SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters > DW Mod Workshop
Forget password? Reset here

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 01-08-19, 03:01 AM   #7
Stewy1
Girt by Sea
 
Stewy1's Avatar
 
Join Date: Mar 2015
Location: Red Route 1
Posts: 363
Downloads: 131
Uploads: 34


Default

I'm no expert., but Hexedit has been recommended before. I've downloaded it, but haven't had a chance to play with it.

Please keep us posted as to how you get on. I've been keen for ages to have the Seawolf helm screen for the modern diesels (like Collins - I don't care if the depth is in feet) and I would LOVE to be able to have the Oberon as a playable (especially the Aussie ones!) using the Kilo interface (6 tubes, no TA, batteries and snorting, etc.)

Cheers mate,
Stew

Last edited by Stewy1; 01-08-19 at 03:35 AM.
Stewy1 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:31 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.