shortcomings we hold the simple hope that the paw-prints we leave behind, and the marks we made on the history of the submarine simulation genre... are in the end, viewed as 'well done.'

Its time to end this letter now, and tend to the details of our demobilization... and its getting hard to see anyway...

... and so I'll save my last words for The Grey Wolves dev and crew...

With hand on a heavy heart...

I THANK YOU ALL!!!

~SALUTE!~



Thank you so much for what you did with GWX, such an amazing work, by amazing guys, an amazing team spirit. Was so great in the Old days ...
Wish you all the best to all of you
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Old 02-15-11, 03:31 PM   #11
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Tiens, un compatriote, j'en croise pas tous les jours, ici.
Je me permets de prendre la parole en notre nom collectif pour te transmettre nos remerciements les plus émus pour ton intervention : notre boulot est disponible depuis un certain temps déjà, mais ça n'enlève rien au plaisir qu'on a de savoir que ce qu'on a fait continue d'être
apprécié.

Cordialement,


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Old 03-16-11, 04:00 PM   #12
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This may seem like a daft idea but, seen as the devs have abandoned SH5 and its still a buggy,laggy piece of ****. Maybe GWX team could fix it?
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Old 03-17-11, 01:14 AM   #13
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Yes, it does seem a bit daft. In case you missed the whole point of this thread, there is no GWX team anymore.

Some former members, and some former rivals, are working on SH4 and looking at SH5. What happens next remains to be seen.
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Old 03-17-11, 07:12 PM   #14
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I'll simply qoute my friend on #304
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Old 10-19-11, 09:45 AM   #15
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Thanks for all
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