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Old 11-11-11, 01:49 PM   #1
Pilot_76
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Default SH1 Stadimeter

I remember when playing SH1 that due to the old graphics it was a bit hard to obtain range on pix-elated targets although in auto mode you had it right away.

Well, playing and doing things manually how was range to target obtained using the TBT?
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Old 11-12-11, 02:11 AM   #2
TorpX
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My recollections of SHCE are a bit hazy, but I do remember problems along those lines. The best solution I was able to come up with, was to cut out a transparent piece of plastic, and use a marker to make a reticle on it. Then, when using the TBT, I would have to hold this up to the monitor and maybe pause the game, to obtain the angular height of the target.

Perhaps, others developed a more elegant solution. I tried to mod the game so the TBT had the same reticle as the periscope, but got nowhere.

If you come up with anything, post it. I'm tempted to go back to SHCE sometimes........................................: hmmm:
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Old 11-12-11, 06:54 PM   #3
aanker
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Over in:
http://games.groups.yahoo.com/group/SilentHunter/
files section are Kim's tools:
Kimsmanualtoolsplusmanual.zip
Quote:
Kim's course calculator (MK-4B), range calculator(MK-3B), sonar plotter(MK-1), radar plotter(MK-8 BX), TDC manual(MK-1), and a manual for all of it.
I printed everything out on clear plastic, cut them out, and put a rivet in the center that had a hole in it for a string which I found easier to use than the plastic piece with the line. To print the tools you need Delta CAD to read the files which is a nice little program - free demo works fine.
Quote:
You first print out 2 copies of the Range calculator. To do this you must first have a version of DeltaCad; a full functioning demo-version can be downloaded from http://www.dcad.com/demo.html

Happy Hunting!

Art

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Old 11-13-11, 12:51 PM   #4
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Quote:
Originally Posted by aanker View Post
Over in:
http://games.groups.yahoo.com/group/SilentHunter/
files section are Kim's tools:
Kimsmanualtoolsplusmanual.zip

I printed everything out on clear plastic, cut them out, and put a rivet in the center that had a hole in it for a string which I found easier to use than the plastic piece with the line. To print the tools you need Delta CAD to read the files which is a nice little program - free demo works fine.

Happy Hunting!

Art

[/FONT]

I'll try as as soon as I am approved from the yahoo groups. Will get the files then... thks
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Old 11-13-11, 01:14 PM   #5
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Ok got those files!!! thanks again!
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Old 11-13-11, 02:57 PM   #6
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Great, if you want to dig through more SHCE SH1 related files, some additional gems are located at:
http://games.groups.yahoo.com/group/PacificThunder/

I would like to see them put to good use and make someone who likes this great old DOS classic, Silent Hunter I, SHCE, happy :)

Happy Hunting!

Art
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Old 11-13-11, 03:54 PM   #7
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Just to note....all these files there about SHCE do they actually help you figure range by visual contact? Regarding the old non 3d graphics I mean...
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Old 11-13-11, 06:56 PM   #8
aanker
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Yes, by mast height and plotting board if you like. It is up to you how hard core you want it.

SHCE was ahead of the pack in what SSI attempted to produce but was at the wrong end of the graphics and old DOS operating system that was soon outdated.

Kim's tools are the best IMO

Happy Hunting!

Art
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Old 11-16-11, 08:43 AM   #9
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Regarding range estimation via TBT, the real subs didn't have any because the TBT was just intended to be a bearing line transmitter. What happens is that early in the war doctrine precluded surface attacks at night (And for that reason no TBTs were installed either) and by the time they changed that, the subs already had radar and the most perfect way of measuring distance was that, hence the TBT did not need it.

To conduct manual TDC surface attacks in SH1 you must therefore if you want to be historically accurate do them only after you have radar, and follow this procedure:

- Lock the target on the TBT, so the view follows it
- Input AOB and estimated speed into TDC and start position keeper
- Go to radar station and read range to the contact you have chosen as objective (Use the bearing to it from TBT as reference to find it in the radar screen before you have PPI)
- Return to TDC station and enter the range
- Now you are ready to go to the TBT and shoot when you want
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