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Old 09-28-23, 09:10 AM   #1756
Fifi
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... and new Somers destroyer model added in replacement of old one



Also added crew to some models without (like at the depth charges rack)

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Old 09-29-23, 04:16 AM   #1757
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Same punish for Buckley



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Old 10-01-23, 05:17 PM   #1758
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Really careful work... Master as always with you... Fantastic..

Last edited by Kal_Maximus_U669; 10-01-23 at 05:37 PM.
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Old 10-02-23, 11:09 AM   #1759
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Wow these new models look fantastic
Also were the full interiors for subs removed with the latest release ?

Last edited by CaptJulius; 10-04-23 at 05:38 PM.
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Old 10-05-23, 10:38 AM   #1760
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Even the most popular ship (and used) in NYGM is replaced by new model from AlexB: the Black Swan







EDIT:

...and new Russian destroyer Minsk class:






Last edited by Fifi; 10-05-23 at 12:11 PM.
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Old 10-05-23, 01:41 PM   #1761
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Superbe!

Many thanks!

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Old 10-07-23, 05:53 PM   #1762
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Loving the mod, amazing work Fifi
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Old 10-08-23, 01:07 AM   #1763
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Thanks guys

Still lot of work on the table until next release…
The small details are the longer to achieve and fixed plenty unexpected things too.

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Old 10-10-23, 03:46 AM   #1764
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Very long time I wanted to fix the ships wires that are badly flickering at long distance …
Finally solved!!

I just have to make them appear at a certain distance via minrenderdim controller! (In real life, we can’t see any wire at 800m without binoculars anyway!)
Only thing is I have to take apart all the 3D wires of every ships to make them independent … so I can apply the controller. Long work but worth it! Working perfectly

I wish the ships modders here could make all ships wires independent at ships creation! (Like the sunrise/rickmers for instance)

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Old 10-10-23, 04:25 AM   #1765
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Quote:
Originally Posted by Fifi View Post
I just have to make them appear at a certain distance via minrenderdim controller! (In real life, we can’t see any wire at 800m without binoculars anyway!)

I wish the ships modders here could make all ships wires independent at ships creation!

Great idea, I will test it !
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Old 10-10-23, 04:56 AM   #1766
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Quote:
Originally Posted by Mister_M View Post
Great idea, I will test it !
Minrenderdim=100 should be quite good, but need testing for each ship!
(Only for wires, not masts! Masts should stay visible)

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Old 10-10-23, 11:18 AM   #1767
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Hello everyone!

Does anyone know if there is a compatible mod to make the periscope views larger (larger periscope lens window/view, similar to SH5)?
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Old 10-10-23, 11:28 AM   #1768
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Quote:
Originally Posted by yagura View Post
Hello everyone!

Does anyone know if there is a compatible mod to make the periscope views larger (larger periscope lens window/view, similar to SH5)?

Yes : onelifecrisis GUI 1.2.7 mod with Manos Optics mod.

https://maikhaas.synology.me:5001/fs.../ONELIFECRISIS
https://maikhaas.synology.me:5001/fs...8HhBB/MAKMAN94


But I don't know if it's compatible with Fifi mod....

Last edited by Mister_M; 10-10-23 at 11:39 AM.
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Old 10-10-23, 12:30 PM   #1769
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Quote:
Originally Posted by Mister_M View Post
But I don't know if it's compatible with Fifi mod....
Don’t really know (never used it) but don’t think so… only very few stuff compatible with my NYGM without braking something

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Old 10-10-23, 01:21 PM   #1770
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Quote:
Originally Posted by yagura View Post
Hello everyone!

Does anyone know if there is a compatible mod to make the periscope views larger (larger periscope lens window/view, similar to SH5)?

I do not recall any NYGM Gui mod ever having a large view like you are asking, unless it is magnification you are looking for.
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