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Old 10-22-07, 03:12 PM   #3841
Biggles
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Quote:
Originally Posted by jimbuna
The more the merrier
Not sure PQ17 would agree on that
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Old 10-22-07, 04:33 PM   #3842
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Quote:
Originally Posted by Biggles
Quote:
Originally Posted by jimbuna
The more the merrier
Not sure PQ17 would agree on that
They all get their commupance in the next batch of shots
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Old 10-22-07, 05:16 PM   #3843
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Quote:
Originally Posted by Stealth Hunter
Only 21 FPS? What graphics card do you have?
Radeon X800 XT, but it was a lot smoother than the fps might sugest. It only staggers when it drops to 12-14 fps. That only tends to happen in very rough seas, and oddly enough only when facing within 10 derees either side of due south. Once out of port the fps would rise to 45-65 avarage.
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Last edited by 3Jane; 10-22-07 at 05:57 PM.
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Old 10-23-07, 05:52 AM   #3844
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Surfing the Baltic:








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Old 10-23-07, 06:11 AM   #3845
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wo if that was real life they would fall off due to water and waves. thats some crazy Russian crew!
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Old 10-23-07, 06:28 AM   #3846
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Quote:
Originally Posted by NiclDoe
wo if that was real life they would fall off due to water and waves. thats some crazy Russian crew!
In GWX all crew are fitted with warer reistant magnetic soled boots

@TJ
'Surfing' being the correct term
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Old 10-23-07, 06:38 AM   #3847
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Yeah watching this guy carve em up travelling down the length of the waves reminded me of just that.

If only I'd taken my board with me.
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Old 10-23-07, 08:32 AM   #3848
Kaleu. Jochen Mohr
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those DCs should be washed off the deck.. or at least shoved from one side to the other
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Old 10-23-07, 11:48 AM   #3849
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Quote:
Originally Posted by Kaleu. Jochen Mohr
those DCs should be washed off the deck.. or at least shoved from one side to the other
Highly unlikely
They were 'pegged' in place for just such a reason. The cage/container they were housed in was always secured until they were called for (the depth charges)
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Old 10-23-07, 02:26 PM   #3850
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Old 10-23-07, 03:42 PM   #3851
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Two hit, one went down. Large cargo CG48.
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Last edited by 3Jane; 11-29-07 at 06:05 AM.
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Old 10-23-07, 05:45 PM   #3852
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Quote:
Originally Posted by TarJak
Yeah watching this guy carve em up travelling down the length of the waves reminded me of just that.

If only I'd taken my board with me.
If they make SHV I want Ubisoft to show the effects if a boat tipps over the crew all goes to that side or try to hang on.
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Old 10-23-07, 05:56 PM   #3853
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Quote:
Originally Posted by NiclDoe
Quote:
Originally Posted by TarJak
Yeah watching this guy carve em up travelling down the length of the waves reminded me of just that.

If only I'd taken my board with me.
If they make SHV I want Ubisoft to show the effects if a boat tipps over the crew all goes to that side or try to hang on.
Maybe show some interior detail through the windows? Crew run about inside, open doors, run outside, jump into the sea, launch lifeboats, go down with the ship, etc.

One thing I've always wanted in flight simulator games (OT, btw) is ragdoll physics. I own a lot of World War I FS' on the topic, and the pilot is always fixed when he falls...

NO, NO! Show some realism in his final plunge! Maybe do the same for the SH series.
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Old 10-23-07, 08:56 PM   #3854
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Black swan, only remaining escort for a wolf-pack raveged convoy.
The pack was gone when I arrived.


The scene upon arrival


Large merchant / deck gun



Medium merchant / deck gun


No internals left, the deck gun out of ammunition. Tally 13.


The pack, or at least part of it returned a day after I had departed the area
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Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles.
So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me.

(http://hosted.filefront.com/KatherineRowan)

Last edited by 3Jane; 11-29-07 at 06:04 AM.
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Old 10-24-07, 12:07 AM   #3855
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Quote:
Originally Posted by 3Jane
Black swan, only remaining escort for a wolf-pack raveged convoy.


Large merchant / deck gun



Medium merchant / deck gun


No internals left, the deck gun out of ammunition. Tally 13.
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