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Old 01-16-24, 01:12 AM   #1996
Fifi
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Thank you all for the new award … and congratulations too to the others.

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Old 01-16-24, 11:00 AM   #1997
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Quote:
Originally Posted by Fifi View Post
Thank you all for the new award … and congratulations too to the others.

Congratulations to you, Fifi, a really deserved award!
And congrats to the others too!!

Best regards,
Vd


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Fifi.. Fitzcarraldo..Grenso..Beanie..BH..KM..VonDos..etc
Thank you, and congratulations to you too!
In my case, i can say that this honor is not for me, not only, but for everyone helped me during this year and in previous years, to everyone who kindly allowed me to improve. If you read credits from a "readme" from one of my files, you'll found a long list of people who can share this award and this idea with me, i guess. Flush_deck, Stefan Timme, JapLance, GWX Dev Team, Anvar1061 who always help me on how to improve and fix my models, various authors of original models who allow me to put my hands on them, and many many others... Everyone who give me an advice or a suggestion. The community, mates!

Best regards,
Vd
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Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
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Old 01-16-24, 04:49 PM   #1998
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Dear VonDos I completely agree with you...
I invite you to read this... if you want.
https://www.subsim.com/radioroom/sho...7&postcount=26
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Old 01-19-24, 01:07 PM   #1999
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little head up... i'm still working on ships. You'll have still to be patient for next update
I am reworking also the big ships front siaj wake that was not really correct in regard of the ship size...
Now it looks like this at 10 knots:



Before, we could barely see the ship front wake, way too small.
Discovered too that it's much better to separate the siajF and siajF2 nodes on each hull side...sometimes of 0,01/0,02/0,03 depending bow size...
Ships creators never do this unfortunately (all 3 nodes siajF/F2 and aud fore are all together)

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Old 01-19-24, 03:53 PM   #2000
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The last one looks very realistic due to the better proportions.
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Old 01-20-24, 12:33 PM   #2001
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Quote:
Originally Posted by Kal_Maximus_U669 View Post
Dear VonDos I completely agree with you...
I invite you to read this... if you want.
https://www.subsim.com/radioroom/sho...7&postcount=26
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Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
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Old 01-22-24, 06:01 PM   #2002
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I'm not the only one with the instantaneous weather changing bug, am I? Last night I was chasing a tanker in bad weather at the edge of visibility from 2000m and then the weather instantly improved, causing him to see us and fire upon us. I feel like I've seen others discuss it but I haven't found any posts about it. Doubt it's fixable but it's rarely a big deal. Thrilled to be playing this mod in any case!
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Old 01-22-24, 06:46 PM   #2003
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Quote:
Originally Posted by Tabris View Post
I'm not the only one with the instantaneous weather changing bug, am I? Last night I was chasing a tanker in bad weather at the edge of visibility from 2000m and then the weather instantly improved, causing him to see us and fire upon us. I feel like I've seen others discuss it but I haven't found any posts about it. Doubt it's fixable but it's rarely a big deal. Thrilled to be playing this mod in any case!

Check this out.


https://www.subsim.com/radioroom/sho...d.php?t=256218


You have about 15 minutes between weather changes.


Good hunting,
FUBAR295
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Old 01-22-24, 07:07 PM   #2004
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Check this out.
I will! thank you.
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Old 01-25-24, 06:00 AM   #2005
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Of course next update will have the new ships released meanwhile...
For instance this one from AlexB in replacement of the worst SH3 model still active!



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Old 01-25-24, 02:32 PM   #2006
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Looking forward to it, Fifi! One thing I like is that you can safe the game near or even inside a convoy and have a painless reload after it.

So for thd progress: how many ships you intend still to go?

Last edited by rik007; 01-25-24 at 04:01 PM.
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Old 01-26-24, 06:10 AM   #2007
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Quote:
Originally Posted by rik007 View Post
So for thd progress: how many ships you intend still to go?
Biggest work is done for the ships. Still some small adjustments to do though (but it should go fast)
I have reworked all the flags too (aspect/water reflection/& decreased colors saturation rendering) as well as re-introduced the small flags for small ships (FlagS).
They also are not visible underwater anymore.
Created new Flag.dat for all the neutrals X ships, as well for new additional flags (Shell/Texaco/Mobil ect now visible on some oilers)

Will be ready when it’s ready

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Old 01-27-24, 11:08 AM   #2008
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Great to hear that Fifi! Take your time of course. I'm looking forward to it.
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Old 01-29-24, 11:22 AM   #2009
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Others new ships in NYGM:



This one adapted from SH4:





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Old 01-30-24, 02:43 AM   #2010
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Latest AlexB small Capetan added also



Have increased the convoys ships spacement from 700 to 1000m for convoys of first war years (for night surface attack). Others remain as it was.

Next update should come in only few days now

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