Click here to access the Tanksim website![]() |
The Web's #1 BBS for all submarine and naval simulations! |
![]() |
#1 |
Weps
![]() |
![]()
It is not to stir up any heated up debates, but simply to hear from those of you who put some time into those simulations - which one is is currently the best and with most gamers activity on the forums and perhaps with the ability for modding.
Also, if that pick for the best one is for some title which is thing of the past and does not attract so much of the follow up these days, I would like still to hear your opinion about it. Thank you. |
![]() |
![]() |
![]() |
#2 |
Bosun
![]() Join Date: Oct 2020
Posts: 69
Downloads: 19
Uploads: 0
|
![]()
My pick, currently they seem to work on something new.
|
![]() |
![]() |
![]() |
#3 |
Seaman
![]() Join Date: Aug 2020
Location: Cascadia
Posts: 34
Downloads: 1
Uploads: 0
|
![]()
I would agree with Reyes about Steel Fury. Panzer Elite is older but also really good modded. For modern nothing beats Steel Beasts Pro PE It is a joy fighting in an Abrams, Leopards, or a T-72. It is legit expensive though.
Last edited by Cajun Kaleun; 11-12-20 at 11:10 PM. |
![]() |
![]() |
![]() |
#4 | |
Bosun
![]() Join Date: Oct 2020
Posts: 69
Downloads: 19
Uploads: 0
|
![]() Quote:
IL2 Tank Crew might be worth keeping an eye on and Panzer Elite holds up quite well to this very day. Note the menu sections became truncated during stream but with the usual settings you will see them fullscreen. Last edited by Captain Reyes; 11-15-20 at 02:53 PM. |
|
![]() |
![]() |
![]() |
#5 | |
Weps
![]() |
![]() Quote:
Steel Furry is the most satisfying title out there. Somehow is rather very unintuitive and hard to remember keystrokes, but this is maybe due to the lack of practice on my end. I am also not the biggest fan of the environment (trees) which to me looks a little strange. Unfortunately, I cannot say this about Panzer Elite, which despite very significant and loyal modders' following never really managed to appeal to me as the greatest. T34vs.Tiger possibly with great potentials, but never exploited. Tank Crew (TC) the most beautiful and the newest at the present, but I have read many critical comments about apparent shortcomings and do not want to be a beta tester after paying a premium price to enter the club. This title has a great future, but it needs sufficient and adequate development. Kind of surprising to me was how good, interesting, and engaging as far as gameplay is concerned Combat Missionx1 turned out to be. Especially I am referring here to CMBB (Barbarossa to Berlin) which now is very cheap (GOG) and has amazingly well-developed elements of tactics and coordination with other battlefield forces like infantry, artillery, and what have you. Yes, this title does not provide any inside view from the tank neither it has the ability to aim and shoot so it really cannot be compared fairly to other contenders in this group, but still there is a lot there to have a W2 tank fun around. |
|
![]() |
![]() |
![]() |
#6 |
Bosun
![]() Join Date: Oct 2020
Posts: 69
Downloads: 19
Uploads: 0
|
![]()
Iron Task Mod presentation:
Last edited by Captain Reyes; 11-22-20 at 06:45 AM. |
![]() |
![]() |
![]() |
#7 |
Weps
![]() |
![]()
In the recent few days, the Tank Crew forum has quite a robust discussion about the current status of TC.
Here: https://forum.il2sturmovik.com/topic...isappointment/ The title of the thread more or less sums up what are the prevailing sentiments. Major complaints are about poor AI and lack of content. Comparisons are drawn with Panzer Elite and Tiger vs. T34. Not sure why Steel Fury is not mentioned more often, but this is maybe because the talk is about content, continuity between scenarios, and some sort of campaign. I cannot comment on any of the merits of those complaints, but having briefly tried most of the available WW2 tank sims I was hoping for the continuation and more vigorous development of TC as it seems to me that this som has the greatest potential. I hope the TC developers will continue making TC better. |
![]() |
![]() |
![]() |
#8 | |
Bosun
![]() Join Date: Oct 2020
Posts: 69
Downloads: 19
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#9 |
Machinist's Mate
![]() Join Date: Jul 2011
Posts: 129
Downloads: 2
Uploads: 0
|
![]()
tc was a capricious experiment. they should make a dedicated land based platform and an aerial platform, not combine them. specificity is so important in choosing an engine. the ground war aspect is just terrible when they implement it on a game engine designed for aerial combat.
|
![]() |
![]() |
![]() |
#10 | |
Bosun
![]() Join Date: Oct 2020
Posts: 69
Downloads: 19
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#11 |
Soundman
![]() |
![]()
Today, Dec 16th, 76 years ago marks the beginning of the "Battle of the Bulge".
Time for a quick round of PE. One of the things I like about PE is the player's ability to direct , or even jump into each tank in the platoon and use the entire platoon as a tactical maneuver element. |
![]() |
![]() |
![]() |
|
|