SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-25-07, 05:44 AM   #1
Drebbel
Dutch Sea Lord
 
Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
Default Guides and Training

Adding Index of previously stickied threads.

Real Submarine Technology & History Q&A

How to re-install SH4! Also Vista Installation Tips




In this thread we will link to the various discussion that explain how to operate SH4, especially things that seem unclear to so many skippers. But please remember that this thread is not intended to be an online manual !



Easy and Fast Speed Estimation

Tutorial for 100% realism manual targeting

Legion's Noob Guide

Tutorial Video: Advanced Firing Solution using Sonar only

Guide: How to Complete a Mission

The Poem in the Opening Movie

Do The Test: Can my rig run SH4 ?

TDC Instructional Video

Radar and Sonar Explained

Fasttip: Sonar begins to pick up contacts at a few feet below periscope depth.

Guide: How to Complete a Mission by Beery

How to End a Mission / Patrol ?

Target Speed Calculation Made Easy

TDC Discussion

Torpedo Data / Values

Passing Thermal Layer and DC's attack?

Meaning of Water Colors on the Map

Submarine Specs Historically

Submarine Specs in SH4

Deck Gun Ammo

Photo Recon missions

Chart Water Color/Depth Key

Damage Control Explained (pics)

Voice Activated Commands (VAC)

Renown Chart


Low Voice Sounds

Map of the pacific

Guide: Convoy Interception tutorial

Don't hesitate to contact one of the moderators to let us know about another thread that belongs to this list. But of course you are also very welcome to post in this thread.

Last edited by Onkel Neal; 08-18-15 at 07:22 PM. Reason: removed link to patch v1.2 notes to avoid confusion about it
Drebbel is offline   Reply With Quote
Old 03-26-07, 02:41 AM   #2
Rockin Robbins
Navy Seal
 
Join Date: Mar 2007
Location: DeLand, FL
Posts: 8,900
Downloads: 135
Uploads: 52


Default

Sub Skipper's Bag of Tricks--Techniques, tactics, tutorials, videos

Discussion on this topic begins here.


Well, we're giving the old WernerSobe thread the old heave ho and starting a new tactics thread. Of course we're still going to feature all of Werner's great work and maybe repost some of his best stuff here. All links will be preserved, and since they will lead to Werner's thread, all that great material will continue to help all the great skippers at SUBSIM. This first post will contain all the tactics links I can cobble up. If anyone else has some that were left out PM me and we'll get them included. Here we go with Sub Skipper's Bag of Tricks, Mark I:

US Navy Links:
The Fleet Type Submarine Online
The Submarine Commander's Handbook
The Submarine Torpedo Fire Control Manual
Torpedo Data Computer, Mark III

WernerSobe links:
link fixed 6/23/15
link fixed 6/23/15
link fixed 6/23/15

Aaronblood's Links:
MoBo: Electronic Maneuvering Board and Dead Reckoning Tracker

Rockin Robbins' links:

.......brand new video 8/14/2015!!!!

The Dick O'Kane Manual Targeting Written Tutorial (includes the U-Boat Fast-90 Technique too!)
.......link repaired again 5/23/2012!!!!
.......link repaired 7/23/2015!!!!


Printable 3x5 Crib Cards for Above Techniques
Further Explanation of the 3 Main Attack Method Families

Tale's links:
Convoy Multi-targeting Video #1
Convoy Multi-targeting Video #2
Radar Approach Video Tutorial

Rocks'n'Shoal's links:
Constant Bearing Technique with TDC thread


HalfjackHJ's links:
.......new addition 5/3/2012!!!!


Edit: 8/14/09
And a very important and useful part of Subsim history:



Edit: 10/22/09
From the guy who started it all, gutted:
Solution Solver 1.3
The sound you hear is me munching on my words "I believe in attack methods using only in-game tools: no external calculators, no alt-tabbing out of the game for external software, nothing that would damage your immersion into the submarine." YUM! This tool is so useful that it cannot be ignored. You'll be glad to kill the immersion a little and astounded at the sophistication and ease of use of this software torpedo fire control tool.

Edit: 12/15/09
Ducimus link:
SH3 & SH4 "Uber" AI Explained
This is a detailed explanation of how escort sonar works and how to handle your submarine to give you maximum advantage. It also explains how the enemy AI works so your strategy can actually work FOR you instead of being counterproductive. This work is of vital importance to any player of SH3 or SH4 especially if running Brand X in 3 or TMO in 4.

Whew! What a collection! Do we have enough yet? NO! But I'm just trying to get everyone I've promised inclusion in this thread together in the same place. Enjoy!


SH4 Video Thread
Formerly a sticky topic, here is the link.


AoB Calculator based on CapnScurys Realism Tutorial
Link to formerly stickied topic.

Last edited by Onkel Neal; 08-16-15 at 10:11 PM. Reason: adding this topic here, we don't need two threads on tips and guides
Rockin Robbins is offline   Reply With Quote
Old 03-26-07, 07:20 AM   #3
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 21,363
Downloads: 541
Uploads: 224


Default

Tips by journalist Andy Mahood

How do you take the pictures?

Pull up the periscope screen (don't just hit the F4 key but click the periscope station twice to display all the scope related buttons) and you'll see a "photograph" button on the far right. You have to lock the target with the 'L' key to activate it.



Does it eventually consider the mission "complete" after you patrol for 24 hours in the area? Nope. I have no idea what triggers complete on a sink cargo ships mission. If it's actually sinking cargo ships, then I guess the mission was completely impossible.

Try patroling the area for 48 hours. That was the trick in one of my first missions. 24 hours wasn't enough.
Onkel Neal is offline   Reply With Quote
Old 03-26-07, 01:24 PM   #4
jimmie
Lieutenant
 
Join Date: Apr 2005
Location: Japan
Posts: 259
Downloads: 0
Uploads: 0
Default

Thanks, and I'd suggest changing the blue text on dark metal to yellow, pink, light green, or even light blue or whatever else anything easier on eyes.
jimmie is offline   Reply With Quote
Old 03-26-07, 01:32 PM   #5
Drebbel
Dutch Sea Lord
 
Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
Default

Sorry mate, can not read have of what you wrote ? Many colors are almost invisible in the Lazyblue theme. But I did desipher your message and made some changes :-)
Drebbel is offline   Reply With Quote
Old 03-26-07, 01:40 PM   #6
jimmie
Lieutenant
 
Join Date: Apr 2005
Location: Japan
Posts: 259
Downloads: 0
Uploads: 0
Default

No, I have seen use of that blue by some people before and it was hard to see because the background is dark so less contrast to bg color and the front.. If it's only me, I should correct my monitor setting (I think my eyes are ok) but I assume my monitor setting is not far off from majority and with that, that blue is not easy to see.

Not a big problem. Thanks for changing it , here, the conversation stopper exits
jimmie is offline   Reply With Quote
Old 03-26-07, 09:26 PM   #7
clayp
The Old Man
 
Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
I have tried to watch these training video's on two different systems and all I get a screen that looks like modern art..Whats the trick?...
__________________
clayp

clayp is offline   Reply With Quote
Old 03-27-07, 05:17 AM   #8
EdwardTivrusky
Swabbie
 
Join Date: Mar 2007
Location: Dorrrrrrrset.
Posts: 14
Downloads: 0
Uploads: 0
Default

The "SH4 attack Brighter" video is in DivX format, you may need to reinstall the divx codec or reset it's settings to default.
EdwardTivrusky is offline   Reply With Quote
Old 03-27-07, 05:58 PM   #9
clayp
The Old Man
 
Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
Quote:
Originally Posted by EdwardTivrusky
The "SH4 attack Brighter" video is in DivX format, you may need to reinstall the divx codec or reset it's settings to default.
Where do you get the DivX viewer??? I'm really getting frustrated trying to watch these videos and learn this game!!!!!....
__________________
clayp

clayp is offline   Reply With Quote
Old 03-28-07, 02:56 AM   #10
michaelws
Seaman
 
Join Date: Mar 2005
Location: Kailua-Kona, Hawaii
Posts: 38
Downloads: 6
Uploads: 0
Default

here is an address for the codecs;

http://www.divxmovies.com/codec/

hope it works for you
michaelws is offline   Reply With Quote
Old 03-28-07, 03:55 PM   #11
clayp
The Old Man
 
Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
Quote:
Originally Posted by michaelws
here is an address for the codecs;

http://www.divxmovies.com/codec/

hope it works for you
Thank you sir,I did a Google and found it...
__________________
clayp

clayp is offline   Reply With Quote
Old 03-28-07, 06:15 PM   #12
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 21,363
Downloads: 541
Uploads: 224


Default

One player posted this:

Quote:
here is a breakdown of the colors and their corresponding depth ranges on the Nav map. There are 5 water colors and land. In the chart below, 1 is the color (white) closest to land and 5 is the color (darkest blue) representing the deepest water.
0 = land (0+ ft)
1 = 0-48 ft
2 = 48-175 ft
3 = 175 - 490 ft
4 = 490 - 850 ft
5 = 850+ ft
__________________
SUBSIM - 26 Years on the Web
Onkel Neal is offline   Reply With Quote
Old 03-30-07, 02:21 AM   #13
Iceman
Ace of the Deep
 
Join Date: Sep 2002
Location: Mesa AZ, Arizona, USA
Posts: 1,253
Downloads: 5
Uploads: 0
Default

Thks for the links..game arrived other day and got the patch installed...all running great no crashes or anything running game on high graphic settings etc...I had problems with SH III and never got into it because of crashes etc and had played some with SHII so kinda got a feel for it but now having fun with the tutorials and getting the feel for torps and evading...this game will be loads of fun I'm sure...as soon as I get a little more sea time under my belt can't wait to hit some MP with ya guys.Always leary about mods so I'll be paying attention to you guys postings about such...
Iceman is offline   Reply With Quote
Old 03-31-07, 03:46 PM   #14
horrgakx
Ensign
 
Join Date: Apr 2006
Posts: 230
Downloads: 2
Uploads: 0
Default

Thanks for the videos. Unfortunately my question didn't get answered by these - I'm not using manual TDC (and didn't in SH3).

First issue is that when I sight a ship, in SH3 it displayed a graphic of the ship with its depth etc, it was then easy to go F6 into my attack screen and set up each torpedo depth-wise, then open all the bow-caps in preperation. In SH4 I do not get the diagram, I can't set the torp depths as easily, and I can only open one bow-cap at a time.

Second, I had 2 ships, one following the other. My torp depths for tube 1 and tube 2 were set differently. I sighted the first ship, locked with "L" and fired. I sighed the second ship, locked with "L" and fired. BOTH torpedoes hit the same ship!!!! WHY? In SH3 I'd have got clean hits on both ships, so why did 2 torps go for the same target when I sighed 2 different targets?

Dave
horrgakx is offline   Reply With Quote
Old 04-08-07, 12:21 PM   #15
Skweetis
Watch Officer
 
Join Date: Sep 2001
Location: Cambridge, Canada
Posts: 335
Downloads: 39
Uploads: 0
Default

Can I ask a blanket request to the authors of the contributors of this thread, if I may have permission to include your contributions (including text, imagery and screenshots) for the SH4 Manual I am working on?

More Info here
http://www.subsim.com/radioroom/showthread.php?t=110945

It would be greatly appreciated. All contributors to this manual will be credited.

Thank you very much!
__________________
"Is the glass half-empty? Or half-full? Either way, when you're thirsty, there's water to be had in that glass." - Neal Stevens
Skweetis is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:19 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.